Check out the interactive graph editor that @Kuba wrote for IGraph/M. You can easily install IGraph/M using the instructions here. While this is an early version, we'd be grateful for any feedback on usability.
WindingPolygon is new in V12 along with other polygon enhancements. OuterPolygon@starPolygon[8/3] // Graphics seems to be messed up, so maybe they're not used a lot.
I think: (1) the red should be symmetric, whatever else it should be. So (2) OuterPolygon should have colored the two white triangles black. InnerPolygon should have covered them up with red, and colored a small red triangle to the east of center.
@MichaelE2 I'm utilizing the code you showed me with great success (mostly using the WindingPolygon version) but it is very slow to animate large numbers of them into a single ListAnimate. I think this may be because the interior lines are still being calculated even when I precompute the images. Is there a way to once we have the shape only take the exterior of it?
Around the beginning of the first COVID-19-related lockdown in Austria, I was confronted with the problem of keeping my motivation up. From 2012–2016, my main tool for creating several Wolfram Demonstrations in 3D was Mathematica. Now, in addition to the Wolfram Language, Blender offered the possibility for physically based rendering (PBR) and high dynamic range […]