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2:16 AM
For many applications you can fix the w component to be positive. That corresponds to the shortest rotation from the default/identity orientation to the destination orientation, rather than going the long way around.
 
 
3 hours later…
4:50 AM
A small ball is suspended from a point O by a light thread of length l. Then the ball is drawn aside so that the thread deviates through an angle θ from the vertical and set in motion in a horizontal direction at right angles to the vertical plane in which the thread is located. The initial velocity that has to be imparted to the ball so that it could deviate through the maximum angle
2
π

in the process of motion is v
0

=
cosθ
xgl



. Find x.
I want to see how will the ball nove actually in this question
Can anyone please make an animated video on this
I know nothing about programming
 
 
5 hours later…
nwp
10:13 AM
@PrateekMourya Sure thing.
 
 
6 hours later…
3:53 PM
Asking a bunch of random people you don't know if they will take the time to make a video is... presumptuous. Use google man.
 
4:16 PM
0
Q: Gamedev's Winterbash 2020 Showcase! [proposal]

VaillancourtThis is a proposal for an upcoming event here on Meta. I'd like to get feedback on the tiny details of what you guys think would be good parameters or if you guys see flaws or potential improvements. With XX questions asked and YY answers provided during the past year, we've been able to help a ...

 
5:11 PM
As it turns out, now something I'm working on now seems to have devolved into "interpolate w/ const speed between two angles in 2d".
 

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