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12:03 AM
@JonathanHobbs I'd agree more if we actually had a history of closing those (I didn't find any searching the 5e tag with closed:1. I'm probalby a bit more put out than I should be...but a lot of stuff going on around 5e here bothers me
 
This is our first new D&D edition as a Stack, right?
 
@BESW yes
its somewhat reminiscent of what a new stack goes through, just with more history, and mods...
 
12:29 AM
@waxeagle do you actually get to use closed:1? I thought only RPG.SE's mods could use that search criteria
 
@JonathanHobbs that's only for deleted
closed:1 works for everyone
 
oh, right you are
i had those two mixed up
 
@JonathanHobbs no problem SE has a lot of fiddly bits...
 
1:00 AM
(reading the other question I changed "I've purchased the starter" to "If I purchase the starter")
it's probably better as "I've purchased", but that doesn't seem to be the case here
 
1:20 AM
I still don't know if I want to purchase the starter.... Probably will wait for the player's handbook
 
@zespri It's only worth purchasing if you want to run 5e right now
(and if you need a small amount of DM guidance and a L1-5 adventure with monsters)
 
yeah. I'm not going either run or participate. Purely scholar interest.
 
@zespri yeah, wait for core then
 
that's what I figured
 
(you might even wait and see what all of basic looks like before you pick up the core...)
but there is a good bit in even just the PHB that isn't in basic
 
1:30 AM
yeah, I've been leafing though the basic the other day. makes you want PHB already =)
 
@zespri seriously. I can wait to do way more analysis :)
I only have a bit more to do after I finish what I'm currently on...
 
2:06 AM
hmmm...to try to model DBF or to just stick with Cone of cold...at L7 and 8...
meh, Cone of Cold is sufficient I think
cast as equal level spells, they should be roughly the same base damage...DBF can do more if you can cook it, but that's more than I want to try to figure out right this second
ah! no, L7 is for mordekainan's sword!
 
 
1 hour later…
4:02 AM
so dont know if you guys saw the morningstar post from today and already talked about it
basically it comes off as "we could implement a lot of cool features, but we won't because grognards..."
I want to be able to roll attacks against players or players against monsters and have the damage subtracted automatically
I liked the 4e tools that never made it out of beta, they were clunky and had to be run on silverlight and you had to jump through hoops to import monsters and player sheets (iplay4e with incombat was more intuitive than the official WOTC tooL) but it worked and it let me speed combat way way up
 
 
1 hour later…
5:09 AM
Yay dpad calc!
Whenever I played final fantasy or a game like that I find I have less fun when I set it to not show individual attacks. I also find that I always set it to not show attacks
 
5:33 AM
Want to make a post with the dpad calculator?
 
6:22 AM
@waxeagle MT Wizard is a force of nature.
 
There comes a point where you run out of bad guys before running out of spells
Id like to see a post then ask mearls about it in Twitter. Curious what the intent is
 
6:39 AM
What kind of post is that you're talking about?
5e MT wizard (or at least, my mental image of one)
 
A blog post with the calculator attached
Ha
 
@GMNoob Intent for what in particular?
Of making Wizards super powerful or somethin'?
 
7:01 AM
Lack of other classes blasting many enemies at once
 
 
2 hours later…
8:53 AM
@GMNoob ok
 
 
2 hours later…
10:51 AM
@GMNoob too many bugs yet
@JonathanHobbs yes.
 
Bugs? kill them with a fireball
What sort of bugs?
I was thinking this morning while driving, of adding a thing where you put in # of Monsters per encounter, and hp per monster, and show a box (number of rounds to kill Monsters per day)
@waxeagle But I can't do that if there are bugs :(
It's quite interesting all the different things people have created for "inspiration tokens" some of them are quite fancy
 
11:08 AM
@GMNoob what kind of things are we talkin' about? physical objects, or mechanical... um... rule... set... things?
 
Physical objects
Though one of them is a combination of both
A basket of giant d20s, and when the basketruns out, no more inspiriation gets handed out
 
11:25 AM
An example
 
Those look lovely.
I have a small mixture of Campaign Coins that I use for my general-purpose token needs.
It's awesome, even if we're not even using them as coins.
(I don't have the full starter set I linked there, just a couple of dozen I picked up at a convention where they were 10c each in a bowl.)
 
12:32 PM
@GMNoob I've noticed that you're using "this is my opinion" phrases more, and "this is true" phrasings less (as here and here last night). I really appreciate that. There's a noticeable positive impact on the discussions' tone, and I want to acknowledge you for it.
It's a lot easier to have conversations when it feels that our opinions are both being considered. And as I've said, I do value our conversations when we can keep them on that level.
So thanks.
 
12:45 PM
Anyone here?
 
1:03 PM
@BESW No problem, someone pointed out my exact language usage, and it's made it easier to see what the problem was
 
1:16 PM
@JoshuaAslanSmith never
 
1:35 PM
@JoshuaAslanSmith I just got back to my desk, making some changes to the DPAD calculator so the spell slots work correctly
 
@waxeagle The level 17 and 20 numbers were surprising me
 
@GMNoob yeah, I'm going to withhold final judgement until the encounter tweaker actually works
but yes, at very high levels Wiz/Cleric shine and Fighter/Rogue are very meh
(and the thing is, they have enough slots to be competitive and use their high level spells on better things)
the wiz can cast MM at will at 18 which does almost as much damage as a fighter's four attacks.... (and that's probably their worst L2 spell mastery option)
 
And we have the sorcerer!!
http://www.escapistmagazine.com/news/view/136372-Exclusive-The-Table-of-Contents-and-Sorcerer-From-the-D-D-Players-Handbook
So what's really interesting to me, is the Battlemaster fighter gets an extra d8 3 times per rest. But the claim is that it's the same balance as the champion fighter
I'm curious what they mean by that.
 
1:52 PM
@GMNoob that roughly offsets the crit chance (maybe)
 
@waxeagle But the crit increase is much later levels, you start with the maneuvers right awa.
I'm thinking that d8 difference in their mind doesn't make that big of a difference. Which is why I want to try to figure out how to make a formula with monsters and hp .
 
@GMNoob crit starts at L3...manuevers should kick in then too
(since you don't get to choose your path until then)
 
I think a lot of the damage potential is wasted on never actually being used. But I'm also skeptical.
@waxeagle Oh wierd, why did I think it was at 7?
 
@GMNoob it's possible
7 is remarkable athelete
@GMNoob (even probable)
but this is also average damage, so...sometimes its less, sometimes its more
 
@GMNoob It is probably helpful here to replace pronouns and references ("they", "the claim is") with whos
"the book claims here" and "Wizards" makes for a different conversation than "some blog I read" and "some idiot on the internet who wrote it"
I opened up that Escapist article trying to find mention of the battlemind Dx
 
2:02 PM
@JonathanHobbs Oh sorry.. unrelated Mike mearls quotes from the previous interview
 
@GMNoob Ah, ok thanks
 
He said that the battlemaster is balanced with the champion even though the battlemaster has many many more options and more complicated options.
And when I looked at the alpha, it has an extra d8 of damage that gets traded for status effects and battle positioning.
 
@GMNoob Mmm. Regarding this: it could be that it makes a big difference, and they're not aware of the full implications of it.
 
@JonathanHobbs I find that incredibly hard to believe.
 
@GMNoob I was pondering this while taking my kids to school, and you almost have to write a combat simulator...
 
2:08 PM
@waxeagle I agree it's complicated, but I'm not sure why you need a turn by turn simulator. Isn't there a math formula that does discrete division?
 
@GMNoob there is, I guess discarding partials would be worthwhile. I can open a new sheet when I'm done with this one that we can adjust for max monster HP
 
like 100 damage, divded by 4 monsters with 15 hp each, is 4 rounds and 60 damage done, rather than 100.
 
@GMNoob yeah, I might be able to come up with something that effectively caps...per target... damage
 
@waxeagle Awesome! :D
Got to go deliever food , brb
Thankfully the dinner for the people who needed food this weak didn't get gobbled by my canine.
 
2:31 PM
writing the Sorcy's sheet for this should be fun
 
Hey guys, where would be a good place to go to get some starting points on DnD 3.5?
 
@ampt probably better to ask in the rpg main chat room this is 5e discussion only in here
 
Will do, thanks.
 
2:47 PM
It's interesting that Morningstar is still not being clear about the scope of the pronect
Project
I wonder if it could be expanded into a combat simulator
Yes, you won't do all damage at once, but will you do damage one at a time?
Also, I wonder if they consider roll20 a computer game or not.
Since I know they don't want to compete with roll20 in any shape or form. Or so they told me on facebook
 
@GMNoob I've fixed the spell slot bug in DPAD calculator. I'm going to set it to modifiable, feel free to tweak any number you can actually modify
Monster Defenses/saves can be modified, as can the periods in the day and # of targets for the ST wiz/cleric
(targets only modifies values on sheets with an ST/MT distinction)
anyone in the sheet will probably have to reload, because it now requires signon (I think)
 
3:14 PM
@waxeagle Nice, the numbers are now much closer to eachother
 
@GMNoob as long as you're looking at the ST wiz, and under L17, yeah
 
@waxeagle Changing the target number isn't updating the numbers
@waxeagle also played around with AC and Save values
Correction, changing the targets number changes the ST Wizard for level 1 but nothing else
 
3:45 PM
Wow!
 
3:56 PM
@GMNoob it's not?
 
@waxeagle not for me
 
@GMNoob I'm seeing them update
If you move the Dex save no on in L1 changes (all spells target AC or are autohit)
Try messing with AC
 
Ac works, Dex Save works
Rounds of combat works
@waxeagle Number of targets does not work
 
@GMNoob Fixed now, 11-20 weren't linked
 
@waxeagle Nice, next step, figure out how to get google docs to show a graph and the power curve
 
4:22 PM
@GMNoob see Chart1
(uses ST wiz/cleric)
 
@waxeagle Nice!
again, not what I was expecting, lol
quite the jump from 17 to 20
 
 
7 hours later…
11:10 PM
Task for tonight is to develop a similar function for a cleric being healbot.
 
♪ Heal, heal, heal the arcane turret! ♫
 
11:59 PM
decided to do HP caps first...it's slightly easier... since the math is already done for the most part
 

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