there are some things about space combat--especially two-party--that seem to make it easier in some ways. (much less "terrain," one-dimensional representation works well)
I've got a work-buddy with an encyclopedic knowledge of the system--I could get some recsfrom him on classic vs. mongoose vs. new era vs. whatever else's been released
(1) Jherala at the ball, (2) traveller; anything else on your mind?
moving on to timing for a second: I'm pretty-much flat-out these next few weeks. (Exams, starting to run a new RL group on Monday, robotics season finishing up.) So I'd want to start late March at the earliest, possibly better into April.
I've got an idea for a solo heroic arc I've been thought-shopping for the last half-year. System/setting independent; it's more about world structure than any elements. Interested?
@Shalvenay so I'd suggest we try Traveller or something either 2e or 5e? (I'm steeped these days in 5e so that'd be easy, but I'm comfortable with 2e if you prefer it. 1e or ODD would work, but I'd have to bone up a bit.)