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5:22 AM
@MathieuGuindon neither of the options seem suitable to me
 
 
5 hours later…
10:48 AM
Then add more! I feel like I might be missing something..
 
 
1 hour later…
12:07 PM
Meh. Nevermind.
 
@Mathieu Why'd you kill it?
 
It's wrong. I come here with years of baggage from another site, and ignore the same years of baggage this site has. It's just not right. I need to spend more time understanding the culture here before throwing a meta-discussion like this.
 
You have a point. I also think you had a point about a unified approach to these things being needed.
 
I think the discussion is often more useful than the conclusion; in practice, Stack sites with strict pro-forma policies about topicality develop a kind of manic waffling effect because solutions are created before there's a problem to solve. But talking about existing questions and what's going on with them, that's something every site should always be open to. Policy needs to drift with experiential learning, and discussion about experience is how we derive that learning.
 
as usual, BESW is way more eloquent about, well, just about anything than I'd ever hope to be. I'll just second what he just said :D
 
12:21 PM
@BESW yes - and the way I wrote that meta didn't leave much of the necessary space for open discussion, focused on the conclusion ...in a rather one-sided way. it was wrong.
I did enjoy writing it though :-)
 
welcome to the enfranchised part of this community :)
 
Thank you very much for the effort and the consideration, both in the question and afterward.
I'd be curious to know if you can identify any way graphicdesign.se could feel more comfortable to participate in at the meta level for you.
Also hi!
I'm not very active on GD.SE or GD meta, because my end of the profession doesn't overlap with GD's questions and answers very much, but I'm always lurking in chat.
 
@Vincent hi fellow mod! :P
 
hey @Ryan
and yes, still :|
 
hi Besw and Mathieu too
 
12:31 PM
waves
gotta get stuck in traffic to work, later!
 
ttfn
 
how 're things on the island, @BESW?
 
I've cleared everything I can off my schedule this week and next, to take care of my dad while my mother's at a conference.
Made a new theater poster last week, now it's "shake the production team until the text for the program falls out" time.
 
oh, that sounds nice. Is taking care of your father an intensive job?
 
Still not used to an April without a last-minute panicked rush to finish the UOG annual lit mag. Kiiiinda expecting the new director to call me for help with the old templates anyway.
Yeah, he needs full-time supervision and a lot of assistance.
 
12:39 PM
Photoshop is really starting to frustrate me with the last two editions. I don't know if its bugs or changes to some presets but its slowing down my workflow
 
ah, that's heavy
@BESW at the last possible moment, probably
@Ryan use CS6 :P
It's what I do
 
@Vincent When I first handed the files over to the new team, I got the call two days before their printer's deadline because they didn't know how to make the page numbers work across files in a .indb.
@Vincent Ditto.
I miss the work, it was really inspiring, but with the new editorial direction it wouldn't be the same work anyway.
 
@BESW :facepalm:
 
its just little things like Opacity and Flow seem to have been reversed. Now Free Transform seems to have been slightly altered in its function
like, hey, I've been using your software for 25 years could you not suddenly and without warning change the defaults :|
 
@Vincent Yeah, the university press that took over that end of the job usually contracts out the actual layout design, but for some reason because I'd provided them the previous year's files they thought they could plug-and-play the new material for the next issue?
 
12:48 PM
sadly shakes head
 
But they couldn't figure out how my styles fed into the special characters and smart objects that automated the headers and footers and TOC and so forth.
Which, to be fair, I hadn't designed it to be easily understood by anyone except me.
It wasn't exactly annotated.
 
I guess they didn't psy you for transferable working files
 
It was work-for-hire: they hired me to produce the files for printing each year.
So the indb package was theirs, free and clear, but I'd only been hired to make it work for the printer's needs separately each year.
 
@Ryan Illustrator as well
They come out with new (cc) editions, which have some nice cool tools - but at the cost of performance.
 
When they decided not to give me a new contract, they just passed the previous year's package-for-the-printer to the new project lead.
Which also made me a little sad, as one of the reasons the previous team used me was that I modified the layout every year as our understanding of the magazine grew and changed, to create a presentation that melded with the content and the goals of the editorial board.
Now they just use my last layout every year despite the new editorship having a very different mission for the magazine, and the content changing significantly.
 
12:58 PM
@MathieuGuindon I didn't get a chance to read it yet, I would leave it up and just let folks discuss, because that's really what it's all about.
 
@WELZ I think their reasoning was that it wasn't written to stimulate constructive good-faith discussion.
 
meh
 
1:55 PM
New gmail web interface
-_-
With google calendar... they allowed me to use the old one for a bit, then one day they just forced everyone to use the new one! such PITA's
 
 
1 hour later…
2:58 PM
It wasn't rolled out for me yet
but I largely stopped using gmail
although it used to be my primary
 
3:35 PM
$5 Illustrator script idea: something that takes nutrition details as a CSV input and outputs each Nutrition Facts table that meets FDA rules
or whatever format Illustrator's new data input thingy accepts
 
3:50 PM
10K views! Dang, I don't even have that badge on CR!
101
Q: Down with FizzBuzz... LOL

Mathieu GuindonThis post is the result of reading through and following the LOLCODE Specification 1.2 ("smoking the manual", right?), and writing and executing my code on compileonline.com. My "hello world" was going to be a fizzbuzz. I like it because it nicely illustrates the basics of a language - variables...

^ closest I ever got
 
congrats!
 
=)
@JohnB and congrats to you as well! +62 and counting!
 
haha thanks, though I this is mostly a case of "fastest finger in the west"
all I said was add color :P
 
..and picked the "just right" shade of yellow
for the lettering at least
 
ah yeah, the hasty "dartboard" color selection technique
 
4:02 PM
I guess if I want to get anywhere near serious with graphic design, even for "wearing the designer hat" for this side-project,...I'll have to ditch Paint.NET one day or another huh
Y'all working with fancy expensive tools =)
 
the general rule for logo and branding work like that is to use a vector editor
Inkscape is a free one but I don't use it a whole lot so I can't give it my personal recommendation
it's also FOSS and has that, er FOSS charm to it :)
it seems each time I use it I get frustrated that everything is different from what I'm used to in Illustrator :P
 
4:20 PM
Cool. I got Inkscape just to make a .png of the svg ducky! ....time to learn to use it =)
 
4:33 PM
@JohnB it's coming out in the next few weeks.
@MathieuGuindon this and this
#fakenews
 
oh wow, lost track!
 
You earned 2 of them! :D
 
oh snap
 
None in 36 hours though =)
 
 
5 hours later…
9:20 PM
My old Mustek large format scanner throes a glitch every few weeks like this and I kind of love them. graphite drawing it was trying to capture is for a thing I can announce soon... but hint hint... its more @Nnedi http://www.gregthings.com
 
9:38 PM
^^ that's kinda cool!
^ I'm mesmerized with this one..
 
 
2 hours later…
11:13 PM
Something we don't really talk about enough (imho, anyway, so I'm going to, lol) in the writing community is: A) how vital cheerleading is to the early stages of a project, B) how useless editing is in those same early stages.
 

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