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1:01 AM
I’m working on a one (ok maybe two) page rpg called fluffy bunnies vs. killer robots
 
@Someone_Evil lol
 
Ben
1:17 AM
@TheDragonOfFlame that reminded me of Battle Beasts
 
 
1 hour later…
2:29 AM
lol
 
Ben
I'm actually quite amazed that I was able to remember the name... I haven't seen it since I played it as a kid.
Back in the days where having an IBM and a Joystick made you the "real deal"
 
@Someone_Evil That expansion has some cards that look like fun
 
2:51 AM
Fate Roll20 Toolkit Bundle for purchase on the Roll20 Marketplace.
RPG LATAM JAM Hosted by M.A. GUAX. A jam to create content for Latin America TTRPGs. Everybody can join! Even if you're not Latinx.
Kickstarter: Tomorrow on Revelation III by Charles Linton. a tabletop roleplaying game about surviving and building community on a hyper-capitalist space station
 
3:19 AM
Unwise to use a high-level scroll when you don't know what it does.
 
Hey, does anyone remember the travel speed of that airship from (I think it was) Storm Kings Thunder?
 
@RevenantBacon i have the book, lemme look it up
@RevenantBacon there's a flying tower?
 
Uh yeah, I think so
 
it doesn't list a travel speed
but it has travel times to three towns
might be something else
oh, there's a cult airship
8 mph normally, strong headwind reduces speed to 4 mph
strong tailwind increases speed to 12 mph
 
3:44 AM
OK, awesome, TY
I'm writing up an answer about travelling from Shadowdale to Waterdeep, and various travel methods and time
 
8mph is also the standard airship speed in the DMG table of ships
(Which I've been treating as 80 ft per round in combat, based on the general short-scale to long-scale pattern, but I don't remember if it's specifically called out that way anywhere)
 
4:31 AM
@PeterCooperJr. stealing this, thank you
 
8 MPH is roughly 11 feet per second, so about 65 feet per round.
 
GcL
5:00 AM
For reference: a sailing ship like a clipper moving at a good clip gets about 90 ft per round. 45 ft per round if sailing more leisurely. 20 ft per round if basically coasting in.
 
> a clipper moving at a good clip
Seems legit
 
@Adeptus I mean, there is a reason we say "moving at a good clip" and it has nothing to do with how you seal up your potato chip bags :p
Anyways, I've finished writing up my answer, and holy moly is it longer than I anticipated lol
 
 
3 hours later…
7:54 AM
That happens to literally every answer I have ever posted
Even though that's talking about around just a dozen or possibly less
 
 
3 hours later…
10:42 AM
@Adeptus A good clip is when I crop the screenshot juuust right.
 
 
1 hour later…
11:48 AM
@RevenantBacon It's bountiable by my estimation
 
Back in the days when I engaged with mainsite, I'd have left a comment along the lines of "please edit your question to describe what you've already tried and what the effects of those efforts were."
 
I started writing something, but words hard
 
I hear that.
 
how is BESW
 
I'm trying to compile other peoples' words tonight and it's slow going.
(Selecting the prepared readings for an online prayer meeting this weekend.)
 
12:10 PM
ooof, sounds like quite the task
important and hard is a tricky combo
 
It can be daunting, but it's not usually this... not-happening.
 
::waves vaguely at the world::
things not-happening happens
 
12:58 PM
@AncientSwordRage It's a fairly common and understandable concern, I've had my fair share of players to whom every game is to be played as if it was DnD.
 
1:10 PM
@AncientSwordRage Oh, Shadowdale is unlisted on that map. I assume because it's not large/major enough. There's a river that runs just west of Myth Dranor and a road that goes over it in the North that connects to Zhentil Keep. Where that river and that road connect is where Shadowdale is. I'll use that map and try to get something done
 
@kviiri I would say the concern is that the players want to be down in the weeds and the GM doesn't want to play that game. If the players want that, what's wrong with it?
@RevenantBacon exciting
 
1:37 PM
@AncientSwordRage Well I wouldn't be sure they want that
 
wazzzzzup
 
Like I said, I've had plenty of experiences of asking people to play [not-DnD] and they're like "cool, I'm in" and then proceed to play it exactly like DnD because it's hard to drop old patterns.
It's plausible even the thought of letting someone else do the thing hasn't even crossed the players' minds, because that's not something that happens in the most popular RPGs. You're expected to do everything yourself
Which is not to say you're necessarily wrong, it's just a thing I think often gets left unconsidered
 
@kviiri Oh man, you should have seen my regular group the first time we played TORG. Old D&D habits really die hard :p
We have a mapped route added to the answer.
 
1:55 PM
@kviiri not denying that possibility, but the way the GM is addressing the issue troubles me
 
2:48 PM
@RevenantBacon Ping me tomorrow and I'll bung a bounty on it
 
@AncientSwordRage Sure, assuming I remember lol
 
If I give a 100 rep bounty I can try and go for 12,345 rep
 
 
2 hours later…
4:28 PM
@ThomasMarkov Not sure this is a dupe.
 
@NautArch looks like a dupe until they specify which spell, then it’s just a question about that spell which probably wouldn’t be a dupe.
That’s my take. I’m not gonna be upset if you unhammer lol
 
@ThomasMarkov Nope, I agree. It's sort of a dupe unless they give a specific spell.
It's more needs more info now, but the dupe works.
 
GcL
5:14 PM
Actually, I think that is specific enough not to be a dupe. Asking specifically about knocking down a tree and snuffing a torch.
The shocking grasp answer doesn't really help other than giving some info about which spells could be used to do it due to target limitations.
 
Im vtcing this, user has a history of low effort questions with no context.
 
It's a lot-effort question for sure, but why the close? It is properly tagged and answerable.
 
@MikeQ Maybe, but there may be confounding details.
 
Teleportation Circle has a requirement that the destination is on the same plane, and Rope Trick creates an extradimensional space, so the user is asking how those two effects interact.
 
They need to state that in the question if that is really what theyre asking about.
 
5:38 PM
@GcL I'm not so sure about the dupe status as I've said before. But the question should be closed until we know what spell it is so that we can accurately answer it. Leaving it as a dupe or asking the mods to close it for a different reason... Either one is fine
 
@MikeQ After targeting extra dimensional spaces would need an overhaul in 5.5E
 
After you're done with extra-dimensional spaces you can convince your GM to introduce extra-trimensional spaces
3
@RevenantBacon Yeah, I had a similar experience with eg. Apocalypse World, which all but assumes there'll be some intra-party conflict, and that PCs will be running around doing their own stuff at times instead of being a "party" that must never be split
Those two are particularly hard to shake I guess
 
6:15 PM
Never Split the Party is like rule #1
@ThomasMarkov Agreed
@MikeQ Also, reading the spell description should provide ample answer to this question.
 
6:29 PM
The thing that irritates me the most though, is that he gets a good 50:50 split of upvotes to downvotes
 
They dont participate on the site at all beyond asking questions
 
Well it is a question and answer site. Asking questions is part of the normal use case. Nobody is obligated to submit answers.
 
@MikeQ Obviously. But they have asked 250 questions and have only cast 65 votes. They arent even voting on answers to their questions.
 
And so what of it? There's no mandatory upvote etiquette. Posting questions is not a commitment to participate in other site activities. As long as they're not violating site policies the user's behavior is fine.
 
@MikeQ I won't comment on policy, but they have a consistent pattern of violating every bit of site guidance given on asking questions.
 
6:37 PM
My issue is that they ask lots of bad questions, and most of the users on the site don't seem to care about the quality. An answer gets tossed up to the question before it gets QC closed, and they never change their behavior
I couldn't care less about their participation in chat, or meta, or posting answers
But the fact that they consistently post no-effort questions, and then high-rep users who should know better post answers to those questions before the question gets closed
 
@RevenantBacon the latter part is the only thing that really irks me
 
Yeah
Exactly
 
They also never tag their questions properly
 
Like, Purple Monkey, who has 50K rep, should know better than to answer a "read the book to me" question, but they did it anyways.
And that behavior only reinforces the askers bad behavior of not putting any effort into their question.
Once the answer goes up, it doesn't matter if we close the question.
And I don't think they've ever once edited the question to be of an acceptable level of quality after it gets closed
 
@RevenantBacon We closed several of their questions a week or two ago with ample feedback on how they could be improved and they didnt even comment.
Also, interesting trivia, they have no bronze badges and 7 silver badges on meta.
 
6:44 PM
@ThomasMarkov Weird
 
Whichm eans they have never upvoted a single meta post
 
FWIW the UI will just tell you that they haven't (number of votes cast is under impact on the activity page)
The silver badges are yearling. They've had an account for years, but not done anything (other than read which isn't shown anywhere) on meta. There's not really anything noteworthy there
 
@RevenantBacon yeah, that sure makes sense for many games
I just think it's unfortunate many people think of it as a general god-given rule
It makes sense for DnD for sure, because of good reasons, eg. how long combat tends to take
Understanding the reasoning behind the rule, it's easier to know when not to apply it.
 
I think theres some good subjective potential there.
 
It not being defined by the rules and therefore coming down to opinion/preference/whatever is probably better suited to be an answer
If there are any published examples, that may also be relevant for an answer
 
7:23 PM
@kviiri I think the primary reason for the rule in D&D is that (in theory) encounters are balanced against the entire party, and lack the ability to be quickly adjusted by the DM if the scout gets caught out. Other games, like PBtA or FATE have less moving parts and are much easier to adjust for things like split parties, plus, they tend to be less of a straight up stat check than d20 games
 
@RevenantBacon Hm, I hadn't even considered the balancing point. I guess I agree there, though quite a lot my DnD 5e GMs I know claim they can whip up a balanced encounter as needed
But I'd still argue the main reason is that combat takes long and it's not very fun just watching other people play
...when you were supposed to, of course.
 
@kviiri Ugh, that reminds me of one time where my character died just at the end of a session to a swarm of rot grubs after having failed no less than two reflex saving throws in a row as a rogue. We showed up the next session and I got to sit around for literally 7 hours not playing because nobody wanted to bother dragging me back to the local temple to get rez'd
 
@RevenantBacon I've always wondered how people deal with in-session deaths in practice
when not playing one of those games where that's 100% to be expected and people carry reserve sheets of their backup characters.
 
Well, that group dealt with it by having you sit in your chair and not being allowed to talk about the game until you were revived
 
GcL
Yuck
 
7:31 PM
And them DM had the audacity to be mad at me for being pissed off
 
@RevenantBacon Man, I hate power-trippy GMs :<
Or well. Not personally, but you know what I mean.
 
@RevenantBacon wow. We've had deaths, but those players can still participate!
Usually, they'll start rolling up and looking at the table.
 
GcL
@RevenantBacon I've got the audacity to be pissed off at you for sticking around for 7 hours! /S
 
Obviously, I don't pay D&D with them anymore. Believe it or not, that wasn't even the straw that broke the camles back though
@GcL :p
 
7:33 PM
My local group is slowly starting to get vaccinated for a potential in-house game.
 
GcL
@RevenantBacon Oh... that's a Catmel. It's a Camel with nine backs.
 
I'm both excited and not totally sure I want to go back.
 
The last straw was when the Dm decided to invite an additional player to the group
 
GcL
@NautArch Hey, whatever motivates them to get vaccinated go for it.
 
And he did it without telling anyone. It was a surprise
 
GcL
7:34 PM
@RevenantBacon Ten players is too much when you've only got nine backs.
 
Because it was a player that 3 out of the 6 people currently in the group didn't like playing with
One of them being me
 
GcL
OOOooo... I like these puzzles. So 3 of 6 don't like a player. So there's 7 players. One of them is you.
 
In fact, the only person who did like this new addition was the DM. One player was ambivalent, one had never met him, and the other three specifically didn't like him
 
GcL
I think I got it. ReveantBacon in the Study with the Pipewrench.
 
@GcL No, 3 of 6 people in the group
@GcL Almost. I actually used a Dropping the Group :p
 
GcL
7:37 PM
Number 3 of 6 you say? Was this like an orchestra group where first chair gets to sit right next to the DM?
 
As did my roommate, who was another one of the three
No, it was like an orchestra group where the first chair is the DM
We had 6 people in the group, which includes the DM. We had 5 players
 
GcL
@RevenantBacon So just audition for 1st chair then, and you get to be the DM. Sometimes there's a contest for who plays a piece the best, but you'll probably win that hands down.
 
LMAO
Especially if I take my opponents violin and use it against him :p
 
@RevenantBacon violins is never the answer
3
 
@GcL I really didn't type that out well.
 
GcL
7:42 PM
@NautArch I find your keyboarding skills entirely satisfactory. You'd totally help the cat get the yarn.
 
@GcL But seriously, I'm not sure i'm 100% wanting to go back to playing with them.
 
@NautArch Is this the DiA group?
 
@NautArch I didn't think vaccination alone meant it was safe to resume normal life?
 
@Someone_Evil DiA?
@AncientSwordRage take a look at my latest posting in Coronavirus room
 
GcL
@AncientSwordRage If you're all vaccinated, you get to hang out together.
 
7:45 PM
@NautArch Decent into Avernus (am I misremembering the name or what campaign you were talking about recently?)
 
@Someone_Evil oh, that was another virtual tabletop group. THis was my original inperson group that I've been playing with for years.
 
Ah, I see
 
GcL
You could just ... you know... not.
 
@GcL I know. And I might.
But it is a little hard. THere's basically just one guy there that I want to keep playing with.
 
GcL
Alternatively, show up and only used the first couple levels of class features. See how that feels. If you like it, maybe throw in a third or fourth level ability now and again.
 
7:48 PM
@Someone_Evil thanks for the edit! Is there a general list or guidelines for legitimate sources to link for rules content like spells anywhere? I'd like to make sure future answers are appropriately sourced.
 
GcL
@IronWilliam dndbeyond.com or list the book name and page.
 
The most preferred method in my opinion is listing the name of the book and page number, but D&D Beyond and Roll20 are both acceptable I believe
 
I don't like ROll20, they get things wrong.
 
GcL
Or go wild and crazy and do both! Especially for links that are pay walled it's nice to have the book & page ref.
 
But I prefer book/page and then addingin dndbeyond for fast access for those who have it.
 
7:50 PM
For D&D 5e, DDB or roll20 are the most complete (later has some formatting issues). Otherwise, check that they're distributing the SRD licence and that the material is SRD only
 
GcL
@NautArch Also they had that thing a little over a year back where they were deleting any critical comments or requests on their forums and their sub-reddit.
 
@NautArch The only thing I've noticed is capitalizations in weird places
 
Book and page number are of course the most canonical
 
Also: a link to the Sage Advice Errata article from Wizards.com is 100% acceptable for any QA's related to rules changes
 
@RevenantBacon And those are meaningful. Attack vs attack.
 
7:53 PM
@Someone_Evil SRD only for external links, got it. Book and Page number are great, but using specific spells can end up scattered over a few different books and it's convenient to have them in different tabs instead of trying to balance three books at once.
 
@NautArch I think that's mainly a meme of our site and while often accurate, I wouldn't necessarily see it as an error
 
GcL
@IronWilliam dndbeyond lists which book the spell is in. Having a stack of rule books has been part of the fun since 2nd edition AD&D. /S
 
My understanding is that what our site likes to refer to as "uppercase-A Attack" is consistently referred to as the "Attack action" in the rules --- correct me if I'm wrong, of course, but I don't think there is actually any rule text where one has to rely on the capitalization to resolve an ambiguity.
Which is not to say the choice of nomenclature on the designers' part is in any way good one. the terminology for attacks and actions is frankly bad.
 
@kviiri Maybe, but personally, I tend to be really particular about saying "attack" vs "attack action" when the difference between them is meaningful.
 
@kviiri The book does seem to differentiate between Attack action and making an attack - but when Roll20 doesn't capitalize attack, it makes it unclear. But I'm also pretty sure there are other errors we've found.
 
7:59 PM
@Xirema That's advisable
 
Which is to say, I don't really want the capitalization to be doing the work in this context.
 
@NautArch I think "attack action" would still be unambiguous, no?
 
@GcL A stack of rulebooks is certainly fun for me, but I also get the impression some people might want to read answers without being crushed to death by an avalanche of tomes
 
TBF DDB also has some poorly structured pages which can mislead readers (and I think we have a question on it doing so). The ebberon content in particular mangled some of the race listings (esp. human)
 
GcL
@IronWilliam Quote the relevant parts of the text and save them the trouble altogether.
 
8:01 PM
@Xirema It shouldn't, honestly. A part of the reason I'm bringing this up is that I think our community is not really doing anyone favors in this matter by focusing on the capitalization over the "attack action" vs "attack" (per se) distinction
 
@kviiri do you have another idea for how to differentiate those two concepts? That is a big issue in that q&a we have really does explain it well.
 
@NautArch One has "action", the other has not.
It's the way the rules do it, I mean.
 
Sure, but clearly the rules aren't doing their job well enough. If we've got that many visits and votes and misunderstandings that we keep seeing, then we need to figure out a different way to explain it. And that was through the capitalization difference.
 
@NautArch I... don't see the logic in this at all. The rules beget a misunderstanding, so should we really be creating another misunderstanding of our own?
I mean, the capitalization thing is purely fabrication and isn't even correct.
For example: "Extra Attack".
 
GcL
Was going to see if I could find a fruit fly gene named attack for a "it's genetic" joke, but the closest I could locate is the gene, artichoke, abbreviated (atk).
Drosophila geneticists make up the silliest names for genes and then the rest of us are stuck using them.
 
8:09 PM
@kviiri well, now that's a much more reasonable argument. if we've got examples that just prove the rule of thumb that we've created, then that rule of thumb is a problem.
 
GcL
@kviiri I actually prefer the Doublemint Attack as it comes with twinned spells.
 
I don't see what's unreasonable about the original argument that we should use and explain the language of the books instead of creating our own to add into the mess, but fine
But I don't really see what can be done about it anymore, we have probably thousands of posts that cite our version of the rule.
 
@IronWilliam Generally, what we mean when we say add the book and page number is to add it as a header above a quote of the relevant text
@GcL something something sonic the hedgehog
 
4
Q: How can I get my players to delegate to NPC'S?

Maiko ChikyuI have ran into this issue in many games using different systems. My players either start in or reach a point where they should be above things that normal adventurers are about whether it be building a stronghold in D&D or getting seven circles and seven resources in Burning Wheel. However my pl...

 
@NautArch Actually it seems answers in our Q&A about this already address this: rpg.stackexchange.com/questions/105781/…
however, I'm somewhat disappointed in that it's treated like a footnote while the main focus remains on the capitalization.
 
GcL
8:16 PM
@RevenantBacon There's a whole litany of them. I come across them in homolog lists and sometimes like, "really? that's what you named it?!"
 
@GcL Yes, and I absolutely love it.
 
8:44 PM
@kviiri One of the things I like about pathfinder 2e: making an attack with a weapon or your fist/claws is a Strike Action, giving it a different name that still retains the same meaning, making rules differentiations much easier.
 
@RevenantBacon Yeah, I'm honestly amazed at DnD 5e managing such prominent nomenclature bummers
I mean, some are always to be expected.
 
Brazilian Tabletop Games - Collection by Emanoel Melo
Upcoming Kickstarter: Fly Softly by Kira Magrann. A solarpunk game about butterfly hybrids sowing the future, one seed at a time
 
I mean the attack vs Attack action thing is kinda noticeable, and the unclear semantics of "action" are kinda nasty too.
 
9:10 PM
I hope the feywild ua means there's a fey wild book coming.
 
 
1 hour later…
10:37 PM
@kviiri Using the same name for different things is D&D tradition...
 
10:47 PM
@BESW Do we have any idea what Fly Softly is besides the caption, or is that all there is? I often get puzzled navigating Kickstarter.
 
@A.B. On Kickstarter, that's all we get until it launches. But on Twitter, we have this description.
And it'll have illustrations by Elijah Forbes so that's gonna be awesome.
 
@ThomasMarkov that would be excellent
I like that they've not messed around with multiple creature types (from I've seen so far)
 
Also, rabbitfolk are fun looking
 
11:10 PM
everybody's talking about the feywild, but the meeker, more passive cousin is always overlooked: the feymild
 
@Yuuki Honestly calling it the feywild is just asking for trouble. There's a reason they're called the Fair Folk and given names like Robin Goodfellow.
 
3
Q: New DM on House Rules, concerning Nat20 & Rule of Cool

KasumiAs a DM making a house rule, am I allowed to grant "Rule of Cool" to Natural 20 rolls in exchange of giving "Rule of Uncool" effects for Natural One rolls? (but all within the boundaries of RAW as well). In battle, a small PC rolling Nat20 successfully maneuvers himself and climb on the back of ...

 

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