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00:05
Kickstarter: The Drain by Ian Yusem. A level-0 funnel adventure through an occult battlefield for the Mothership Sci-Fi Horror RPG. #Zinequest "Probably the first OSR title, maybe even the first RPG, to have any sort of usage of Te Reo in genuine spoken form." (twitter link)
Ben
Ben
Murrning
Something I recently learned, The Soviets were the first to outlaw the lobotomy in 1949 since it was "stripping the patients of their individuality".
00:59
Kickstarter: A Complicated Profession, a sci-fi RPG zine for ZineQuest by Jason Price. Create a ragtag crew of ex-bounty hunters, then start a new life hosting space cruises. A GM-less, storytelling TTRPG for 3-5 players.
 
3 hours later…
03:38
6
Q: Can you benefit from the Dueling fighting style after having thrown a light weapon?

GreenHatSo, the PHB has this to say about unsheathing a weapon (page 190) You can also interact with one object or feature of the environment for free, during either your move or your action. For example [...] you could draw your weapon as part of the same action you use to attack. So, if I had already...

04:07
@Upper_Case As near as I can figure, it's a combination of how "that's just the rules" can "justify" any amount of weird setup or plot progression since that's how RPGs do, and the fantasy of having physical and social power because you're a cool guy who's good at videogames.
 
2 hours later…
06:13
16
Q: How should I prevent a player from instantly recognizing a magical impostor without making them feel cheated?

Q_CIn the campaign I'm running, I'm looking to introduce an NPC who is secretly an antagonistic oni in disguise. An oni's shapechange feature, however, is explicitly described as magical, and one of my players is a warlock with the Eldritch Sight invocation. I'm worrying that the warlock might decid...

06:39
1
Q: Can you choose not to add your proficiency bonus to an attack roll?

Moxie RilesI'm building a very gimmicky multiclass crit-confirmation paladin, and as a part of my build I have a feature that lets me reroll a failed attack roll as a reaction. The idea is that I want to fail at least one attack roll per turn so that I can roll again and potentially get a crit; but the thin...

 
2 hours later…
09:57
@Ben is that multiple instances or are they all add ons?
I would think add ons
I don't know why multiple instances of the same game would all be different sizes with different cover images
or at least yeah sometimes that happens but for all of those? XD
@trogdor true
also they have different names
Mergo's Loft, Forbidden woods, stuff like that
I'm guessing one of those is the base game and most if not all of the rest are like, expansion material
Ah I didn't click the picture
it just seemed odd ti release a game with all the results
yeah I can't tell if the top middle and bottom middle are both the base game or if the bottom middle is an expansion but with it's expansion name just too small to read (there is something under the "The Board Game" text but I can't quite read it)
but all the others are, I am guessing at least, expansion packs
because they have all separate names on the bottom to go with the different cover art
10:08
I think you're spot on
and really the top middle and bottom middle,... are still really different in size alongside the cover art difference so I am at least partially sure that one of them, I assume the bottom middle, is also an expansion
buuut they also could have just like, released different editions of the base game or something
@trogdor special edition, special special edition, and super duper special edition
lol
I mean yeah sometimes people go a little overboard with that kind of thing XD
10:37
Avatar: The Last Airbender and Legend of Korra are being adapted into a tabletop RPG (Dicebreaker link). "Magpie said it will be working with several Asian designers throughout the development process, including game designer and martial artist James Mendez Hodesz"
10:59
@AncientSwordRage They listed more collaborators on twitter and it's a great list. I'm less sanguine about Magpie Games itself; the company and people in its power structure have a sketchy history with the health of the TRPG industry.
@BESW I'm willing to wait and see, the fact they want to hire these people is a positive at least?
Although I know nothing about Magpie games
To discuss their history would be to invoke names that I don't want to bring to this space.
@BESW understood
I didn't have any expectation of an explanation, just caveating my hopeful statement with an admission of ignorance
There's always opportunity for advancement!
@BESW Lets hope so
11:17
They've also published some games that I've heard very good things about, so. [shrug]
11:41
@BESW shrug indeed
12:36
@Ben that is a lot of expansion material
13:05
Lets just hope it doesn't get Shyamalan'd
13:51
Request for a final close vote
@NautArch I cannot complete your request.
A similar request has already been processed by our office.
I'm sorry, but please try again later.
your wish has been granted
14:06
That question is gonna get wish+simulacrum'd, isn't it?
unfortunately probably
It's the issue with a lot of theory craft.
14:36
Nah, it gets covered by the "multiple instances of the same spell don't count" clause that the OP put in
So you get one simulacra "pet", but any spells that it casts, if they're the same as a spell you already cast, won't count
and multiple simulacra also don't count
This has also just given me an idea for a new question
If I make a Simulacra of a creature that has the Animal Companion feature, do I get a free animal companion to go with it?
14:59
And behold
0
Q: When I cast Simulacrum to make a copy of a creature with a feature like Rangers Companion, do I get a free animal companion to go with it?

RevenantBaconThe Simulacrum spell contains an interesting clause. It appears to be the same as the original, but it has half the creature's hit point maximum and is formed without any Equipment. Otherwise, the Illusion uses all the Statistics of the creature it duplicates. Since the Companion feature is par...

15:42
@Glazius I can see that-- the reader identifies with the book because that sort of meticulous meta-knowledge is how the reader succeeds in games and also how the hero succeeds in the story
Maybe that's the key I'm missing. I've always associated that kind of gameplay primarily with MMOs, which I never played much of, so I don't have quite the expertise or perspective to become as immersed as others might
GcL
GcL
16:18
Oh, that news feed reminds me. My copy of Magical Kitties Save the Day arrived.
@Upper_Case Did you ever read the Erfworld comic? The characters in that story had game mechanic knowledge. The story hinged on it.
@RevenantBacon This reminds me of multi-classing Wizard spontaneously getting spellbooks...
@GcL Nope, though I have been in a comic mood lately. Maybe I'll check it out
@Upper_Case are we talking about isekais?
16:34
@Yuuki LitRPGs, though I think the connection exists for isekais as well (especially if they also have shonen elements)
Ah, I can definitely see a lot of parallels.
I think part of it is maybe a rejection of things unknown. With things like LitRPGs and certain kinds of isekai, it seems like the world is very clearly defined down to quantizing things like intelligence and strength as stats and capabilities as classes.
One point of contention I've always had with other players is that while we (as players) might understand class concepts like Wizard, Warlock, or Sorcerer, that's not necessarily true for people in-universe.
Those upper-case Classes are how the players interface with the world, but the people (be they NPCs or PCs) in-universe might use "wizard", "warlock", "sorcerer", or "mage" interchangeably.
Because why would people know the mechanics of the universe?
Especially down to such detail?
@Yuuki Trying to learn mechanics of the universe is how science was born.
And does everyone know how gravity works?
They might if they were surrounded by gravity-mancers
@Yuuki To a certain level. Which will depend on how scientifically advanced and educated a given society is.
16:45
Last I recall, we (collective) still don't know how gravity works.
Well, we did, or rather, we thought we did
@Yuuki I'm not a physicist, but I have a baseline understanding of how gravity functions. I would assume the same is true for magic with a comparable average commoner in a high fantasy setting
People thought phlogiston was a perfectly valid explanation of the universe for a long while
@Yuuki 'To a certain level'. There is still more to learn.
I guess it just kinda breaks my immersion a little bit when there's a conversation along the lines of: "What magic is this wizard casting?" "No, they're more of a Sorcerer."
16:48
People also thought that fire, water, wind, and earth were the elements. At some point, one guy was like "I propose that there are in fact several subspecies of air" which was basically the beginning of our research into actual elements. I would assume that a similar thing would happen for magic in a high fantasy setting
I can definitely see people in-universe going "Oh, you studied to gain magic; Oh, you were born with it; Oh, you have a God; Oh, you have a patron; Oh, you went to college"
@Medix2 Or maybe it's Maybelline.
@Yuuki Maybeline is my next Warlock Patron and you cannot stop me
@Yuuki 'Whoa, this a cool image this painter produced!' - 'She is a photographer, this is not a drawing!'
Wizards and Bards: Went to college to get more knowledge

Clerics and Warlocks: handed the keys to a shiny new spell by daddy

Sorcerers: Ḭ̝̼͛͗̀̍͜ ̰̰̺̽̐͑c͇̥͇͍͍͊͒̈́̎̈â̤͇̹̬̹̾͗̕̚n̡̲͔̻̹̈̐̀͡͠ ̘̄͋ͅf͓̙͑́e͎͎̔͆ě̻̺̒l̫̑̆͜ ͎̘̺̿͒͒i̢̤̫̐͊̎t̯͚̂̇ ̢͉̙͔̆͆͂̒i̖̜̪̒͋͒̅͟n̙̥̘͐͒͞ ̤͖̞̀͑̈́m͎̣̟͆̆̑̽ͅy͎͖̪͔͗̈́́̋ ͗͘͢ͅv̢̩̥̱͎́̽̂͗̚è̢̨̹̓́͛͢i̫͉̜̎͆͞n̨̘̞̼̅͛̐̈s̢̹̩̝̞̒͌̐͠͞
16:54
@RevenantBacon clerics do things free for exposure, warlocks are contractors
@Yuuki That's something inherent to video games (they need some kind of organizing principles), but I feel like often there is a poor copy of that paradigm used in isekai (or anime broadly-- Naruto and DBZ certainly suffered from it). A bunch of effort invested into overwrought design that ultimately doesn't matter at all for understanding anything in the show
But kids don't care so much (I sure didn't), and it does make the shows easier to talk about in a streamlined way
@Upper_Case For isekais, a lot of it is just pages-long justifications for why the protagonist is particularly overpowered.
@Yuuki BuT tHiNK oF ThE EXpoSurE
XD
I guess that's something Bards and Clerics have in common then
@Yuuki For sure. And it's so unnecessary! Like, even if the convoluted backgrounds and power level rankings made sense and were useful (which they usually aren't), it's not like I'm watching to see anything other than an uncommonly awesome hero overcome challenges
bit of a tangent on naruto, i really despised how there was this sub-theme of "strength comes from effort not heritage" early that was just completely undermined by every reveal later on in the series
16:59
Yeah, hence One Punch Man and similar parodies. I've always wondered if there is a cultural divide on themes like that between Japan and other places, and how it manifests. I'm sure there is plenty written on the topic
like, i don't mind stories where the protagonist is super awesome because they're the child of the strongest sorcerer ever born and also happens to be the reincarnation of a literal god, but then don't try to throw that "hard work is the real way to power" morality story around
I do get the feeling that that is a real social element, and tension, in Japan though. Hard work is important for individual success, and everyone has some responsibility to society to work hard, but there are still some pretty sharp divisions in the social order that can be hard to overcome. The impression I get is a reward ethics story with an asterisk
Compared with the outlook in U.S. culture, where it's a reward ethics story and then when that doesn't come through for someone in the end there is just a collective shrug and everyone else sort of moves on
17:16
I mean, unless there's some sort of meta-commentary on how those in power due to the circumstances of their birth utilize morality stories to misguide and undermine the commonfolk not born with those gifts, which I doubt Kishimoto was going for, I don't see the point in both having that minor theme and then undermining it.
Yes, social order is very rigid in Japan and China (although I would argue that modern US culture is either equally rigid or fast becoming so), but that's an argument for leaving out the whole "hard work works" theme, not for keeping it in and then ruining it later on down the road.
Granted, maybe part of the disconnect is due to the serial nature of the work.
Well, but what if the world is complicated, and both nature and nurture influence the outcome, and the degree of influence may vary from situation to situation, and people at times make mistaken black-and-white assumptions based on a limited number of situations?
yeah but big lasers go brrrrr
@Medix2 Im not entirely certain this isnt a troll, but ive been wrong before.
@ThomasMarkov I got a laugh out of "What the looney tunes" at least
Can I ask for a screenshot?
I want to ask how old they are
17:26
@Yuuki My point is, a conclusion about the is and/or the ought of the universe might be mistaken or at least incomplete, and this is a normal thing.
Just like how discovery of relativity is not an 'undermining' of the lessons of Newtonian physics, but a series of new lessons built upon the old ones.
The immersion-breaking comes from the fact that players know how the universe works, at least in part the things agreed upon between them and the DM. So while the characters might or might not be mistaken when they say "Warlock, not Sorcerer", we players know they aren't. And it's somewhat discombobulating to me to have that brought up as an aside.
Ah, that is a different thing from the things about nature/nurture lessons.
Like 80% of the time (that I encounter it) when someone calls someone else a wizard and they're corrected on "no, that's a Sorcerer", it's not really pertinent at all. It's one thing to find out that the all-powerful wizard draw their strength from a fiendish contract and now you have a plot hook to go find a way to break their contract. It's entirely another to just have it dropped as a unimportant remark.
@Yuuki I figured the immersion-breaking was that "warlock" and "sorcerer" are artifacts of the representation, and there's no reason for the characters to use those terms at all, or if they do, for them to mean the same thing they mean in the rules.
17:45
@MarkWells They could be terms in-universe characters would know. The methods of their powers could be observable and meaningful, I just think that most characters wouldn't be knowledgeable enough to understand them well. That's why I usually coin new terms for generic categories which don't cross over to rules-based terms. Characters who know little relevant detail tend to call magic-users "magicians", and that's the limit of their understanding
@ThomasMarkov this can't be real
@NautArch I'm still trying to figure out how one can ask a question about something they know nothing about...
@Medix2 I'm starting to think the question would just have to be answered on the current premise (if at all), misconceptions and all
@Someone_Evil sYou think it should be reopened?
@NautArch I have at least given up hope that it'll get clarified in any reasonable way
It's answerable, if you accept that answers has to point out some of the concepts don't exist in the system
18:02
@Someone_Evil yeah, i guess so. i mean, the answer are 1)ask your DM, 2)there is no such thing and 3)ask your dm.
@Medix2 i mean, isn't that why people ask questions?
I tried to ask what they mean by smithing level, but it seems to just be assumed without awareness
@Someone_Evil Ten imaginary dollars wagered on the question coming from an Elder Scrolls source, whether one of the video games or one of the adaptations for D&D 5e
@Yuuki But like... they seem to have never read the Basic Rules. Perhaps I'm just used to people having at least looked at what is in something before asking whether X specific thing is in it
@Upper_Case I thought runescape was another good fit?
18:05
There's probably quite a few games with smithing and levels... XD
@Someone_Evil Another good guess. But how many imaginary dollars would you stake on it?
yeah, it's the kind of question which makes it seem like they don't know anything about the system they're asking about
will admit that the confluence of dragons and smithing levels put me in mind of Skyrim immediately, though.
@Medix2 I think looking at our most viewed questions would illuminate on that (bleak as that is)
I made many a set of dragonscale armor in Skyrim with my smith character, so maybe I'm just permanently biased in that direction
FWIW they did ask what the looney tunes Skyrim was
18:09
TBF Skyrim is 9 years old, and they might not have a fridge that supports the rerelease
Reopened the question btw, go ahead and answer it
@Someone_Evil i stopped playing skyrim after my sister wiped my save file looking for the pickles
I don't remember the pickle quest for Skyrim? Was it like the nirnroot one in Oblivion?
So long as it's not the Red Nirnroot in Skyrim... that quest sure does exist
@Someone_Evil i was playing with some mods that apparently had some unknown interactions with rummaging around the racks riffing off the fridge joke
@Yuuki And I played ball :)
18:18
my bad, i couldn't tell
@Yuuki If it makes you feel any better, I got the pun.
ooo, they released an update for the artificer homebrew i'm using
> Grappling Hook. As an attack or as an action, you may target a surface, object or creature within 20 feet. If the target is Small or Smaller, you can make a Strength (Athletics) grappling check to pull it to you and grapple it. Alternatively, if the target is Medium or larger, you can choose to be pulled to it, however, this does not grapple it. Attacks of opportunity generated by this movement have disadvantage.
I thought forced movement didn't generate attacks of opportunity?'
@Someone_Evil Gave it a go.
oh wait, i see
18:37
@NautArch Im convinced this isnt real.
19:20
@Yuuki I think it's referring to when you move if the target is medium or larger
@RevenantBacon Sorcerers and Druids
No, for druids, it's: I can feel it in my vines
@RevenantBacon ughhhh
Oh come on, you know you chuckled at that one
@RevenantBacon despite myself :p
19:27
XD
@AncientSwordRage If you groaned at that one, buckle in:
::buckles self in::
Many bards can feel it in their vains, and many warlocks with Air Genie patrons can feel it in their vanes
OOF
It's a good thing I was sitting down for that lol
@NautArch That's the kind of obstacle that having 50' lengths of rope can overcome if the party is patient and gets into the 'let's apply some ingenuity to this' approach.
@Upper_Case lions feel it in their manes ... and windows feel it in their panes ...
@Upper_Case UPS Drivers feel it in their vans
19:43
@KorvinStarmast This is starting to spin out of control. But don't just take my word for it-- I heard it from a Mind Flayer, so you know it's reliable. They can feel it in their brains
@RevenantBacon yeah, i was a little turned around because the last time i used the grappling hook, it was to pull a party member to safety after they took a major crit
@Upper_Case While the sugar harvest feels it in their canes ...
@Yuuki I need to figure out how to use a grappling hook to lock down a beholder. Step 1 Sling rope around eye stalk, grappling hook catches to rope so I pull. Step 2 Jump down off of beholder and attach rope to a team of oxen. Step 3 ???? Step 4 profit. Still working out the difficulties in this plan ...
My best Anti Beholder Tactic to date is "get that Monk up on top of the beholder, somehow, and have him beat the dickens out of it, stunning whenever possible. Remainder of party shoots arrows and so on, and does whatever is necessary to keep monk on top of the beholder" Worked once out of two times.
50% of the time, it worked every time
Lacking a monk, I need to have another plan though. We just ran into an undead beholder with a bard, warlock, cleric(War domain), rogue, paladin. But we didn't kill it. I suspect we may run into it again ...
My bard got knocked out (due to something blowing up and my save fail) and another party member got whacked, I think it was a disintegrate ray, so the warlock had to pick them up. Those standing carried those of us unconscious during the "flee!" maneuver that was next undertaken ...
I dig into my spell list and I do not have fog cloud ... which is a pity.
5
Q: What happens if I use the Coiling Grasp Tattoo on the same target multiple times?

vonBoomslangOne of the new items in Tasha's Cauldron of Everything is the Coiling Grasp Tattoo, a rather interesting uncommon that lets you damage and grapple enemies at range if they fail a Strength saving throw. Fascinatingly, it has no limitations on its uses - it lasts until the target successfully escap...

19:55
The best tactic vs beholders is IMO, any sort of anitmagic. Their whole combat routine relies on them being able to choose when their antimagic is active, and a huge portion of their power is in the eye rays, but if you shut those off, then they only have their regular melee attacks, which are WAY weaker. The only problem is you have to be sure to fight them in a room with a low enough ceiling that they can't just fly up out of reach of your melle guys until the antimagic runs out
@KorvinStarmast Can you make some bright lights? If you can keep the beholder from being pointed at you the tactic can work sort of like general battlefield control approaches
Though I suppose that wouldn't help much with the eye stalks
@Upper_Case I have the light cantrip.
Dancing lights was fun until the old 'it's concentration' kept cropping up.
@Upper_Case Vain?
@AncientSwordRage It was a stretch, but the vowel sounds change for vanity
@Medix2 You could possibly consider how cover comes into play for the beholder.
20:04
@Upper_Case ahhh
I'll allow it
20:17
@ThomasMarkov It does? Or rather, cover only affects attacks and spells; not things that are neither of those
So because the rules for areas of effects and targeting appear in the spellcasting section, youre saying they dont apply to things that have areas of effect and targets that arent spells?
And that there simply are no rules for these things?
@ThomasMarkov I've seen people argue it; and they have a point. I never run my tables like that though
I dont think they have a point.
Like this though if you provide a different answer I'll gladly upvote it
Or, well, yourself
@Medix2 OOF
20:22
@Medix2 My Rep at the end of that day was 855.
@ThomasMarkov But... 500 + 200 + 0_0... that's a lot of accepts
Like total rep? That was ages ago!
@ThomasMarkov "I don't think I have a point" XD
Does that mean you'll be amending/deleting your old answer because you no longer agree with it?
@RevenantBacon I believe that's generally a bad idea since the votes went towards the original form of the answer; plus it can't be deleted (except by mods) as it is accepted
Though it does make me wonder why we can't downvote our own posts XD
20:27
No, I still agree with my answer lol
Id probably still rule that way on that specific case, but it does show how my perspective has changed since then. I'm much more in favor of rulings over rules than I once was.
Ive played a lot of dnd and answered a lot of questions since then.
That's kinda funny, because I ever more find myself growing in favor of the exact opposite, save in cases where strict RAW makes an ability non-functional, such as the whole thing with line of effect and Dream
That was my 5th ever answer on this site, so I've written 520 (nondeleted) answers since then.
I wonder if there's a way to see how much reputation I've gained from one post...
I've also got 44 deleted answers.
@ThomasMarkov Wait that's a thing we can check???
20:33
Yeah, search "deleted:1"
I thought those were only recent ones... but apparently not
You have to have 10k to see all of your deleted posts.
OH, that would be what I mixed up then
under 10k you can only see the last so many days
I have literally never used the "rollback" button
20:35
Really?
I didn't even know it existed
I don't get many edits to my posts that I don't like or can't reword better
Im only 1400 or so rep from pushing V2Blast off the first page.
Huh?
I'm now very tempted to go and give him like 3-500 point bounties
For me it's Darth Pseudonym at the bottom of the first page
20:39
@Medix2 how many users are on your page?
50
I'm looking at all time rep btw
Oh youre looking at leagues
If I'm a halfling in combat with two medium-sized enemies, can I hide from one using the other as cover?
I meant that page
@RyanKinal If youre a lightfoot halfling
> You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
As a side note, do we have a question about whether non-spell AOE's in general use the AOE rules in the spells section?
20:41
@RevenantBacon No but I have a list of related questions XD
Like, I feel like we've had several questions that ask "does this specific thing use the AOE rules"
Yeah, Imma fix that then
@ThomasMarkov So, related, if they can communicate, does the one I'm hiding behind just say "He's right there." and I'm no longer hidden?
@RyanKinal up to the dm
since the DM controls those npcs
Hmmm. Seems fiddly.
I was just looking at my character for tomorrow night's game, and the question hit me
@RyanKinal It goes pretty directly to the Hide mechanics. But at least it can't happen off-turn for the person you're hiding behind
20:43
@RevenantBacon lets make sure there isnt a super obvious answer were forgetting before you post that :P
If there is, we can close as a dupe.
@Upper_Case Fair. I'll have to read those again
@RevenantBacon I mean in the book lol
@RevenantBacon They do.
Many spells and other game features create areas of effect, such as the cone and the sphere. If you’re not using miniatures or another visual aid, it can sometimes be difficult to determine who’s in an area of effect and who isn’t. The easiest way to address such uncertainty is to go with your gut and make a call.

If you would like more guidance, consider using the Targets in Areas of Effect table. To use the table, imagine which combatants are near one another, and let the table guide you in determining the number of those combatants that are caught in an area of effect. Add or subtract t
Right outta the DMG
I mean, post it if you want I guess.
But its very obvious the second you check the areas of effect section in the DMG.
@RyanKinal You'll still get cover, but enemies from whom you are not hidden will know where you are. It's usually the difference between being targeted with bonus AC for cover, or not being a valid target at all
Also DMG: The area of effect of a spell, monster ability, or other feature must be translated onto squares or hexes to determine which potential targets are in the area and which aren’t.
20:46
@Upper_Case Yeah, I think that makes sense
Perhaps I'll try it just to see what my DM says :-D
@ThomasMarkov That's specifically in reference to how to determine who gets hit by an AOE when you aren't using physical representations
I swear we had a question on arcane eye through a door or something somewhere...
@RevenantBacon And the second quote is when you are.
@ThomasMarkov Right, but that doesn't mention things like cover or line of sight
You just said the rules for areas of effect.
And the rules for areas of effect very obviously apply to more than just spells.
OH, you mean the rules specifically located in the spells section.
@RevenantBacon I think youre looking for the targets section, cuz the AOE section in the PHB is the same as the DMG.
Contemplating an answer to this question that is basically "No, you can't, and here's why."
@MarkWells Might want to mention alternative options then
@MarkWells If you feel equipped to handle that, go for it.
I have no idea how to handle that.
@RevenantBacon If anything, maybe ive helped you ask a better question by pointing you to those places first.
@Xirema I think there are a lot more flying truesight creatures now./
20:56
@ThomasMarkov I wonder if D&D Beyond can find those...
@Medix2 Yes, the answers to that question have links to the search, which now produces way more than 32 hits.
@ThomasMarkov Yeah, I might have to look into that. I'm just doing Mathjax→Markdown conversions for now though.
@Xirema You using search and replace?
@ThomasMarkov They posted the code in math plane
20:58
@Medix2 hmmmmmmm
@Medix2 ^
Oh nice.
You should post that as an answer to KRyan's meta.
The code actually has a pretty serious bug in that it doesn't handle backslashed escape characters properly and will end up deleting 70% of a row if they're used in the row.
(Which is a pretty good reason why I didn't post it to their meta. 😛)
> You should [debug it and] post that as an answer to KRyan's meta.
:P
🙃
21:00
Can you function a find to not find \& ?
Well... you can with regex; just unsure about uh... C++??
Nah, it's just that my code assumes any backslash followed by \\hline never contains any data between.
I could fix it if I spent more time on it, but I'm nearly done updating all my old answers already.
Although there's two or three answers I'm probably not going to update, just because in those cases, the formatting is the content, so to speak.
I'll write an R script.
Like, removing the formatting would remove too much information that I don't know how to replace in the markdown.
Thankfully, it's only like 5% of my answers, and the rest convert with no problems.
@Xirema Link them in plane of math and I can take a look
21:14
Random question, anybody know why lines breaks count as two characters in comments?
@vicky_molokh-unsilenceMonica Stack Overflow has told me what those are; and that does seem to be the case
While I'm on the subject of reviewing old answers, TBT This Answer where, if you review the revision history, you'll see I mistakenly assumed the OP's plan was to attack one of their fellow players to break the charm effect instead of attacking the vampire. 🤣
21:41
4d10
One off the jackpot
29 days, that's nearly a month. yikes. I get to roll four more times, five players failed a saver versus a curse.
4d10
18 OK, that's two and a half weeks.
4d10
21:42
7
3
7
1
18 again
4d10
21 OK, the center of mass is showing up ...
4d10
Oh, the dice roller room is frozen
21:44
So we get 18, 18, 21 21 and 29. In theory, it takes that many days for the curse to happen to each one, but what I might so is call day 18 'the first day away from the cursed site' and then we get day 4 for two more of them, and day 12 for the last one.
I am not sure if they won't be a few levels higher if I wait three 'in game' weeks for the first curse to hit.
Curses!
I can also do this "three days, 7 days, 9th day late at night" and escalate the curse effects so that the last player dreads what's coming ...
No, that's six days, 7 days, and 9th day late at night ... but they already have an evil cult sending bounty hunters out after them ... Hmmm .......
Heyo hows life
22:00
@TheDragonOfFlame l-i-v-i-n
@KorvinStarmast Getting to the platform rhe ropes are good for. STaying on top, tho.
It's a wobbly wicket
nif they're taking their time, then they risk an eruption
@NautArch yes. they risk the eruption. the idea isn't to stay on the disc, it's to dampen disc swinging. A bit of McGyver stuff, but that depends on the group.
@KorvinStarmast My group used the ropes :)
what is a spell save of DC 17 usually equivalent to if we go by scrolls as magic items: 5th or 6th level spell?
It generally worked, but had a few falls. No one got hit with an eruption, but I sure did hint a lot that one was about to come.
@NautArch oh, yeah, the impending doom narration, good fun. My group failed on the DC 17 curse from the vampire spawn's gas, and I am not sure if a simple remove curse ought to end it, since the curse is supposed to last for 5000 years. (It's a weird module). I am thinking of treating the Remove curse like a Dispel Magic, 3rd versus 5th level spell which means a DC 15 check. Hmmm. Need to think, the Remove Curse just says "removes all curses" which is a 'win button' ... but it is simpler.
cleric is level 5
Tamoachan.
22:11
@KorvinStarmast If it's a curse, it's a win :) Remove curse and curses are weird. Seem too easy.
@KorvinStarmast 7th...i think it's 10+level
Which is why I am considering the adjustment. we'll see, I have a week to decide. They had a wild session. Didn't have to battle the Nereid (who I had set up to flood the chamber and try to drown them all) but instead, negotiated with her. Cleric speaks Aquan, bard speaks Sylvan, monk speaks elvish. So they chatted and worked out a deal for passage through her area. Kind of neat RP by the party.
@KorvinStarmast What's the curse do?
@NautArch The curse means that the vampire or a deity servant will come after the person so cursed within 4d10 days, hence the rolls up there.
So it's wide open what I throw at the party ....
Do they know they're cursed? Or just exposed to the gas?
One of the players suspects that they are all cursed, since when they rolled saving thorws I narrated 'you feel something serious flow through you' to complement why they were doing a saving throw. And honestly the curse isn't from the gas, it's from taking items from the casket. Need to check the module, but I think that's it.
22:15
Hmm, I'd probably go with not mentioning it.
Wait, it was the gas that was supposed to put them to sleep for 5000 years.
@NautArch I considered that, but since two players passed ... I chose to narrate a 'feeling' and I can switch the 'days' to hours if I want to. 😁
If they remember and follow up, then you can safely say they don't currently feel anything.
@NautArch true
@KorvinStarmast Was thinking more like have them show up at an opportune moment soon. If that doesn't trigger an idea, then send another.
They have had to take the poison damage twice, and funnily enough, they are in a hurry to get out of the temple. 🤣
22:17
Vampire is dead, yes?
@NautArch yes, technically vampire spawn. but the curse is from the deity the temple is dedicated to
@KorvinStarmast some spawn would be fun and flavorful
But that deity is not in my brother's pantheon
@NautArch yeah, I suspect that's what I'll do. Have a couple of the giant bat statues turn into vamp spawn and attack ...
but have them go only after one person each time, so they get another idea it's something personal
Yes! Target an individual! Exactly. I was pondering that, and you've firmed up my resolution.
22:19
Question for you...got a character in a game who has a slaad inside. And, um, it's been 30 days.
but i hadn't been doing much recently to give reminders.
Alien, the movie, have fun with it.
not sure i want to kill him, though
i mean, i'm sure i don't
Start with indigestion, if it erupts out of him put them in a coma, not dead.
0 HP, unconscious, not able to get HP back until outside agency/ally provides healing or help.
yeah, that's much better.
What about treating return like resurrection with the -4?
Yeah, sounds good, but that's raise dead, not resurrection, right?
22:21
checking...
Coming back from the dead is an ordeal. The target takes a −4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears.
yeah, sounds good.
Death + free resurrection
Also, if you can put in the cut scene from Alien, it would be cool.
i absolutely can
discord ftw
Oh Yes!!!! Do it!
OK, I am off to RL tasking, Momma has a list and she's checking it twice, later on amigo. 😀
22:24
@KorvinStarmast adios, thank you!
23:19
6
Q: When I cast Simulacrum to make a copy of a creature with a feature like Rangers Companion, do I get a free animal companion to go with it?

RevenantBaconThe Simulacrum spell contains an interesting clause. It appears to be the same as the original, but it has half the creature's hit point maximum and is formed without any Equipment. Otherwise, the Illusion uses all the Statistics of the creature it duplicates. Since the Companion feature is par...

23:45
Looking at Bundle of Holding's current bundles. Has anyone got experience/opinions about Dragon Age, Fantasy Age (, Modern Age), Forbidden Lands?

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