(I've always known that if the project ever got more serious I'd need to remove the "king of monsters" and "monster island" phrases, because those are too closely associated with specific franchises.)
Afternoon all, I could use some help. I just posted a question outlining my issue but I don't know if it is too broad (gut feel is that it is) but I'm having trouble narrowing it down.
I've been running a pathfinder campaign for close to 4 years now. In my mind it has been quite successful and my players are generally active and engaged in the story. However, over the course of the campaign I have noticed a strange trend that I'm not sure what to do about. It is kind of strange...
I was playing a druid in a free-for-all with other players. In a moment of near death and desperation, I cast meld into stone to escape from a paladin to try and heal a bit. Because it was a Battle Royale, the DM had earlier decided that I could only stay in the wall for 1d6 rounds. I rolled a 4,...
Suppose that, for whatever reason, my mid- to high-level druid is in a party that has decided to take a short rest. Instead of spending a use of their Wild Shape to assume a new form with full hit points, my druid decides to spend the short rest in beast form, and spend some of its hit dice on he...
I'm quite new to D&D. As the group I'm playing with recently finished our first adventure with preset characters, we want to play the next one with characters we made ourselves. We would start at level 1 in the new adventure.
I want my character to be a Dragonborn Renegade with two weapons. I'm ...
I've been running a pathfinder campaign for close to 4 years now. In my mind it has been quite successful and my players are generally active and engaged in the story. However, over the course of the campaign I have noticed a strange trend that I'm not sure what to do about. It is kind of strange...
@Medix2 That's always my concern with these list type questions. In my own personal opinion, it feels like an incomplete should at least garner a no-vote.
The demilich statblock on Monster Manual page 48 says:
Hit Points 80 (32d4)
but outside of the statblock, the demilich's description on the next page says:
Undead Nature. A demilich doesn't require air, food, drink, or sleep. So great is the demilich's will to survive that it always has...
And I rolled a pretty difficult encounter. It's funny, because the random encounters are supposed to be more for 'flavor', but the party just doesn't approach them well. Half of them tried to run to a door that they knew they couldn't open.
SO took themselves out of the fight for a few rounds. WHich were basically the few rounds I was giving them while the patrol was putting out the fire and scouting to see who did it (while talking loudly)
They eventually pushed him through a Jerry-rigged portal without proper precautions which means I get to have fun with making him pop up again at an inconvenient and humorous time. XD
Honestly, this spell was my Eldritch Knight player's idea but I thought it interesting and am trying to work out the balance. It's sort of a hybrid of the chromatic orb and green-flame blade spells.
Spell Concept
The idea is to imbue chromatic orb's ability to pick the element, a powerful abili...
I think within the next few session they are going to be meeting a villain that is a personified computer virus caused by someone in the dorms torrenting something. Those two villains could be very entertaining teamed up.
@NautArch ohhhh that would be a really good name actually. I'll have to consider that. I was just planning on going with the super-on-the-nose Viral and also have their motivation be to get the most attention possible.
@NautArch A very wise sheep told me a really neat term for choices like this: a "Neapolitan ice cream" problem. You have several very different but good options.
Anyone have any opinions about what's a good place to host a role-plying forum, or similar? I'm a member of a long-running forum role-playing group that used to be on Disqus but that closed down and we're looking for a new home.
@NautArch Read through it, but haven't taken a detailed look at the questions yet. I'm wondering if the older question can be edited in a way that makes it clearer at the very least.
@Rubiksmoose That's the rub - the user hasn't been in online since 2019. And I feel weird editing out part of their question to make it not a duplicate.
@NautArch Again, I haven't looked at it in detail yet, but I wouldn't feel weird editing a years-old question with multiple answers to remove a part that none of the answers touch on and that makes the question clearer and more focused and more fitting of the answers it has already recieved.
Again though, that's me, and I have to look at the Q to see if that is the case.
@KorvinStarmast thanks. I've had 2 campaign start and finish as a player and am well into my third as a player all since this game started. The group is only at level 8 and I don't think their is a chance of it ending anytime soon. I set out to run an epic adventure but it's grown into something a lot bigger than I thought.
@Rubiksmoose Right, but that also means in general it's okay to go and change old questions rather than bountying them so we can reask parts that may not have been answered. That's fine, and maybe even good, but it still seems kinda weird.
Because if questions are dupes and not answers, then an incomplete answer to a question means we can just edit the question to make the answers fit.
I mean I wouldn't say that my thoughts are representative of the general feeling on the matter! Just my own. I'm not aware of any discussion previously around this type of issue.
In the end questions are the duplicate measure for sure. But if a years-old Q has otherwise complete answers, but also all the answers happened to avoid an aspect of the question completely that sometimes tells me that the aspect is independent enough to be it's own question. And, in the end, if OP had years to correct the record and didn't and/or nobody noticed, the best chance to get that aspect asnwered would be to ask it again. And it would seem little is lost to do so.
As long as we aren't creating more dupes of course.
@NautArch Probably not, I think we can work from the specific up to the general or just ask the general question at a later time if we encounter the issue more than a handful of times.
Fair enough. Just a weird situation i haven't encountered before of "yes, it's clearly a duplicate, but let's just remove what makes it a duplicate on the original question so it's not."
Just sort of changes how I approach bountying. If something remains unanswered in a question, should we just remove it and reask separately? Or only in the cases where it's a user that isn't that active?
I would say it depends. And, if pressed, I'd have to think about on what precisely it depends in my opinion.
But I've only ever edited an old question in this way low single digit times ever on this site? So, it doesn't seem to be something that comes up terribly often where I would think it is appropriate.
I guess my normal duplication method is to see if the question is in a previous question and then I stop. I don't seem to consider potential edge-cases.
Bountying is still definitely the correct option for example, when the unanswered part is so tightly integrated with the question such that the answers are actually incomplete and/or asking the unanswered part as a separate question would make it a dupe or confusingly close to one.
@NautArch I generally do the same for the purposes of closure, but I also generally check to make sure it has actually been answered in the question to make sure that I am understanding correctly and to check if there is room for improvement in the answers or maybe an improved newer answer :)
@NautArch I'll look later today and see what I think.
We're currently using Discord, but it doesn't answer. For one thing, it means I can't play, as Discord is too busy and full of animations and swooshy bits for me to be comfortable, with my sensory issues.
It's funny, they all go on about "brand identity" and pushing their "brand" and then in everything but what colour and font things are they all carefully copy each other!
@A.B. Do you play in real-time? If not, slack does digests. You can always not go in but Chrome does also have an extension for hiding typing notifications for slack.
Chat things are a bit nerve-racking, anyway, with how fast they move sooner or later I'll get panicked with a lot of people shouting things at me at once and accusing me of things or telling me to do something impossible faster than I can reply and I'll start flailing and shouting and get banned for causing a nuisance.
I mean, technically you can drive a forum just as fast as a chat-room, but it doesn't feel the same!
I suppose actually it logically isn't the same, since, although you can send in messages instantly, the user won't see them until they reload the page, hence the sender can't expect an instant reply or none.
Expectations can also be set when forming this, if you do use slack. Just because it can be faster, doesn't mean everyone should expect it to be. Keep the expectations everyone had using DIsqus.
Well, that's the thing. They said when they started using Discord as a stop-gap that they'd only use it like a forum, not for chatting, but from what they're saying they are now using it for chatting.
@nitsua60 Pagination. Traditional forum threads let you see where you are in the thread, and make a reasonable decision about how far back you want to read to get context. More recent UX design favors infinite scrolling, which makes reading the backlog of the thread a dive into the abyss.
(I've met people, besides myself, who have physiological panic reactions when trying to read an infinite-scrolling thread.)
Rubiksmoose I'd forgotten about slow mode, that's not a bad idea. I would have to be extremely careful not to accidentally try to post when the cooldown was still on, though, because it does that horrible camera-shake thing. Ugh! The first time that happened to me, when I was capable of thinking anything at all again, I thought I'd
had some kind of seizure. Then I thought my laptop had, because my old laptop died of something that looked a lot like that - screen intermittently seizing up and going weird. But it was just Discord trying to be funny.
And the moderator is exempt, which is not brilliant since ours is one of the worst offenders, and I don't just mean with regard to me. Lovely sweet kind-hearted girl but does not know when to shut up, even when people are telling her to in so many words.
Nitsua What Mark Wells said.
NautArch(2) I'm using the mobile version of this chat, it hasn't got a "reply to message". Unless that's a bug. I noticed today that the little arrows that somebody told me yesterday should appear on the left of postings that are replies DO appear when I'm not logged in, but disappear once I am.
Which sounds like a bug, hence maybe the lack of a "reply to message" is, too. Should there be one in mobile view?
Mark Wells You've just met another. That
thing when it just won't stop moving along.
Right, now I think I'm caught up.
Oh, interesting, there's a slow mode of sorts for Slack, although it's done by a bot you add to the channel rather than being a built-in feature.
@A.B. ah, the mobile is a bit weirder for replying to. But you 'select' the message line and then a bar comes up on top that offers a back arrow as the first icon on the upper left. Click on that to reply.
@nitsua60 I have similar problems with any system that supports branched threads. It looks like there are ten posts in this thread but any one of them could branch off into a 200-post subthread, so maybe I shouldn't start reading it at all...
The situation I am wondering about is if Wall of Fire is cast upon a wall and then the wall either falls over or crumbles. Would the wall of fire remain floating in the air? Would it disappear? Would it follow the surface to the ground?
Wall of Fire reads:
You create a wall of fire on a soli...
@NautArch Actually I HAVE had what you describe happen, but only by accident. I'll experiment! I'm not using a phone, I'm using the mobile view on my computer because it has fewer annoying swooshes and animations.
@MarkWells Oh, that is silly. The only system I've used that has branched threads is Disqus, which doesn't lie like that - to the extent that it shows you how many posts there are in a thread at all, it just shows you how many there are.
@nitsua60 How do you go about using Discord, then? Are you only a member of one server, or do you just switch off ones you aren't using until you want them?
@A.B. how do pop up ads influence you? (I find them annoying, but I don't think I get the reaction you have described). My toxic reaction to various "screen" problems occur in the FPS 2D to 3D translation - it is a phenomenon related to "simulator sickness" (a form of vertigo) that was not uncommon a generation ago in flight simulation.
@A.B. I'm in a handful of servers, but all but one are purpose-built ones. One I just hit up for bellringing practices, another's for a voice-channel when my brother and buddies and I decide to watch a movie together, &c.
Ugh, I don't like pop-up ads, they're not the worst thing I can encounter on a computer screen but still a bit of a slap in the face with a wet trout, but I rarely get them - they're one of the easiest things to block.
@nitsua60 I use discord almost exclusively for voice. My nephew and I were musing on whether or not we'd like to start using the video capability that recently cropped up, and the resounding answer from our Thursday group was "NO!"
@nitsua60 Ah, servers that aren't in use all the time, that makes sense. The default for the Internet seems to be for everything to be expected to go maundering on all the time even when there's nothing to say, which is silly!
@A.B. ah, gotcha! I think I assumed mobile=phone when that wasn't the case.
@KorvinStarmast One campaign i'm in on roll20 uses the roll20 video, but discord voice. ALl the rest have always used discord voice.
My group of local friends have always used Kik for chatting, but i'm trying to get off it since it was sold and now ads are on it. But one guy is being ornery about leaving (he's also the only one not playing in my yawning portal campaign)
Actually my role-playing group are saying they'd rather get off Discord anyway, because they like to be able to re-read past threads and Discord's not really very well designed for that, not once the archive gets large.
@NautArch ah, so that 's what's slowing our game down? Hmm, I'll give the group a heads up. We play again thursday, so I'll ask everyone to turn that off and we'll see what imp;roves.
I didn't want to overload the explanation there with it, but: If you already have disadvantage, roll 3 dice and drop the highest. (And vice versa if you have advantage.)
And bug confirmed. Both the little arrows on the left of postings that are replies and the ability to select postings work only when I'm logged out. When I log in, the arrows disappear and selecting postings by clicking on them no longer works.
I don't know who looks after the chat and deals with bugs.
Gcl - NautArch said that was how you "reply" to a message. Medix2 - No. And this is the mobile version, although I'm using it on a computer, as it happens.
I was sitting on the couch with goodwife5 after putting goodbaby5 to bed and I just snapped up and was like "no. nononononononon." \*picks up phone\* nononono.
Dang it!"
Obviously, she was confused. and mildly sympathetic when I explained it
Well, I could access the desktop version, but I'd be too dazed with the flashing and animations to answer any questions or notice anything for later. It's like being in a hurricane.
When people's icons fly up across the screen when they log in or out, for instance. And the way new messages sort of float up instead of just appearing.
@A.B. It shouldn't mean that anyways. But since it isn't ticked that is definitely the cause. So mystery solved at least :)
Nice thinking @Medix2
(it also explains why it works when you log out since the new UI gets enabled by default)
@A.B. Worth pointing out that all the times you were logged out you were already seeing the new UI, so if you didn't spot any animations there and then, you're likely pretty safe.
Ah, well... I had noticed that there were animations when I was logged out but that they stopped when I logged in, actually. Therefore that solves one more mystery. As well to know, at least.
I am a new DM, trying to understand the magic of the Portable Hole. I've read through as many previous posts on Portable Hole shenanigans as I could, but none seem to answer my questions. One of my players has managed to find a Portable Hole, thanks to the random loot tables. He's familiar with t...
RPG is scheduled for an election next week, May 11th, 2020. In connection with that, we will be holding a Q&A with the candidates. This will be an opportunity for members of the community to pose questions to the candidates on the topic of moderation. Participation is completely voluntary.
Here...
Thank you all for this opportunity.
TL;DR: so long, and thanks for all the flags.
I will soon be stepping down as a moderator on RPGSE. (Effective shortly after the conclusion of the 2020 election.)
It has been my honor and privilege to serve as moderator for the past three years. And I'd like...
When ever I'm planning a session for my campaign I tend to plan a very strict plot. It makes me feel comfortable, and though you can never feel ready; it makes me feel ready to play when I have a plan.
If the players go off of the plot it really messes me up.
Is there a specific planning ...