The game does get very chummy, since it doesn't keep up the facade that it's more than two people writing up their dream d20 game. This also makes it seem a bit... unprofessional, yes. Amateurish, if not for the credits the creators had on D&D.
The setting is a useful tool for introducing people to roleplaying for the first time (something a roleplaying game meant for a wide market ought to be equipped for), especially since it's got narrative-focused mechanics like icon relationship dice and it's hard to expect people to know what those mechanics do without examples and it's hard to have e…