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12:21 AM
Evil Hat's Kickstarters are the gift that keeps on giving. So good.
 
hey there @convoliution, welcome to the RPG.SE lair :)
 
[wave]
 
1:14 AM
[ SmokeDetector | MS ] Offensive body detected (44): magic wish wand by idiot with ideas on rpg.SE (@doppelgreener)
 
@Shalvenay Why, hello!
 
@convoliution what brings you here today?
 
@SmokeDetector how rude
XP
 
@Shalvenay Mostly just curious as to what goes on in StackExchange's chat rooms in general haha
 
[wave] Happy to have you drop in! It's a bit slow right now because a lot of people are still in their weekends.
This particular chat room is dedicated to tabletop roleplaying games like Dungeons & Dragons, but we digress easily.
 
1:18 AM
:) Sounds like fun!
 
If you've got any questions or whatever, feel free to speak up!
 
Thanks! Will definitely pop in every now and again
 
Hmm. The Fate Space Toolkit starts with guidance on how to agree about the game's plausibility, and for high-plausibility games it suggests a "reality check" card, kind of like the X card but to signal a need to stop and hash out the science.
 
...Not sure if this is the type of question you had in mind, but I have been wondering lately how @V2Blast has the time to amend/fix styling in every RPG.SE post I come across
 
Heheh. I can't speak for V2B, but there was a time when I could dedicate a lot of time to that sort of activity because caregiving means having many very small amounts of free time.
 
1:32 AM
@convoliution btw, since I noticed you popping into The Back Room earlier -- that's the chatroom we use to set up, and occasionally even run, tabletop game sessions among us RPG.SE chatizens
 
@Shalvenay Oh cool! That sounds neat as well :D
 
1:54 AM
@convoliution Not having a life, mostly
:D
I think I check RPG.SE a few times a day
BTW, the Rollout season 2 premiere was uploaded earlier today:
 
2:13 AM
Rollout is back for season 2, with Xavier Woods, Tyler Breeze, Ember Moon, and Brennan Williams playing all-new characters! And 2 mysterious new cast members introduced toward the end...
 
 
4 hours later…
6:09 AM
Lady Blackbird went smooth. The players incited a slave riot on The Hand of Sorrow, declined an audience with the ship's first officer who turned out to be Count Carlowe's little sister, stopped in a small refueling base in the hinterlands of Haven, found out that Uriah Flint and his supporters had been purged by an upstart crime lord only to almost be killed in the crossfire when Flint made his comeback.
The final confrontation with Count Carlowe followed their departure from Nightport. The Count managed to seize The Owl, but feigning affection, Lady Blackbird managed to kill the Count. The resulting gunfight cost Naomi her life, but the rest were able to overpower Carlowe's elite guard and escape to The Remnants where they buried Naomi and toasted in her memory.
(Carlowe's sister Elena was trying to help Blackbird escape, because if Count Carlowe wouldn't marry, he'd be heirless and she'd inherit)
 
Lol
Ah mixing family with politics, what could possibly go wrong?
 
Yeah x) the woes of hereditary rule
We agreed to style the Empire in a vaguely Prussian fashion, but with the nobility still retaining a large role in the military (esp. with second-borns, who aren't set to inherit landed titles)
I am seriously happy how much content we got in that one-shot
And our Snargle was excellent
He was a first time player, and came up with lots of cool-sounding technobabble
 
6:38 AM
That's amazing.
 
nice
Snargle is apparently really popular, but we only had a Snargle one or two times
 
I tend to encourage players to pick Lady Blackbird, the captain, and/or her bodyguard, before choosing any of the other characters, because of the way the relationship keys intersect.
So if we've got fewer than three or four players Snargle is less likely to show up.
 
true
but I think it's just slightly more than that
 
(Snargle doesn't have any character-specific relationship keys; he's a wild card and the easiest to slot into a weird group.)
 
I think fewer people in our group want to play the shape shifting goblin instead of the brooding captain or pilot, or the powerful LB
or the best one
 
6:49 AM
Yeah.
 
XD
 
I have noticed that people who are newer to RPGs often gravitate toward him though.
 
(for everyone who isn't BESW that's Naomi, because I have literally played her every time)
 
Doesn't everyone know Naomi is Best Character?
 
look I dunno
I just know you know
I don't know other people know that you know that I know that you know that they know
 
6:53 AM
@BESW Lady Blackbird was picked somewhat reluctantly
 
Do you know why the reluctance?
 
But exactly by the person who I thought would enjoy her the most
@BESW I think most players either had another favorite, or wanted to play a less-central character
I did remind them that Lady Blackbird isn't exactly the main character :)
 
how do you mean that?
as in everyone has to have some time in the spotlight?
 
I've seen a significant increase in interest in playing Lady Blackbird when people notice that she has STORM MAGIC.
 
@trogdor I think many people assumed Lady to be disproportionately important
 
7:03 AM
@kviiri ah
I mean, she is narratively according to the opening
but everyone is important to the game and the story
 
Yeah. And she's the title character... but then again, so is Sauron :)
 
@trogdor Kind of like how Firefly could easily have been about Simon and River with everyone else as secondary characters, because they're the ones with the clear goal and conflict that motivates a lot of the "getting into trouble" bits.
 
@kviiri lol
 
Yeah, for some reason there were a lot of Firefly references flying around yesterday :)
 
@kviiri they are really similar
except for the whole magic thing
 
7:06 AM
It's got a lot of shared DNA with Firefly, though I'm guessing that's mostly because of mutual inspiration points.
They're both dieselpunk band-of-outcast stories on a small ship that's a character in its own right.
Honestly Lady Blackbird has more in common with swashbuckling romance, but that's not a touchstone a lot of players will have.
I like to play up its Star Wars elements with the opening text crawl. Really helps get people in the swashbuckling mood.
 
7:24 AM
I don't deny that
but they have stuff in common for sure
 
8:23 AM
I liked Kale better than Snargle, but he's almost as disconnected.
 
(I made a reference chart for con games.)
 
Our Snargle bought off his "hate to see anyone suffer" before exiting their cell.
 
[snerk] That's one of the great things about LB.
 
Yeah
I'm not a huge fan of character advancement as a mechanic, but I like it more when it's tied into character development in the narrative sense.
 
If I were going to hack one thing about LB, it'd be modifying advancement to be swapping.
 
8:29 AM
Yeah, our Snargle pretty quickly noticed that buying off is a pretty sweet deal since you can just... trade a key for two keys.
 
What makes it work is that it's dramatic.
Kinda like how most Fate iterations quietly balance stunts around "how much do we want to see this"
 
8:47 AM
Yeah
 
That's probably one of the most important game design principles Fate taught me (as opposed to gameplay principles): think about what you want to see, and design to incentivize that behavior.
This was.... not something I'd learned from D&D.
 
9:01 AM
Yeah
That reflects my game design philosophy well. I dislike the enforcing of the narrative-mechanics dichotomy that all too often pops up in gaming discussions, including video games
 
9:22 AM
Like with LLKM, I wanted people to gang up on the most powerful monster and NOT go after the weakest monters.
So I added the Target mechanic.
It doesn't force any choices, but it changes the choices that get incentivized.
 
9:39 AM
it seems to me like most people targeted the strongest monster anyway
but an incentive is still good
 
 
2 hours later…
11:24 AM
Because of Looney Labs' Chrononauts, I thought a linchpin was a thing that a lot of other things depended on, and if you change the linchpin you change the system. TIL that it's the thing holding a system together, so if you remove the linchpin, the system breaks. Now I need to look for a word actually having the former meaning.
 
Hmm. Depends on the thing and what its relationship to the system is.
For example, if it's a standard by which other things are judged, it's a touchstone.
If it's the reference for how things are made, it's a blueprint.
 
In this case, it's a language that we don't have enough data on, which in our analyses sometimes goes with one family and sometimes with the other, but when it switches, it also tends to restructure the two language trees it attaches and detaches from.
In the Chrononauts case, it's similarly an event in history, and if you change what happens it sends ripples down the timeline that make other events happen or not happen, thus restructuring the timeline.
 
I feel like Joshua Rudder has talked about that at some point...
But the words part of my brain is broken today.
Is it a cornerstone?
 
 
2 hours later…
1:49 PM
One of the best answers ever that was, sadly, deleted as not fitting our format.
 
2:05 PM
@KorvinStarmast A true loss of knowledge for all humanity
 
 
1 hour later…
3:27 PM
Well... I've asked my first Ars Magica question.
I was hoping it would be something heady and esoteric about an edge case that might be fun to resolve in the course of a saga... but no... it's "what are the dollars here?"
 
afternoon
Sorry to interrupt you folks.
Just dropping in for a quick info
I don't know if anyone here took part in the swag contest from last December on Meta.SE
the second one, the one about time
Just in case someone did - have a look here
 
I did not. I don't recall much conversation about it in here, but I'm only on during the daytime Eastern.
 
@Derpy I did. I am not fussed about how it all works out. Whatever shows up in the mail shows up in the mail.
 
@KorvinStarmast please, read the post I linked.
 
@Derpy Interesting--thanks.
 
3:36 PM
@Derpy I did
 
seems there may have been some issues related to the delivery. I am trying to warn people. I am pretty sure JNat will still check but it may be useful if we can gather other info for him
 
@KorvinStarmast I know. It was I who made the post there.
It me
I allowed it.
 
@Derpy I do not understand what that means. It me. I allowed it. ? Allowed what, two deliveries?
@Derpy Let me put my response into context. If nothing arrives at all in my mail it won't matter; the swag giveaway is like a spring cleaning; someone is emptying their garage of stuff then don't need anymore. I was more interested in just sharing what various stackizens do outside of the interwebs ...
... as anything to do with stuff. If something shows up, great. If not, not fussed.
 
4:00 PM
I watched Fantastic Beasts 2 last night and I am... frustrated
The timeline in that movie is.. paradoxical
 
@SirCinnamon how so?
I haven't seen either, but don't care about spoilers.
 
There are just a lot of straight up mistakes
A character is born X year, but is stated to be 18 in the year the movie takes place (25 years later)
a character dies X years ago, but has a child born a couple years after that
 
@SirCinnamon ah yeah I remember reading about that. Either laziness or ignoring for the sake of pandering. Either way, not a good look.
 
@Rubiksmoose Well it's so ridiculous because with just a little bit of effort they could have constructed a timeline that works AND accomplishes the twist they were going for
but they didnt plan ahead and then shoehorned it in
 
Yeah I hate those kinds of things as well
 
4:03 PM
along with an entirely pointless subplot
you can deconstruct the whole second movie into "two characters meet each other while everyone else sort of bumbles around, then we set up the 3rd movie"
and it had about a half dozen romantic subplots that didnt go anywhere
 
@SirCinnamon Ah the Hobbit movies method of content expansion: Don't have enough story? Just add pointless romantic subplots that don't do anything!
 
Oh and the movie starts with a daring escape from a magicap prison transport wagon that is making a transcontinental flight and DURING THAT SCENE a character apparates, as a quick reminder that wizards can teleport but i guess choose not to
 
@SirCinnamon I think there's a few questions about this in Scifi/Fantasy SE
 
@MikeQ I'm reading through them and it's pretty entertaining that most of the answers come down to "I guess this interview with the author was wrong, or the movie is wrong or both"
 
And given the general reception to the film, I'd say you're not the only frustrated one
 
4:07 PM
or "We don't know, hopefully the next movie explains it"
No and I watched it knowing full well it would be a trainwreck
I did this to myself
 
@KorvinStarmast I meant I know about JNat reply. I was the one who opened the "bug" in the first place. As for the message itself, it is a reference to that famous line from Star Wars.
(and the related XKCD comic strip)
 
@Derpy Ah, OK, that makes more sense.
 
4:24 PM
Oooo.... three non-dnd question in a row!
 
@ColinGross I'm pretty sure that means we win a prize.
 
@ColinGross drinks a shot of rye whiskey That's the game we are playing, right?
 
@KorvinStarmast Whoa! It's way to early for that. It's Jameson's & coffee O'Clock currently. Cant' do Rye for another half an hour at least!
 
@ColinGross Oh dear, and I can't undrink that. rolls d20
d20
 
4:38 PM
Failed save versus something weird
 
@KorvinStarmast Oh man, I'm into a d10 system. Roll your stress dice and hope you don't botch!
 
@ColinGross It's always d10 o'clock somewhere
 
Sadly d5 o'clock is much less common
 
4:44 PM
wipes sweat from brow
 
5:04 PM
is that a good or bad result
 
5:58 PM
Questions like this really push my buttons. Thank goodness for Be Nice I guess :-/
 
6:12 PM
yeah i remember that one being asked
basically "I want to push boundaries that make people uncomfortable for no reason other than the fact that people dont want me to. How can I make my DM allow this"
 
I dislike that people use "emcee" as a word, instead of the acronym "MC". That is all.
 
@GreySage hahaha me too.
 
6:42 PM
 
@Yuuki I need to work on my aussie accent to make this a reality in my games
 
7:06 PM
@SirCinnamon Yeah, I found it a rather lackluster work too
I'm... really baffled about the decision to make what, three more FB films. The only fantastic beast they really care about is the magical cash cow I guess
 
@kviiri Warner Bros. is feeling pretty sickly about their DCEU project, so they're turning back to the last project that reliably made them money.
TBH, why they didn't just work with Rowling to do a "Harry Potter: the Next Generation" series is something I will never understand.
Instead, they apparently looked at George Lucas and said "you know what? THAT's the creative trajectory we should be emulating!"
 
@Xirema Because any more reminders that Harry decided to name his kid after Snape instead of Hagrid and I will riot.
 
I think the basic concept is pretty sound tbh
 
@SirCinnamon If the ending isn't a misdirect, then ugh.
 
But the problem is, while there's a certain novelty in a film set in the 1920's United States wizarding community. New era, new society that has a slightly different take on how the wizards interact with humans...
...it's the kind of novelty that can sustain maybe one film. Not two, certainly not five.
 
7:16 PM
@Yuuki Wasn't Hagrid still alive at the end of the 7th book? Or did I forget?
 
@Xirema You can name your kids after living people, vis-a-vis Lily Luna Potter.
 
> "Sorry, Hagrid," said Harry, brandishing his wand. "But I only name my children after dead people."
> "Harry?" said Hagrid, bewildered. "You can't mean what I think you me-"
> "Avada kedavra!" Harry ejaculated. A green flash erupted, and then, silence. The name of Rubeus was his to claim.
But yeah, I'll use my mighty power of divinations to sense that one of the five FB films'll be a Wizards in WWII film. Unless they can the franchise before that.
 
I can't remember if pre-FB Grindelwald (as in before Fantastic Beasts existed, not the part of the timeline before Fantastic Beasts) happened in the backdrop of WWI or WWII.
I think it was WWI?
 
I always assumed the Grindelwald stuff was intended to replace the WWII stuff. i.e. Grindelwald was the HP!Universe Hitler.
 
1945 was the height of Grindelwald's power, so WWII it is.
@Xirema Now that I think about it, I'm certain there was this lingering implication that Grindelwald puppeteered Hitler, which is frankly pretty offensive.
 
7:28 PM
You just can't have secret society fiction without SOMEONE puppeteering Hitler
It's like a physical impossibility
 
@Yuuki Especially considering that Rowling and HP aren't exactly strangers to... *AHEM*... "problematic content".
 
Okay, a notable exception popped up in my head straight away... in Metal Gear Solid, the secret society is essentially formed to fight Nazis and then starts living a life of its own.
 
See any of the thousands of essays that have been written how HP fumbles when it tries to make its magical stuff function as allegories for real world oppressed peoples or cultures.
 
@kviiri NANOMACHINES, SON
 
@Yuuki NANOMACHINES
 
7:31 PM
I think the main problem there is that rowling retroactively tries to pretend what she wrote was much much more meaningful than it actually was
 
@Yuuki Or bees, before they got to nanomachines
 
@kviiri W H A T A T H R I L L
 
@Yuuki with darkness and silence through the night
 
I have yet to play any MGS game
 
I should make a Spotify playlist "For Climbing Ladders" and it consists solely of Snake Eater.
@V2Blast Joke's on you, nobody plays MGS games. You watch an interactive MGS movie.
 
7:33 PM
@V2Blast I can't really recommend playing any of them, except MGS V which is one of the finest stealth-action games ever made.
 
@Carcer That's definitely a part of it, and I think that stuff spoils Good Willâ„¢ that might otherwise be granted to Rowling, but even the stuff that's actually in the books (which, IMO, should be the only stuff that matters, positively or negatively) is handled poorly.
 
I can't remember which one it was but I distinctly remember falling asleep while playing MGS and then waking up and the cutscene was still playing.
 
@Yuuki Sounds like MGS 4. I woke up early one day when I was playing it for the first time, noticed that "ooh, I have some spare time to play before going to school" and the entire hour was cutscenes after cutscenes after cutscenes.
 
Kojima is a talented man but I definitely feel like making video games was his back-up plan after being rejected for film school.
 
I think MGS 4 in general is the worst offender. My memory might be failing me but I think 3 has the best cutscenes, in terms of not-cringiness
One thing that's really noticeable in the earlier MGS games is that they're not really developed gameplay-wise... always seem to be one step behind, or coarser than their peers released around the same time. MGS 1 has fancy graphics but its gameplay is almost solely 2D, while Thief was out there showing the players a real nice time with complex environments and bypasses using tools like rope arrows.
 
7:41 PM
All MGS games have extra long cut-scenes at the end, which tend to be very entertaining and satisfying. And then there is MGS 4, which has those cut-scenes throughout the game and more than an hour at the end...
 
MGS 2 still uses the rather rudimentary and unrealistic guard FOV system while Splinter Cell had come up with a dynamic camera, a considerably more acrobatic protagonist and a stealth system, all of which permitted a more immersive enemy field-of-view and more ways to hide
MGS 3 took a step forward with its camo index system (eg. wear leaf camo and lie motionless in grass and the guards won't see you if they don't practically trip on you), but it was a chore to constantly swap camouflages and wound up working far less intuitively than the light/shadow of Splinter Cell.
 
@kviiri And then MGS 4 just had you become invisible if you stayed still for 2 seconds.
 
@kviiri new Splinter Cell when
 
@GreySage Yeah. I think's still the best system until Peace Walker and MGS V managed to breathe a hint of sense in the camo thing
@V2Blast I haven't actually played any since Double Agent, which I found a tad disappointing. I'm totally lost on the modern video game scene unless someone tells me what's going on :P
 
@kviiri And then you get the adaptive camo thing and completely break the game.
 
7:49 PM
I played 1 splinter cell game on the Xbox. It lasted about an hour until the impossible to use camera angles and bizarre unintuitive required actions to proceed with the mission combined to get me stuck somewhere, and I just didn't care enough to look up how to proceed.
 
Mark of the Ninja had better stealth gameplay than MGSV, don't @ me.
 
@Yuuki I don't remember that but probably yeah
 
@kviiri You've only missed 2 of them. Conviction was alright, albeit quite different. I haven't yet played Blacklist.
 
@V2Blast Huh. I could've sworn it was one of those yearly release franchises but maybe it's how fast time just seems to go as an adult
 
The first four were near-yearly (2002, 2004, 2005, 2006)
 
7:52 PM
Speaking of MGS/Splinter Cell, this was a kind of touching reference in one of the recent Ghost Recon games.
 
Then Conviction didn't come out until 2010, and Blacklist in 2013
 
The core concept of Double Agent sounded really appealing. I'm sad it wasn't implemented better
I'm also sad no one has ever re-implemented the Microprose classic, Sid Meier's Covert Action
It's the good old Microprose "minigame spree" where you play a CIA agent trying to nab crooks belonging to a wide variety of absolutely identical terrorist, criminal or hostile intelligence organizations. You need to solve which kind of crime they're trying to commit, foil the plot and, for maximum points, take as many of their agents out with you as you can.
Minigames include phone tapping for clues (a logic gate minigame), a driving game that's way too hard and no one really plays it, deciphering coded messages (simple substitution cipher) and the ever-lovely breaking and entering top-down sneaking and combat game.
 
 
1 hour later…
9:02 PM
[ SmokeDetector | MS ] Link at end of answer (60): What senses are available to a corpse subjected to a Speak with Dead spell? by Houssem Wab on rpg.SE (@doppelgreener)
 
@Rubiksmoose I loved doppel's answer to that.
 
@KorvinStarmast Me too! It was great in every respect.
Including the fact that they managed somehow not to just rant at the person.
(and still managed to get in a kind of sneaky burn in there even so by my reading)
 
Oh no. I've been nerd-sniped by that question about someone's homebrew d6 system.
 
9:29 PM
@Xirema nerd sniped? Someone set their phaser to stun and shot your great northern eagle before it could save your jedi?
 
Over at the @_Queuetimes, the intrepid duo of @IndigoQT and @croogqt walk you through character creation for Fate Core: https://www.youtube.com/watch?v=EDWYTbVPmoU And if video isn't your thing, here's their show notes with much the same info in readable form: https://queuetimes.com/fate-core-character-creation-gamegorgon/
 
@KorvinStarmast @Rubiksmoose thank you both :)
that made me smile
 
9:52 PM
@doppelgreener I now need to find that gitp link about magic mouth as harbinger to the information age. Link apparently broken at reddit
 
@KorvinStarmast It works for me!: giantitp.com/forums/showthread.php?539861
 
@doppelgreener ...The color choices on that thread are actively antagonistic.
 
@BESW what's wrong with lime green on white
it's my favorite
 
@doppelgreener Yeah, it finally worked for me, so I C&P the whole thing into a word doc to clean it up. Writing style: bloated.
I am with BESW: that is a visually jarring presentation.
 
10:07 PM
The 4e forum color coding standards were annoying and inaccessible, but they weren't an active assault.
 
10:19 PM
@BESW HSSSSSHHHSSSSSSS
I hates it
 
@trogdor I'm only two days into my Parseltongue correspondence course, man.
Can't spring that advanced vocab on me so soon.
 
@Yuuki that's why I provided a crude translation
 
Much appreciated. takes notes
 
10:33 PM
lol
@doppelgreener I feel like that poster was just looking to be validated about their treatment of the DM in that situation. I do hope I am wrong though.
 
@trogdor very likely
 
I mean,... expecting any settlement at all to just have human or monkey meat available,......
I feel like it's not only extremely weird but also just unreasonable
 
it seems like fairly immature teenager stuff
 
yeah something along those lines at least
 
@trogdor in on line video games I've seen that kind of behavior characterized as 'grief play' but that may not be a universal label.
 
10:57 PM
What's 4d6k3 in anydice?
(I.e. 4d6 drop lowest?)
nvm. "highest 3 of"
 
yeah, took me a few tries to trip over that
 
11:13 PM
@KorvinStarmast I don't know if I can classify it quite that way but I definitely don't approve of the behavior
 
@trogdor Yes, the "problem player" general tag is probably a better classification, if one needs one.
 
To be clear, I don't approve of either this or video game greifing, but I personally feel that the two things deserve their own separate classification
It's mainly the difference between doing something to someone's face or not
But also messing up someone's videogame and harassing them about human meat just
Doesn't compare,....
 
@trogdor yeah, can see the difference in context
 
I can definitely see the similarities you were drawing though
They are both still behaviors meant to maximize your enjoyment and fun, and involve screwing up someone else's fun and enjoyment to accomplish it
But this is like, a level or two above that in my book
 
Yeah, for the DM to get up and leave when the player would not get the clue certainly is a higher level of poor table behavior.
Or a lower level?
 
11:22 PM
I'm talking about the player
I don't think the DM was at all unreasonable about,... Not giving them human meat in the game
I would have drawn the line there myself
The monkey meat might not have bothered me but I can totally understand it bothering her
I feel like leaving the table is the only reasonable response she felt she had left
 
@trogdor So was I. That the DM was so upset with this bad behavior that she saw her only solution set as being "I need to leave this situation" I'd say the table behavior on the part of the player was the problem I was alluding to. What I was trying to get at was "that it triggered the "I am leaving response" from the DM" is a flag. (I think we agree, I am just wording badly today)
 
After that whole argument
@KorvinStarmast ah ok
 
And now that we we have an accord, we need rum. (lame Captain Jack Sparrow reference as I get up and leave the keyboard ... ) Man, not on A game today.
Best to you until our next time ...
 
@KorvinStarmast yeah I just didn't get your meaning right there, I didn't think you were attacking the DM either though, I thought you misinterpreted my meaning somehow is all
 
Anyone with a brain wanna try and help me figure out what I was thinking here? Trying to find some way of convolving the 1d6 with the 1/N signal that's not being captured otherwise:
 
11:37 PM
I just gave up on understanding the math and stuck to formatting the tables using MathJax
 
(Apparently that's what I should have been doing.)
 
11:53 PM
ha-hah!
0
A: How can I have probability increase linearly with more dice?

nitsua60Fumble if exactly one die shows a 1. N dice are rolled on the table. If exactly one shows a 1, then it's a fumble. \begin{array}{rl} N & P(\text{fumble}) \\ \hline 1 & 16.67\% \\ 2 & 13.89\% \\ 3 & 11.57\% \\ 4 & 9.65\% \\ 5 & 8.04\% \\ \end{array}

 
@nitsua60 mea culpa again on Saturday's ToA game, I was really out of it
 
No worries--I just saw that message. Feeling better now?
 
Mostly. Should be ok for next week's adventures, if we have any.
 
That's still up in the air w.r.t father-in-law. By Thurday I should have a better idea.
 

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