quick recap, my character got hit my debilitating injuries and is stuck with 1 str, my options so far are a) find a way to pay for treatment b) hope a Good Samaritan will see my plight and lend me a hand or c) pray to my deity and hope for an assist. In terms of odds my best bet is begging my deity for a heal since she’s the helpful type she’d probably help if I ask nicely enough but that’s not exactly my strong suit.
perks up my Rolemaster Healer can take other peoples' wounds upon themselves, and is always on the look out for interesting ailments! All I get so far is cuts and bruises! Muscle Degeneration? Nice! :)**yoink**
We do a thing where we roll our backstory 2 events per year I rolled disaster illness twice if you roll bad enough you end up bedridden and side effects can stick
In our games, recovering from such backstory events would either be nigh-impossible, or a major focus of play. How does everyone else feel about The Campaign being "Get on the Good Side of a Deity, to Heal Mage-in-a-Barrel?"
In our game everyone can choose a deity worship and can ask for favors and gain stat boosts or abilities. Well whether or not they are willing to help depends on the diety as well as many other factors
they were put at Superman level of strength and being the amazing level 6 full metal alchemist alchemist that I was with the glorious ability to use fire alchemy that dealt ice damage I beat them through wit and the power if deus ex machina I mean weird potions tranquilizer guns and a long series of lucky rolls
But basically the same thing
I very well deserved that resurrection especially since I ended up breaking most of the bones in my body while I was at it
I’ve long since learned to suspend my sense of disbelief.
After a hit my 100th anime I gave up on trying to analyze fiction and just pretended everything made sense
@BlackSpike A list of rules :P But I don't think it exists. I'm talking to others in a different chat and I think it's sorted now. I appreciate the help though
@KorvinStarmast you might appreciate this: the boy and four friends are having a sleepover to celebrate the start of school vacation today. We played D&D. (First time for three of the five.) They entered a little village called...
If a character wanted to discreetly "record" a conversation as evidence to provide to a judge how could they do this without the other party knowing?
Ideally this would only involve RAW D&D 5th Edition spells/enchantments/feats/skills/ etc...
I recently asked this question, in which one of the comments mentioned there might be problems with 3D combat.
My campaign will be nearly entirely underwater, in the deep sea where 3 dimensional movement is normal.
I'm looking for any potential problems that running 3D combat encounters will bri...
The Eyes of the Dark feature says:
Starting at 1st level, you have darkvision with a range of 120 feet.
Does that mean 120 feet of normal vision (shades of gray) in dark and another 120 feet in dim light?
@Carcer I thought I made a comment on am anydice answer of yours and now find myself completely incapable of locating the question anymore. Did I imagine this or something?
Honestly, all of your anydice answers are incredibly thorough and helpful, with great explanations and they've helped me understand the program much better. I will add a bounty here when I can — Medix226 mins ago
My group is currently planning to switch system from DnD 5e to some other system. One of the system I've been eyeing is Dungeon World, from the reviews of my community in Discord.
Right now I'm trying to get into what Dungeon World is by skimming through the questions here to get a feel of it, b...
@V2Blast What would you suggest as a proper way to word the section on magic items in my "Attack and Damage Rolls" answer? I've been staring at it from a couple different angles, and while I agree the current wording isn't great, I'm not sure what a better version would be.
A lot of this is because the player who'd be rolling this likes the mental math and doesn't like the feeling of needing to reroll multiple times. The result is also not immediately used, so its result doesn't need to be known quickly
@Someome_Evil Yeah I could also add six more effects
I suppose I haven't thought through what we'd be willing to give up (Accuracy, time, mental calculation, etc...) Ideally they'd be equal, or close to equal (though that's opinion-based)
True, true, yeah I was thinking about making them the same
Yeah I'm realizing now there's probably lots of ways to go about this
My own solution is this which I am happy with from a math standpoint though the others you've mentioned are definitely better for being implemented by people
For a person it might be easier to think of the dice differently. Using a d6 to emulate a d3, or d2 can be simpler than remembering lots of operations and doing them in the right order
@MarkWells I was more intending to have some outcomes with half or double the probablilty to the others, like having 8 slightly rarer outcomes, lets 54 be mapped to a d100. Or you could use Carcer's roll, which is fairly flat
I assumed then with 54 outcomes, it's going to be pretty high variance anyway, so some outcome rarity doesn't nesserarily muck things up too much
Yeah that's a much nicer solution than simulating d3 using d6's
And it makes the most influential die more noticeable since it's the only d6 being rolled
Thanks for the fudge dice (apparently also FATE dice) substitution then. And the rest of you for your suggestions (I've jotted them down as well for future thinking)
@Medix2 I mean, the easy solution is to roll a d6 and d10, treat the d10 as a 0's digit and the d6 as a 00's digit, and discard + reroll anything that's a 55 or higher.
Only caveat is that you have to subtract 1 from the d6 roll, because d6's don't have a 0 on them.