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12:00 AM
ah.
now a good time to discuss dungeon layout, or not so much?
 
@Shalvenay Sure!
(She just finished her first scene, drawing collective "awwwww...."s from everyone in the house =)
 
so yeah -- for the crypt I'm working on -- I'm really not sure how to lay it out. it seems that most of the extant work from the fantasy side is fairly long and twisty, but I'm not sure how a large (many rooms) crypt would be realistically laid out, and my brain wants to think of something more...circular in flow
 
What's the history?
[nice choreography going on in "16 going on 17"]
 
was built a long time ago as a tomb...probably because local conditions didn't lend themselves to more conventional burials
 
Ben
@nitsua60 [polite, and appropriate applause]
 
12:13 AM
So I like to think of designs like this in layers. If I can identify three or four distinct phases/epochs in the location's history, each will contribute to the current effect.
Was the tomb built for its current occupant, or was it appropriated for this purpose?
 
Ben
@nitsua60 occupants
 
(I assume 95% of things I design aren't purpose-buile--at least, for their current purpose--but are repurposed.)
 
@nitsua60 occupants, plural -- it's probably been expanded multiple times and likely would have future expansion plans incorporated into its design
 
Are you looking at existing (RL) complexes as starting points?
 
not necessarily
 
12:19 AM
I like using the five room dungeon as a basic template for that kind of thing.
 
Ben
@BESW Heyo
 
Ohey.
 
Ben
Did you like my KoM Variant suggestion? :P
 
It's amusing.
 
Ben
Haha
 
12:23 AM
I'll probably bang out something along those lines next time I work on it.
 
Ben
@BESW Oh really? haha awesome!
 
@Shalvenay So shortly after dinner, I have been drafted to run errands (installing A/C units).
:|
 
Ben
I've always been an MMPR fanboy :P
@Yuuki Ironically, hot work
 
@Yuuki window A/C units I take it? or are you actually going to be putting a split system in?
 
@Ben Especially when tenants don't care about A/C installation until right before summer!
@Shalvenay Window units, yes.
 
12:26 AM
@Yuuki yeah -- if you had said you were putting split systems in, I'd have then questioned your use of the term "errand" for that xD
 
Ben
I had a split system that just wouldn't turn on. They ended up basically re-building the entire system, one piece at a time, to no avail.
 
@Ben Are you familiar with Atop the Fourth Wall's History of Power Rangers series?
 
@BESW Certainly. Especially if repeated across a few scales (when wanting a larger layout).
 
Ben
Turns out there was a screw that had cut into the power cable, and after installation (possibly due to heat causing the insulation to shift slightly), caused a short.
@BESW I am not.
 
Bad link, fixed.
 
Ben
12:31 AM
Video won't load. Lol
Nvm. Fixed
 
He's also uploading them to YouTube, but that requires re-cutting the old videos to pass YouTube's content bots.
 
Ben
Ahh putties.
[Charge in... one does a somersault]
"We are menacing!"
"Weeeee!"
"Dammit Ted!"
 
yeah, the thing with the five room dungeon is it doesn't seem to deal with circular layouts well
 
1:15 AM
hey there @TimGrant
 
Hi Shalvenay and all.
 
[wave]
 
how're things going?
 
Ben
 
Hehe, I'm back. It’s good to see folks here, I am trying to figure out when to stop by chat to find people.
...but, now it looks like I gotta run. Cheers!
 
1:24 AM
yeah, activity is kind of hit or miss around here, as seems typical for Stack chats
 
@doppelgreener Why does nobody tell me these things until 8 years later! :P
 
@TimGrant The info page has a graphic showing chat activity by times of day and days of week.
 
so, I'm re-reading "Jaquaying the Dungeon" but don't get what the double parallel lines symbol (i.e --||-- ) in the Melan diagrams he's using stands for -- I found Melan's ENworld post as well but that doesn't explain that notation either
oh, nvm :) I was overlooking the explanation in Melan's post -- it's a level transition
 
1:44 AM
hey again @nitsua60
 
Ben
Playing Final Fantasy Brave Exvius. I happened across a TONNE of speed-levelling items, and managed to get one of my characters from level 50 - level 100.
He is sooo tank right now
 
@Ben That's the opposite of how that usually works :P
 
Ben
@Miniman ?
 
so yeah -- the whole "5 room dungeon" thing doesn't seem to take into account circular flows much, which is where I'm leaning myself. then again: how can a circular flow be designed to take expandability into account?
 
@Ben Powerlevelled characters are normally far weaker than their normally levelled counterparts. I.e. Your character would normally be a very squishy level 100 indeed.
 
Ben
1:47 AM
@Miniman Ah right. Yeah
Fortunately, this game doesn't really worry about those mechanics
 
Ah, so you're facing the same things as a level 100 as you were as a level 50?
 
Ben
Yeah
I was a little ahead of my abilities (facing things at level 60 with only a level 50 party), but I got to a point where I just couldn't progress any more.
Now I'm breezing through
 
Ben
2:48 AM
So. During our adventures through the plains between Jacob's Folly and the fabled Valley of the Dolls, we came upon an apparent mining operation. Upon investigation, it turns out that they were mining the planet's gravity. Asking them questions about their operation caused them to summon a Representative of the TacTec Mining Corporation, so that we could get a more informed response, rather than from the plebs that simply mine the gravity.
 
@Ben ...how's that work?
 
Ben
We then proceeded to ask the GM a series of increasingly stupid and obvious questions, and waste a good half hour, since he walked into his own trap.
 
@BESW thanks for the link. I'm just perusing it now, though I haven't read 14 yet. (My wife read that this weekend while I read Ex-Heroes, and we're just swapping).
 
Ben
@Shalvenay I think the explanation roughly summed up to:
 
heheheh
 
2:52 AM
@JoelHarmon You'd mentioned that several people had noticed The Fold's depiction of women, so I thought maybe they'd get a kick out of that link.
...I think Doctor Who has implied the possibility of gravity mining at least twice.
 
hey there @JoelHarmon
 
My initial impression is the blogger is lambasting the author for portraying the women in his books as sexy caricatures, and then goes on to assume the author is just another man with mommy issues.
hey @Shalvenay
 
@JoelHarmon It's definitely hyperbolic.
 
@JoelHarmon how're things going?
 
@Shalvenay Technically all mining is gravity mining.
 
2:56 AM
@Shalvenay pretty well. Had a crazy weekend of travel involving some extended family, hence the big delay
@Miniman are solar panels just sunlight mining? Then again, gravitational lensing.
 
@Miniman haha :P
@JoelHarmon ah. still no word from Reibello yet eh?
 
@BESW I'd say annoyingly so.
@Shalvenay I left him a message. Ball is in his court.
 
@JoelHarmon ah.
I'm trying to figure out the layout for another dungeon here -- this one being a small catacomb of sorts that's come down with a zombie problem
 
Ben
@BESW [Gasp] He is one!
 
3:02 AM
so far, I have a two-level thing -- the upper level consists of multiple, isolated clusters of rooms, while the lower level is a canal system with animated gondolas that visitors can use to get between the various room-clusters
 
@BESW I think there is likely a case to be made about women in literature in general, but it seems in this case (given my own ignorance) a more likely scenario. Neighborhoods tend to attract specific demographics, so I wouldn't be surprised to find an apartment complex in LA to be dumpy and full of younger folks. In particular, the quotations seem to refer to first meetings, and it seems natural to judge others on the way they choose to present themselves to the world.
 
hey there @Chemus
 
@Shalvenay Heya. (I was gonna pre-empt ya, but I felt I'd be slighting the others)
 
how're things going?
 
Like usual. You?
 
3:06 AM
alright here
working on dungeon layout :)
and also what to do for a magical boat lift to get the animated gondolas that carry people around the dungeon's canals back from the end to the beginning
 
@BESW I also think it's biased to show the physical descriptions of the women without comparing them to the way the other men are presented as well
 
@JoelHarmon agreed
 
@Shalvenay Use a teleporter...
or a dumbwaiter (lift...)
 
@Chemus that creates a "where to put the teleporter" problem -- how do you teleport the boat without teleporting the water in a circle, which'd be no good as the canals also are needed to drain the catacombs given the high water table in the surrounding area
 
@BESW Based on what I've heard (from you, I think), the characterization is weak in general, so naturally the women would be (ironically, it seems) flatter as well
 
3:12 AM
@Shalvenay somehow make the gondolas animated objects, then either use a teleport which only works on creatures, or have them move themselves back via...stairs?
 
Ben
@Shalvenay I'm with @Chemus on this. A canal with a magical/animated gondola is pretty cool
 
@Shalvenay An animated, magical Falkirk Wheel
or you could be boring and have it flat, like a very long and thin lake, with traffic both ways
 
@JoelHarmon yeah, I was thinking of some sort of animated boat-lift or lock...the Falkirk Wheel type of mechanism seems cool
hrm...not sure how to make it work out however
 
Oh oh. How about a permanent reverse gravity in short serial stretches so things fall slowly up?
 
@Chemus LOL...that's a bit too wild for my tastes
 
3:16 AM
or just think with portals
 
@JoelHarmon Thus the teleporter...
 
Transform the boat into a seal that swims back underwater.
 
@BESW That'd enforce the 'Everybody out! End of the Line!" bit...
 
Ben
@BESW Or a waterfall into an abyss
 
@JoelHarmon speaking of -- you could make it so that a falls separates boat from water xD and the boat falls into the portal due to its greater forward momentum compared to the water
@Ben don't even need an abyss, just a long drop into a pond/lake
 
Ben
3:19 AM
But magic and mystery...
 
Underwater chain hill?
 
@Shalvenay That's pretty cool, and with good alignment, the ending portal would give the gondolas a bit of a 'push' to start their journey off at the 'top'.
 
@Chemus What happens if a boat's alignment is evil, though?
 
@BESW hahaha, I think the portals might be a bit easier to put together
 
@BESW Helm of Opposite Alignment, obv.
 
3:22 AM
There was an old Shoot the Chute ride where the bottom of the ramp curved up so the boat would skip across the water at the end of the ride.
 
@BESW that's...even better :D
 
Water rides are amusement rides that are set over water. For instance, a log flume travels through a channel of water to move along its course. == Notable types == AquaLoop Bumper boats Fishpipe FlowRider Lazy river Log flume Old Mill River caves River rapids ride Shoot the Chute Tornado Tow boat ride Water slide == Notable examples == Jurassic Park: The Ride Timber Mountain Log Ride Maelstrom Pirates of the Caribbean...
Why reinvent the wheel log flume?
(Sure, industrial boat lifts, canal locks, and inclined planes might be more efficient or reliable, but they won't give a dungeon setpiece that extra bit of showmanship.)
 
alternately, go fantastical and have you boats sprout legs, climb up a boat-sized ladder, then retract them when they get back into the water.
 
@BESW besides, we don't want to make it too dull for the guardians, right?
 
16 mins ago, by Chemus
@Shalvenay somehow make the gondolas animated objects, then either use a teleport which only works on creatures, or have them move themselves back via...stairs?
 
hey there @CTWind
 
Animated gondolas are probably the most elegant solution with the fewest points of failure.
Interdimensional white-water rafting, however, is more awesome.
 
3:47 AM
hrm...in D&D 5e, when warlock invocations say they require you to be at the Xth level in order to take it, do they mean character level or warlock level?
 
Ben
@Shalvenay Lock level
 
@Ben gotcha. that's what I was thinking, but it's not 100% clear from the PHB
 
Ben
@Shalvenay The PHB isn't 100% clear on anything lol
 
@Shalvenay The thing to remember is that multiclassing is a variant, so every rule assumes class level, not character level, except for the exceptions listed in the multiclassing section.
 
@Miniman ah, right
I figured out that I could get my elf "ranger"/seancer to work as a 9th level Warlock
also, I'm thinking that Jherala may end up being a Pal15/War5 if she ever gets that far -- that allows her to take Undying Sentinel, while still giving her access to 3rd level Warlock casting + the 3 invocations she can make best use of (Devil's Sight, Eldritch Spear, and Agonizing Blast)
 
3:59 AM
@Shalvenay What are your ability scores like? Also, what (lowercase) fighting style do you use?
 
Ben
@Miniman Which is how you advance beyond "level 20" in game
 
@Miniman she has excellent STR and CHA, good CON and WIS, and so-so DEX and INT -- she's a heavily armored type who wields two-handed weapons and prefers melee to ranged (and will be taking Sentinel for sure)
@Ben ...except for the fact the proficiency bonus table stops at L20 :P
 
@Shalvenay I guess my question really is, will you have enough ASIs to get Str and Cha to 20? And are you looking to get GWM or Polearm Master?
 
Ben
@Shalvenay True, but if you keep increasing in proficiency, eventually everything would be at +20 - making the whole system redundant
 
@Ben yeah, that's true :P
 
Ben
4:03 AM
@Miniman I missed something here - why do these meed to get to 20?
 
@Miniman should, especially with HAM providing a +1 STR. I might take Polearm Master if she goes the polearm route, but GWM is somewhat...less convincing
 
Ben
@Shalvenay GWM with the Greatsword is not too shabby
 
@Ben yeah -- the Cleave-like stuff in there is nice, but it's not as convincing as Polearm Master + a polearm + Sentinel + Devil's Sight
 
@Ben They don't need to, it's just good if they do.
@Shalvenay At high levels, you're basically always hitting, so it's basically a free +10 damage on every attack.
(Including the bonus action attack from Polearm Master)
 
Ben
Oh, whoops. Mistook GWM for GWF
 
4:12 AM
@Ben Ah, right. GWF is...not great.
Not as bad as Protection, but still, not great.
 
@Miniman that is a point. although she'd have to give up an ASI or HAM to get GWM + Polearm Master + Sentinel
Polearms also have the downside that the capstone weapon for a Pally (the Holy Avenger) only comes as a sword of some type
 
Ben
@Miniman I've used it a few times. It can be pretty devastating, but primarily only when used with the Greatsword
 
(the upside of polearms is that they're quite a versatile weapon class to begin with -- quarterstaves are quite effective for their cost and availability, while glaives or halberds are pretty solid martial weapons for those who can use them well)
@Ben why wouldn't it work just as well with the Maul and the Greataxe?
 
Ben
Maul, yeah. But the Greataxe not so much
 
42
A: How much damage does Great Weapon Fighting add on average?

AceCalhoonI've forgotten the formal proof for this, but hopefully this is correct: Consider a D6 (for the sake of concrete language). When you roll a 1, you reroll the die and keep the result. This produces an average value of 3.5, and happens 1/6 of the time. When you roll a 2, you reroll the die and k...

 
Ben
4:19 AM
Primarily due to the 2d6
 
oh yeah, greataxe is d12
 
Ben
Savage attacker on the other hand is reversed.
"Re-roll all 1's" raises the average of the 2d6 weapons, whereas "Reroll 1 attack dice" adds double the potential damage, instead of 1.5
 
Ben
4:32 AM
@BESW Skull: [Reading a note] "We have what you are looking for, meet us after school."
Bulk: "I found that in my locker... do you know what this means??"
Skull: [Nods knowingly] "Someone knows the combination to your locker."
 
@Ben Not necessarily, if it has slots in it, or gaps around the door, thicker than paper
 
Ben
@Adeptus These guys weren't exactly the smartest in the series. Plus the fact that it was aimed at kids, and the fact that they were the comic relief of the series
 
5:18 AM
hey there @RollingFeles
 
Ben
5:36 AM
I am a 28 year old, with a daughter, a Full time hob in a managerial position, in crushing debt, and use my spare time playing RPGs to escape reality, to try and maintain some semblance of sanity.
And for the first time in my life, I heard my mother swear.
 
Ben
6:03 AM
Hello..?
[echo... echo... echo...]
 
@Ben What'd she swear about?
 
Ben
@Chemus She's a bookkeeper
So numbers probably
 
@Ben She seem to know anyone was about?
 
Ben
Yeah. I was sitting across the room. Lol
 
6:27 AM
@Ben I guess she figured "Eh, he's old enough; he's prolly heard it before by now. If not, it's high time he was educated."
 
Ben
Likely.
But she's my mother :P
 
word to her.
gnight/gday @Ben (and all the rest of ya)
 
Ben
I've been running some surveillance, and this period seems to be the usual lapse in the chat room activity.
Most of the world is asleep/getting drunk/getting coffee
2
 
 
1 hour later…
7:34 AM
@Shalvenay hello!
 
 
1 hour later…
9:00 AM
@Ben That decline largely indicates Western Pacific users (like Australians) going home from work.
 
Ben
9:40 AM
@BESW That period is usually 2-5pm AEST
 
<rant>
I find Lindybeige (YT) highly entertaining. His "crazy English history-obsessed git" is amusing and the content of his videos is usually at least moderately informative. But as soon as he makes a video about RPGs, something he claims is a hobby of his, it just demonstrates his incapability to keep up with the times. He brings up dilemmas that have been addressed years ago, heroically tackles problems inherent to his group thinking they are universal and is generally about fifteen years behind the indie scene and about a decade behind the mainstream. I just can't listen to him dissect
 
I remember having already heard that here :)
 
I post something along these lines every time he makes a video about RPGs
I think I might have run out of places to vent, therefore, the repetition
 
don't see my post as a blame !
 
Even if I did, I think I'm justified here.
 
9:48 AM
maybe you should just stop watching his videos about RPGs
 
BTW, Anne, can I ask you which pronoun I should use when referring to you? On one hand "Anne" appears to be feminine, but at the same time I know it's a pseudonym
 
yup, I'm a guy
 
OK, I'll keep that in mind. I think I might have referred to you as a "she", for which I apologise.
 
that's not a problem, I was aware when I chose this pseudonym :)
 
@AnneAunyme I tried. But in the latest one he prophecies the looming change in the RPGs (all RPGs, y'know) that will mark a transition towards drama-centric play.
 
9:50 AM
hum...
 
Well done, Lloyd, you just figured out something that was happening since 2005 and was the highlight of 2012 D&D 5e
 
yeah, that sound very caveman-like
(even if there are still exceptions, but these will probably disappear before transitioning)
 
I'm sure there will always be highly episodic, action-only RPGs as long as there are people interested in playing them
 
yup, but it will become a niche
it is more or less already a niche
 
our hobby is made of niches
 
9:53 AM
yes, but you can say for example that most of the RPGs work with a character sheet
so the character sheet is not a niche thing
or that you play with dice
 
with the compartmentalisation of D&D (you know, if you consider D&D 3,, 3.5 Pathfinder, 4e, 5e, 13th Age etc. separate communities) even the "mainstream" is more nichey than ever
oh, no, sure, there is crosstalk and common elements but a decade ago we had more of a "D&D and everything else" situation, now it seems to be "various D&D editions and various other things"
 
you can take a chunk of matter as big as you want it still can be divided in very small elements
 
because the non-D&D scene grew enough to get their own categorisations, while D&D itself became divided by editions focussing on different aspects of the play
 
but you could do the same for other games
like dividing Shadowrun or L5R by editions
and that would be even more nichey
 
sure, that 's one way to look at it
I'm not sure how different in tone the editions of Shadowrun or L5R are
 
9:59 AM
I don't know about previous versions of L5R, but for Shadowrun it changes quite a lot
 
I know the many editions of Vampire the Masquerade are less tonally different than D&D editions, even if they change more content than D&D does
 
you go from a wired matrice with big decks of navigation to the wireless one
that's a big change
aren't they only two versions of Vampire?
as long as I know they are quite different: different universe, differents families...
 
there's the original one, 2nd, 3rd (or Revised), then V:tR, 20thAnniversary and now they're working on a new one
and the content has been shed all around, major changes to vampire families etc but I don't think the tone changed very much, maybe a bit in V:tR, but that was a short-ish experiment
 
and basically it's sounds more like the 2nd is oriented toward being a monster and the first was more about political intrigues
oh, they shifted back to masquerade?
 
not quite, but with every addon it was more similar to Masquerade
 
10:05 AM
I see
if you want really different tones, there is the two Changeling games
 
that's true
 
now that i better understand what you consider when comparing the games, Shadowrun versions are supposed to have all the same tone
 
ah, I see
 
even if the evolution of technology makes me always DM the newest ones with a more light one
 
So, to me, D&D 3.5 and D&D 5e share genre, but one highlights different things to the other - and that, at least in my perception, shifts the tone a lot, enough to constitute a marked change
 
10:09 AM
I haven't played 5e yet
but it seems at least more roleplay-friendly
 
I found the focus on mechanical tightness has the GM behave differently, which results in different stories
 
it makes the players behave differently too
 
the use of skills isn't sequestered as strictly non-combat and there is a lot of small changes that make you shift your thinking a bit
 
the first thing I heard from players of this game was "damn, they made the goblins way scarier"
 
I think so.
And they started rewarding narrative activity with mechanical bonuses
 
10:26 AM
@BESW at which point they may be any combination of asleep, drunk, and getting coffee, possibly all at once.
 
@eimyr Perhaps he's accidentally broadcasting his videos twelve years into the future?
@AnneAunyme I've recently written games where I legit had to stop and think "Am I using dice because that's best, or because I just default to them?"
 
@BESW As in, he made a video ten years ago and put it up on YT now? Any schmuck can do that.
What makes Lindybeige different is that he had Hillfolk in 2004.
I'm not sure Robin D Laws had Hillfolk in 2004 and yet Lloyd managed.
 
@SevenSidedDie oh, our question from yesterday got re-opened, yay!
> https://rpg.stackexchange.com/questions/99891/since-advantage-and-disadvantage-caused-in-a-heavy-obscured-area-cancel-out-wha
I favourited it, but didn't get any notifications about answers or status... isn't that what 'favourite' does?
 
10:43 AM
135
A: How do favorite questions work?

Grace NoteA question is marked as a favorite by clicking the star beneath the vote counter: A number beneath the star shows the number of users who have favorited a specific question. Marking a question as a favorite basically says that a particular user feels like watching that question. It's compl...

It's basically an in-site bookmark that you can use as a search factor.
 
ah, i access it by profile
 
You don't get notified about changes, but if you look on your own profile page there's a part with all the updates to those pages.
 
thought it would show up on notifications automatically
ok, thanks
:D
TIL
 
1
Q: Should I award my bounty if the best answer is not that good?

Anne AunymeI placed a bounty on this question and it's coming to its end. As it is there is no question that really answer my problem, even if one provides a beginning of an answer. Should I award the bounty to this one or just let it wear out?

 
Notification pings would get ridiculous really fast for some questions, and/or for people who favourite a lot of things.
 
11:29 AM
rpg.stackexchange.com/questions/99913/… I can only imagine the circumstances of this wizard's triumphs...
 
@kviiri ...I'm more worried why the GM is trying to "kill the wizard" instead of talking to the player.
If the rest of the players weren't angry at the way things go, that wizard actually sounds pretty awesome :P
 
@ACuriousMind Sure, but I'm curious on how these guys understood the rules of the game fi they manage to have a wizard better at melee than their fighters...
Unless the fresh characters started from level 1. That's always a bit icky.
 
I think Abjuration Wizards are supposed to be quite beefy, right?
 
@BESW That's it: dice are small yet sturdy objects, cheap yet you can get fancy ones, have a special touch feeling, you can use them as counters or as random generation, you can roll many of them at once... Many advantages! The alternatives usually aren't that convenient
@kviiri I played with friends as a group of followers of Kurgess (the god of athletic sports in Golarion basically), and our wizard started the game with something like 23 in Strength
 
11:47 AM
@Erik Yeah, but "killing monsters with bare hands" is usually not their stuff either.
 
His specialty was to enhance his punches with his buff spells, that wasn't OP (way less powerful than would have been a barbarian for example) but it was fun
 
No, they'd have to be pretty weak monsters to be punched out by a Wizard
Or anyone, really. I don't think there's much stopping a Wizard from maxing out his Strength, which this one might very well have.
 
It's a plausible strategy in low levels, but each time the fighter gets his BAB and you don't you become a little less useful
 
Not in 5th edition
 
oh...
but don't you get more attacks when higher level in a martial class?
or other cool martial stuff?
 
11:50 AM
Yeah, that you do. The Wizard would be missing out on the extra attacks, and a bunch of other cool options.
But the chance to hit would be about the same, and you'd still deal decent damage. But unarmed strikes in 5e are really terrible (dealing only 1+str damage)
 
Forgoing the barehandedness, the wizard'd lack proficiency in any proper weapons, unless they took a feat for them (losing an ASI for buffing STR in process).
 
He could also just take a quarterstaff
 
@AnneAunyme i don't think the answer you want for your bounty exists.
Honestly, that is something entirely left to each GM to decide.
 

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