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12:03 AM
@BESW that's an interesting piece of geotechnical strategy
 
(When we got hit by a Mercalli IX in 1993, the mainland newspapers sent journalists to visit because they were sure we were lying about zero casualties.)
@Shalvenay It was totally accidental at first; it's just how the military did their poured-concrete housing and that's the model most of the local houses followed after the war.
 
@BESW yeah -- we've seen several times in recent years just how much of a difference modern seismic codes make in large 'quakes
 
No major buildings collapsed completely during the earthquake, and the only ones which had to be demolished afterward had building code violations.
(Including one fancy hotel which was going to open a few days later.)
 
IIRC, the casualties from the relatively recent Christchurch 'quake were rather minimal as well
 
"This was our biggest project to date! THIS IS A CATASTROPHE"
"Well maybe keep it up to code next time moron"
 
12:07 AM
actually, no, I must have been mixing up my 'quakes
 
And our typhoon casualties are usually "Somebody went reef surfing during the storm" or "Someone ran their diesel generator inside the house to keep it from getting wet."
 
@BESW In other words "People being stupid as us Americans are wont to do"
 
"Hold my beer" seems to be a universal human trait.
3
 
[for the record I am included in that]
 
yeah -- it was the earlier Canterbury 'quake I was thinking of
 
12:09 AM
@BESW And this is the basis of why RPGs are awesome.
 
@BESW this one always makes me upset
 
@trogdor [sigh] Yeah.
 
the Christchurch one had a relatively high casualty count, but that was due to already-damaged buildings from the previous quake and the Christchurch 'quake in 2011 having insane surface accelerations (especially considering its magnitude on the Richter scale)
 
like, there are other ways to keep it dry, and do your really need the power on at all times? come on
 
To be fair, military-style housing takes "de-prioritise ventilation" to an art form.
 
12:14 AM
at our old house we had a shed for keeping the generator in, we couldn't run it from there but it stayed dry and safe
 
Our house opened up north/south, and the winds blew east/west.
 
@BESW yeah but even with good ventilation, don't run those things in your house
 
"Hey what's for dinner"
"Soup"
"On the gas stove?"
"Yeah"
"You're going to kill us all"
 
my dad did do one real stupid thing though
the shed blew over in one storm. and he went out to drag it (the generator )into the house till the storm passed
 
@trogdor I... but... ah...
 
12:16 AM
we all told him he was an idiot as he went out, and as he came back in
 
Our 200WordRPG submissions:
[Gotterdammerung](https://docs.google.com/document/d/1e55r0uBVE7tV1Qv0cR4ZcWd63_Bjg1oaIT2Wa2SPDGM/edit?usp=sharing) by Magician;
[Quarantine](https://docs.google.com/document/d/17g1IDlfi0i9pzWzNwYvntpgby5LUIjaDx11OH22pu28) by eimyr;
[Shonen RPG](https://200wordrpg.github.io/2017/rpg/2017/04/17/ShonenRPG.html) by Anne Aunyme;
[Puppy Day](https://docs.google.com/document/d/1FZQCmtGvGF8aBNjh6aSJu345luUzQZa5tG4rcc-xjuc/edit?usp=sharing)
& [Too Much Bubblegum](https://docs.google.com/document/d/1FT6J_SrZf48QJGZkO51wROeX2mQ7V_8cMYdlv4OBYdQ/edit?usp=sharing) by BESW.
3
 
@Papayaman1000 appropriate reaction yes
we can replace the stupid machine, not the stupid guy who goes out for it
he was fine but like,.... he shouldn't have done it
 
@trogdor I think everybody has a "stupid thing my dad did during a storm" story.
 
@BESW I am inclined to believe this
 
Alan's dad taught all five boys how to sail uphill on their skateboards with a bedsheet and a broom handle.
 
12:18 AM
oh good lord wtf
that's like, way worse
that is passing the stupid on
 
My dad held the door open so we could watch Typhoon Paka rip off our carport.
 
@trogdor As Randall Munroe helpfully pointed out once, turns out people die doing that
 
Nobody died that time, but it is in keeping with the fact the entire family was on first-name-and-facial-recognition status with the local emergency room.
 
"When Hurricane Isabel hit Virginia in 2003, I had the bright idea of standing on a skateboard with a poncho held up like a sail, so the wind would blow me down the street. But the moment I got the sail up, the wind fell quiet. Later, I learned that people die from doing that. Oops."
 
(I was in a youth dance group with them, and Alan left blood on the stage trying a stunt his older brother used to do.)
 
12:26 AM
@BESW I seem to recall you mentioning that before
 
Probably so.
 
in the car or something a few years ago I think
 
We had some memorable performance blunders, but only one where a performer had to go to the hospital before the act concluded.
 
Idle thought: Who's the oldest non-staff/admin user on the SE network?
 
12:33 AM
[amused] I think he meant earliest registered.
 
@Shalvenay Candidate for oldest SE user by age of account, or by age of owner?
 
@Papayaman1000 age of owner
 
Frankly he might be either
 
definitely age of owner
 
394. That's a low number
 
12:33 AM
you'd have to dig back into SO itself for earliest registered
@Papayaman1000 albeit site specific
 
@Shalvenay oh
 
Terry's been on SO longer than Aviation.
 
Yet that number is almost 700k.
 
For oldest account you need to look at the low account numbers on SO, e.g. stackoverflow.com/users/20/tom
 
first non-staff SO user found!: stackoverflow.com/users/5/jon-galloway
 
12:35 AM
@Shalvenay I was just about to link that.
 
@ACuriousMind I just went from ID=1 on SO and enumerated up
 
Brute-force method?
Ah, yes.
 
@Shalvenay I found 1-4 to be staff and then skipped a few :P
 
Looks like this person is the oldest person who's still active.
 
I wonder who is the oldest fella on SE by age of owner, though
 
12:39 AM
@Shalvenay I don't think we can legally find that out
 
@Papayaman1000 yeah, they'd have to volunteer
 
@Shalvenay Even then they might be wrong
 
While removed from all profiles, I think the age field is still available in SEDE
Alas, no guarantee that people are honest about their age there
 
oh, i thought by age people meant like, how long you have been on the site
 
@trogdor Well, that one's easy, just go to the low account numbers, we already did that above
 
1:00 AM
@ACuriousMind Apparently, the biologically oldest user on our site is 97.
 
On Stack Overflow, 125.
 
@Miniman I guess they play Voynich?
 
@Miniman Please check the age of crafts.se.
 
@BESW That's the one named Arts and Crafts? If so, also 97.
 
1:02 AM
Awesome. I shall assume she's one of the yarnbombing grandmothers.
(I'm sad crafts.se doesn't appear to have any yarnbombing questions.)
 
@BESW Their profile says they're a web developer, so I have some doubts.
 
 
I didn't know there was a word for that! One of our local trees has a very nice jumper.
 
Quick, somebody write a 200-word RPG about yarnbombers.
 
@ACuriousMind fair enough, I was only half following any of this
 
1:25 AM
wb @Forrestfire
 
1:35 AM
how goes?
 
OK here
 
Okay, submitted my 200-word games.
That's a surprisingly good sweet spot, 200 words.
 
wb @Papayaman1000
 
@Shalvenay Hey there! Just had a really good chicken dinner.
 
aye, same here actually -- Cornish game hen with a lemon wedge inside ;)
 
1:46 AM
Grocery store had cheap wings -- I got about 60 for $20 -- so I took 'em home and baked 'em. Made a Honey Sriracha barbecue to go with 'em. That was good.
@Shalvenay Almost jealous but the wings were too good to be jealous of anything rn
 
heheh
 
Anyways, I'm gonna throw my laptop on the charger real quick and meet you in The Back Room for our session. brb
 
2:16 AM
late night lurk edition
 
hey there @JoshuaAslanSmith
 
@JoshuaAslanSmith You mean midday mingle, surely?
 
how're things going?
 
2:33 AM
hey there @ObliviousSage
 
greetings
 
how're things going?
 
Doin' OK. No excitement, which is how I like it.
 
alright here
getting my PHB back from the bindery here soon
 
Binding falling apart from overuse?
 
2:36 AM
@ObliviousSage not even that, it's one of those first printing 5e PHBs :P
 
Oh yeah, I forgot they had that problem.
 
Wazzup?
 
Chillin'. Slowly conquering the galaxy in Stellaris.
 
As long as you're not the dude I passed at lunch who was playing Stellaris, we all good.
 
Nah, during lunch I read Worm fanfiction.
 
3:36 AM
@Miniman I reject your timezone
 
Today in parenting victories:
[8 yo son] Dad, doesn't this smudge on the napkin look like Great Britain? You know, from the Risk board?
Today in "some geometries are even stranger than your battlemat's": bar constructs maze to comply with setback requirement
 
@nitsua60 do you have games of Risk that don't last like, 3 hours minimum ?
 
Yeah--Risk: Legacy. Three games in, and none over an hour.
He keeps beating me because I'm fighting all the habits to play Risk, meaning I'm just starting my midgame when I realize he's one good turn away from winning.
 
@nitsua60 OH BABAY
you are in for a treat
 
Let's bring that down to real terms: right now the board sits where he could have won on his last turn, but he wanted to grab one more card to be able to claim 30+ troops (with missile in hand) this game.
@JoshuaAslanSmith so yes, yes I am.
 
3:45 AM
yeah opening those boxes can be very interesting the first run through
I super enjoyed it, game kept giving you new ways to impact the board
and the factions themselves
 
The only thing we've opened so far is the packet that includes comeback powers.
 
yeah, dont worry
youll get all sorts of cool stuff
but even those first few games play really well compared to normal risk
 
@JoshuaAslanSmith Yes, absolutely.
 
it makes sense though since Rob Davieu wrote risk 2210 which is the only other risk variant I actually enjoy
 
Alrighty: night, all.
 
3:47 AM
by the way if you finish risk legacy and want more I 100000000 percent recommend pandemic legacy
good night
 
@JoshuaAslanSmith Yeah, I've done pandemic legacy. (Not with the boy; with friends)
Right now the friends-standing game's a campaign of Kingdom Death: Monster.
But yeah, I should get to bed. I have a committee meeting in 8 hrs.
 
4:14 AM
I want to write a short paragraph about 1998 events and pop culture to help get my players into the mindset of their characters.
2
Nothing really profound, just a little primer on "Google hadn't incorporated yet, people were just starting to get tired of the Titanic theme song, Viagara jokes were timely," that kind of thing.
Any suggestions?
@Angzuril Hi!
 
5:12 AM
1
Q: What do moderators do here?

Shog9There's an election going on right now, and as a result there's rather a lot of discussion about the role that moderators play on this site. ...actually, that conversation has been going on for quite a while. One of the hardest problems that faces those hardy souls who step up to nominate the...

 
5:30 AM
Crap, someone figured out the important question...
 
 
4 hours later…
9:44 AM
Hey guys, lightning lure and tunnel fighter?
 
10:05 AM
Nope.
 
 
4 hours later…
1:36 PM
This thread is worldbuilding gold:
I always have SO MANY QUESTIONS about the economies of post-collapse fictional societies.
2
 
1:48 PM
@BESW Yes it is, wow
@sigridellis I will never be able to watch another post apocalyptic series without putting it through the "Sigrid test" now... 😂😂😂
This resonates with me. ^
@KorvinStarmast You're welcome! I'm glad I could find it. :D
 
2:25 PM
@doppelgreener @BESW @AnneAunyme @Godskook @NautArch Thanks for the ideas from yesterday. It seems the system started to come together in my head, perhaps there will be something coming out of it.
 
@eimyr Awesome.
 
@doppelgreener I'm curious about what you meant by "Clean up (yourselves) the past misbehaviour that’s still floating around".
 
@ObliviousSage Hm. I guess on the face of it it might not be clear, but it's a reference primarily back to this:
> In the past six months Mxyzplk turned around his behaviour. However Mxyzplk’s past misbehaviour is still prominently displayed by the site with Mxyzplk yet to take responsibility for it and edit it out.
Neither SevenSidedDie nor Mxyzplk have really done much to edit things in line: they've both been leaving it to the wider community clean up, edit, or flag, e.g.:
So once in 2011 and once in 2014? I'll take that under advisement, but I would strongly suggest people flag/comment/edit stuff they think is improper at the time. It feels a little funny to me to dig through old things and objecting now instead of doing the normal site things about it at the normal time. — mxyzplk ♦ Apr 12 at 3:16
 
Hmmm. I guess I see a conflict between "taking responsibility for your actions" and "removing your bad behavior from public view".
 
I can take responsibility for having made a messy room and then also clean up my room. It's not about hiding evidence and pretending it wasn't ever there to begin with, it's about resolving the current impact it's still having.
 
2:34 PM
I would just hate to be having this same conversation again a year from now, except all the evidence is deleted and only visible to 10k+ users.
 
Well hopefully we wouldn't have to have the same conversation a year from now!
 
I agree, but the fact that this isn't the first time we've had the conversation leaves me hesitant to assume we won't have it again.
 
I think we haven't had this conversation before.
Certainly I don't think many of the things that I wrote have been said or put in this light, nor have the actions I've mentioned been proposed in any context that they'd be taken seriously.
I've also seen signs SevenSidedDie and Mxyzplk are working to improve & befuddled by the way people are responding to them despite it, and made this post with the intention of highlighting our own effects on them & ourselves merely by expecting the behaviours I highlighted of them.
 
Fair enough. I'm a pessimist by nature, but having everything out in the open is certainly better than having the various parties involved snipe at each other for another couple years.
 
@eimyr nice!
How do you guys play sentinel feat? storify.com/Rolls4Damage/…
 
2:45 PM
@ObliviousSage Yeah totally. And Mxyzplk and SevenSidedDie have heard a lot of criticism, but I've also seen them respond along the lines of "but that was ages ago, why is this still an issue" or "okay, that did happen, but we can't change that, and what are we supposed to do about it now". Those are reasonable things to question. So I took the time to explain why even past stuff is still an issue & what they can do.
Same goes for us. The past stuff is an issue for us on account of how we're treating them, and there's stuff we can do.
 
Yeah. I think you're definitely right that both sides need to acknowledge the problem, come to some sort of peace, and try to start again fresh.
 
That's right.
 
@trogdor also, Risk 2210 is limited to 5 turns (and it's possible to saturation-nuke the earth from the moon by turn 3)
@BESW In what part of the world?
 
(I'll ping @Mxyzplk and @SevenSidedDie so they can be across this discussion & the context.)
@JoelHarmon In this circumstance (I'm part of BESW's playgroup) it's about getting ourselves in the right headspace for roleplaying characters from a mainly-American intelligence organisation in 1998.
It's for a game based on the Stargate SG-1 TV series.
 
then I'd start with this:
1998 (MCMXCVIII) was a common year starting on Thursday (dominical letter D) of the Gregorian calendar, the 1998th year of the Common Era (CE) and Anno Domini (AD) designations, the 998th year of the 2nd millennium, the 98th year of the 20th century, and the 9th year of the 1990s decade. 1998 was designated as the International Year of the Ocean. == Events == === January === January 2 – Russia begins to circulate new rubles to stem inflation and promote confidence. January 4 – Wilaya of Relizane massacres of 4 January 1998 in Algeria: Over 170 are killed in 3 remote villages. January 6 ...
but I feel that particular pain. I lived through 1998 and I'm having trouble coming up with a specific thing that happened to me that year.
 
3:07 PM
@doppelgreener Hm yes?
 
@mxyzplk Just pinging you so you can see the conversation Oblivious Sage and I just had, since it's relevant to the meta I posted yesterday & it's probably a good idea to give you the opportunity to let you see it rather than leave you out of the loop.
 
@doppelgreener Yeah so on that one I think you've kind of constructed a catch-22 for us. But perhaps a different room would be best for the discussion.
let's see, how do I do this, I'm not good at all at chat mechanics...
 
@mxyzplk Ok, sure. BESW might also be useful to talk to. He's got his own opinions (he doesn't agree with all of mine) but he is very adept at this stuff.
 
@mxyzplk I adore SE, but the chat interface is not always intuitive.
 
@doppelgreener Thanks for that context. I see what you mean and I have thoughts brewing, and that usefully informs them and adds some more. (On mobile right now and only briefly today, unfortunately, or I'd chat more now.)
 
@SevenSidedDie Sure. Thanks. I'm glad it helps, and thank you for devoting some thought to this.
 
@doppelgreener Isn't there a way to move those posts to the new room?
 
@ObliviousSage There is. I think it might be in the roomâ–¼ dropdown? I don't recall ever using it.
 
@doppelgreener Looks like only room owners (is that our mods?) can do it.
 
@ObliviousSage Yeah, it's a room-owner or moderator thing.
 
 
2 hours later…
4:50 PM
Here, have a poorly executed Morrowind clone speedrun in 2 minutes:
 
5:36 PM
(actually an Elder Scrolls clone, I mean. And the game is poorly done, not the speedrun, which is fantastic. :D)
 
6:14 PM
Basically takes advantage of the fact that you meet the final boss in the first town, right?
 
6:35 PM
@Yuuki Yep.
 
Hey, it's Two Worlds
@doppelgreener Yeah, a bad one that is... Two Worlds 2 is even worse.
 
 
1 hour later…
8:08 PM
I have an idea that consists in getting real, different people take decisions for the background events of NPCs in a campaign I'm running, but I feel like this kind of brainstorming would just devolve into not doing the thing myself. Opinions?
 
It feels like the Players would get invested in the NPCs, but that there'd be risk of the NPCs just being secondary PCs.
@Zachiel The above obv. in relation to this.
 
Ah, I meant real people from the Internet.
@Chemus you can edit messages (even to add a reference to a previous post like you did here) within 3 minutes from the original post. Click on the orange button with a downpointing triangle that appears when hovering the sentence, choose edit, then click on the "reply" icon as you normally would.
 
@Zachiel Ohhh. Well that could work... but just like reading a book, there'd be a lot of differing impressions of how the game-world 'feels'. But brainstorming for interesting events... that'd be handy. (and the edit thingummy only works fo my last post, AFAICT)
 
@Chemus I meant real people from the internet for my real world, pencil and paper campaign. They're in a town now and there's factions at work. I have 4 NPCs whom actions I'd need to decide and maybe I just want to be surprised by someone else's ideas, maybe it's just that I don't trust myself when it comes to thinking about verosimile consequences of actions.
 
@Zachiel I see that; it's really hard to be objective. To get realistic faction interplay, you'd likely have to give a lot of motivational detail and personality info. If you've not already written that down, try to; it should go a long way to giving you a really good impression of how things would play out. And then you could still post it and get other folks' ideas on how it should go.
 
8:24 PM
@Chemus Maybe the problem is that I'm playing throug a pre-written adventure. I know what the goals of each faction are, I just don't know how they can try doing things like "get the PCs to do it for you without getting your hands dirty". The players, as uaual, migh have different plans (and their current plan is being the ADHD cat that just goes in every new portal they find or follow any clue they meet, stopping whatever they were trying to do right before.)
And I'm terrible at plotting.
Maybe I can write down what I have so far here, and do all the work myself, but let this be on the open so that people can point out any blatant inconsistencies.
Maybe I should post it somewhere I can later delete, there are spoilers for a published adventure...
 
@Zachiel Heh. Yeah, I'm much more of a crunchy+Kick-In-The-Door type player myself. Since the adventure is a published one, you can reference it and folks who have it can give their impressions... the post+delete can work. Any of your players involved on boards you frequent?
 
@Chemus not that I know, but I can open a temporary IRC and you can jump in if you're interested
 
Just a pchat room here could do if you were looking for single viewer. But if you're looking for 'public' brainstorming, then IRC seems like a rather tight venue. Which adventure? I may or may not have it.
 
@Chemus P2 Demon Queen's Enclave
 
@Zachiel Hmm not familiar w/ that... izzat AD&D/OD&D? (the P2 suggests it, but...)
 
8:36 PM
@Chemus 4e
 
@Zachiel Aha. I'm a grognard who reacted... poorly to 4e, so I've effectively ignored it. Details of who and what could be good, but the public brainstorm would likely go better with one or more folks who can read the adv.
 
8:55 PM
When do we create a tag for a 'new' rpg? Do we need a certain amount of questions/activity before the tag is created?
 
@Thyzer As soon as we have a question about it.
 
rpg.stackexchange.com/questions/98630/… so this is worth creating a "Open Legend" tag?
 
@Thyzer Yep.
 
Just clicking through reviews, thanks for the clarification
 
@Chemus mibpaste.com/R9KAIx this might do.
 
9:05 PM
@Zachiel Who's Orontor? The first I see of his name is when you have the PCs go looking for him
 
I wound up using this:
> It's early summer, 1998. People are starting to get sick of the Titanic theme song. Jokes about Viagara, AOL CDs, or Bill Clinton are timely. Mulan is in theatres. The Spice Girls are still a thing. In Ireland the Troubles are ending. The US is bombing al-Qaeda in Afghanistan. Windows 98 just came out and Microsoft has become the biggest company in the world, while the teal plastic iMac is still a few months out. Google will incorporate in a few months. Sci-fi and fantasy fans are talking about new episodes of Deep Space Nine, Voyager, X-Files, and Buffy. France won
 
@Chemus whoops. The wizard they need to rescue.
 
I basically went with "What's the kind of thing these people might make references to?"
 
@BESW I think you misspelled "blue pill"
 
Probably.
 
9:13 PM
Huh?
 
My game notes are messy and written in software with the spellcheck turned off.
 
@Zachiel So they have a little bad info that they're not sure about now, they found the Wizard and then left him with the enemy of their enemy of their other enemy in order to go after who they think the Big Bad is. And now you need to decide how the Queen deals with her underling who's betrayed her, but only a little bit, and which way the enemy/enemy and the 'saved' wizard would jump?
 
@Chemus Basically yes, but I'm also thinking about how could the underling convince the PCs in helping him overthrow the matron.
 
9:30 PM
@Zachiel Umm have him tell the PC's about the super cool thing that the Matron has? Engage their curiosity instead somehow; they need to defeat the matron because X is something she's in the way of. Perhaps she has a library with more info on how to stop the Undead Invasion (IF the Underling has a clue about their motivations, that is)... and that's all I got so far :)
 
@Chemus Right, forge a reason.
 
9:56 PM
Captcha of the Day is JUSTICE GROVE ROAD.
 
@BESW That's a campaign seed, right there.
It could feature Tyburn's infamous Triple Tree.
 
10:19 PM
uh
was that designed that way for a particular reason?
 
To bear more fruit.
 
how disgusting
:/
@JoelHarmon oh, real fast game then XD
 
10:59 PM
Me: Wondering how to do a thing
Also me: Asking how to do a thing on StackOverflow
Still me: Realizing I need to do a different thing mid-question
More me: Wondering how to make the different thing work
2me4me: Asking how to do the different thing
(Me )*: Realizing what to do mid-question again
Me: Doing both things to make each other work
Codependencies: The obvious answer with the least obvious trail to realizing it.
 
@Papayaman1000 Uh if it was you (or copies of you) the whole time... I don't think you're allowed to be codependent with yourselves. Maybe,
 
@Chemus "I need to make objects with incrementing names that are defined upon creation by user"
SO: "Use arrays"
"Okay but now I need a way to find them when there might be duplicates"
"Wait I could just use an ID property like I wanted to in the first place"
That took me like an hour
Programming is hard
Making things is hard
I love making things
[Sidenote: Severely mis-typed "love", but it came out as "like". Fingers, you do you.]
 
@Papayaman1000 Heh, yeah, I've not really programmed lots, mostly dinking about with existing code to make it do different stuff. Yes it's hard.
 
@Chemus Man, and I want to make a career out of this?
...yes. Yes I do and this is exactly why.
 
11:32 PM
Speaking of making things, I've been trying to come up with a name for that homebrew tabletop system I've been working on for... yes. The main foci (the first question) are that it's easily accessible for beginners (and as such easy to improvise for, not really requiring things like dice or miniatures), and characters and the likes are incredibly free-form (with no predefined classes and heavily customizable spells).
 

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