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12:03 AM
Speaking of twitter feeds, here's one: Hard Sci-Fi Movies.
2
@HardSciFiMovies
weaponizing delany's subjunctive tension (mt @aeromenthe)
98 tweets, 20.9k followers, following 228 users
The government creates an elite police unit to prevent criminal abuse of time travel. The agents have nothing to do. They play Candy Crush.
 
A man invents an amazing machine that can calculate almost anything, and saves the world from a brutal dictator. He is chemically castrated.
 
@AlexP Turing?
 
Yes.
 
I thought that sounded familiar. We weren't much nicer to Tesla.
 
12:23 AM
A scientist purchases a DeLorean DMC-12. It fails to start.
:D
 
 
4 hours later…
4:32 AM
Random idea of the day: dice are chaos, unpredictability, entropy. Entropy is to be opposed with creation. Against the Entropy, a tiny roleplaying game in which characters oppose the fundamental part of universe represented by die rolls. An antagonistic relationship, checks are made to overcome the dice rolled to make the checks.
3
 
@Magician What's the actual execution that moves this beyond, erm, tautology?
 
@AlexP Not a clue yet :)
Mechanically, I suppose you have a parameter and you have to roll below it to succeed. Which is not a novel mechanic, but a different feeling behind it.
 
Are the dice, like, dangerous?
If so, look at the scary last-chance die thing in Steal Away Jordan.
It sits there, in the middle of the table, being like, "You can roll me to get a second chance."
"But then you die if you screw it up."
 
Interesting. I've played with something similar, and I guess it's appropriate. Dice are agents of entropy. They're not a thing in and off themselves. But it's a question of who controls your fate. You, or dice.
So yeah, you should be able to grab more dice for greater risk and greater reward.
It's not so much about mechanics so far, but the theme of it. You can't escape dice-as-entropy as the rules tell you to roll dice. But by making entropy-as-dice the villain, we change the relationship between player and rules, the story of it. How often have you exclaimed "Dice hate me today?" Well, what if they really do. And you get to fight back! Somehow. Random ideas are, in fact, random.
Entropy grows. Steal a bit from DRYH, where dice pools of Madness and Exhaustion grow? Hmm. Yeah. This could be a DRYH hack.
 
4:49 AM
Semi-rhetorical: is fighting the dice that different from fighting the rules?
 
Don't think so. But dice have a presence on the table.
 
5:05 AM
So. Pile of dice in the middle of the table, representing the state of decay of the PCs' world. Whenever you do anything of import, roll them all. Each die that comes up 3 or less is a success (modified target number based on how much time/effort/whatever is expended?) Each die that comes up a 6 adds another die to the pile. Entropy grows. GM can burn dice to power mean moves (which of course spurs heroes to do more things, rolling more dice, etc.)
Tempting to not have a GM. Just let players come up with ways to reduce entropy via catastrophes. But GMless games are very tricky.
 
@Magician 6 on a d10?
[intentionally being dense]
 
 
3 hours later…
8:28 AM
@Magician f@&% the system, stick it to the man
IIRC some of the WH40K games' skills work like this: your skill points are within the 1-100 range. To succeed at a skill, you roll a d% and have to score below your score in that skill. Being more skilled increases that range: a person with 40 points in a skill is going to succeed roughly twice as often as someone with 20 points.
 
8:40 AM
@Magician for each die that comes up 4 or more, you die and roll a new character (repeat for as many results greater than 4)
 
@Magician You're not describing dice as entropy, you're describing dice as chance.
Off the top of my head, what you want is something like instead of 1d20 + 10 to make a check, it's 10 - 1d20.
 
to be technical: entropy is the loss of energy in a system.
Also words for my blog post started flowing. Yay!
 
9:01 AM
@BESW Do I recall correctly that @Problematic coined the term fractal here?
 
9:16 AM
@BESW Hah! You survived!
 
@AvnerShahar-Kashtan but he and how many?
 
@JonathanHobbs What do you mean, how many? Wasn't the point of hiking to sacrifice a bevy of youths to ancient volcano gods?
 
@AvnerShahar-Kashtan it has become slightly less hardcore than that in recent years
 
@JonathanHobbs *shakes head*, the youth of today, I tell you. No respect for tradition.
 
@AvnerShahar-Kashtan yes well the traditions do involve throwing them by the multitudes into volcanos so i can see why they'd take issue with that
 
9:29 AM
@JonathanHobbs Oh, nonsense. When I was their age they would toss me into a volcano twice a week and I never complained. Built character, it did!
But now it's all "oh, no, I'm on fire, oh, the agony, it's terrible", and "ahh, my soul is being devoured by the Ancient Ones". Bloody whiners, I tell you.
 
I don't know how to follow that up XD
 
10:33 AM
@BESW So a character sheet was called a fractal long before?
 
Not really.
 
asdf
that's what I was referring to
 
The "fractal" is more often used to describe the idea/method that everything at any level can be described using the character mechanics.
 
I get that, I'm wondering if problematic - as far as we're aware - coined it as a noun for these things.
 
I'm not sure when something which used that idea/method started being called a fractal itself.
 
10:35 AM
i.e. the objects themselves
Right, ok.
 
I'll see if I can rouse him.
 
11:35 AM
Quote of the evening: "No fair! I'd do that if NATO'd let me!"
 
 
2 hours later…
1:28 PM
Good Morning sunshine
 
good morning
 
So I am in love with my current Pathfinder game.
I thought we were doing epic things when we fought a half Minotaur half Medusa thing then we fought three dragons, a pit fiend and a balor all at once. THEN we killed the king of Crete and one of our members is now the queen of Crete and we are all advisers for her.
 
wow
 
Why would you kill the lovable king of Crete? You bloodthirsty animals!
No, but that sounds awesome!
 
1:50 PM
@InbarRose Well the 'king' was a demon in disguise.
A succubus of some sort who had been invading our dreams and doing succubi things.
 
Why would you kill the lovable succubus demon in disguise king of Crete? You bloodthirsty animals!
 
@AvnerShahar-Kashtan because, murder hobos obvs.
 
@waxeagle Fair 'nuff.
 
2:18 PM
Actually we didn't murder hobo that much. We tried to talk it down but then she gave me the bubonic plague.
 
good morning everyone
I was extremely overly friendly about everything and I still wiped the party in a TPK for my first LA, but I think thats the point
they now know what to expect and can metagame away
 
@Aaron Bobunic plague, huh? Yeah, you gotta respond to that kind of insult.
 
@AvnerShahar-Kashtan I cured it immediately after the fight with a spell but the point was we didn't attack first for once.
 
2:33 PM
@JoshuaAslanSmith excellent :)
 
they did make it to the final fight, despite during part 2 of the run spawning in separate rooms which had all the other baddies they could have fought and fighting an owl bear, 2 balgras, a flash golem, and an ooze monster that made a minion of itself whenever it was hit by a weapon attack. (all size large except the minions)
 
So I am running a hell realm game for our characters after death. They are supposed to escape hell and then be reincarnated(Holy crap I spell that right the first try). I am thinking of running a dark souls like game where if they die they respawn at checkpoints losing the currency they have until they get back.
 
2:49 PM
Let me just say dark souls is frustrating and enjoyable for that challenge which may or may not crumple under D&D like conditions
 
@JoshuaAslanSmith So far our group has enjoyed the very challenging encounters we have faced in life so I thought I would make it more so sense we are already dead. I might nerf the monsters if they do not enjoy the idea.
 
well you know in Dark Souls that if you die while trying to get your stuff back its gone, forever, and refighting the same stuff to get there has a strong, immediate tension, but it might be a challenge to replicate it. Im sure from a mechanics standpoint its doable, but I'm just cautioning you that it might not turn out feeling like how you'd imagine
 
@JoshuaAslanSmith I know. I am not going to do the if you die twice it's all gone thing. I might make it a fraction like 3/4 or something though just so there is some tension.
 
Russian Dotos?
 
@RunAndGun What?
 
2:58 PM
No dota players?
^_^
 
@RunAndGun Oh. I know of the game but do not play it.
 
league of legends for me if Im gonna scratch the moba itch
 
Please leave moba at the door.
 
moba?
 
I thought RPG chat room = MOBA?
 
3:00 PM
No.
 
@inbarrose I'm sure its fine to discuss like talking about why we dont like doctor who
@RunAndGun you should really read the about page on the rpg.stackexchange main page
 
@JoshuaAslanSmith I like doctor who though.
 
@JoshuaAslanSmith Yes, there are certainly no rules against discussing moba here. But I (and I think correctly) Assumed he thought this was a chat room for moba. Where moba is not really an RPG.
 
Moba = massive online battle arena?
 
3:01 PM
This a stack exchange thats focused on pen and paper based role playing games like D&D, FATE, World of Darkness ect
@aaron yes, basically a game genre of sorts that spun out of a mod for warcraft III
 
Olright , thanks ^_^
 
called defense of the ancients
 
@JoshuaAslanSmith Yes and no.
 
@JoshuaAslanSmith Yay I guessed right.
 
or DOTA for short, though DOTA at this point basically is referring to Steam's updated version of DOTA simply called DOTA
 
3:03 PM
DOTA is a spin-off of "Aeon of Strife"
 
league of legends was probably the first standalone game in the genre
 
I have coworkers who war about whether LOL or DOTA is better. It is rather entertaining.
 
@inbarrose to be fair I was playing similar game modes in other strategy games from around the same era, convergent design, its just warcraft III was one of the most popular games and DOTA one of the most popular mods
 
Aeon of Strike was the first "MOBA" type game, but it had 3 teams in a triangle, where the outer tracks each went to a different team, and the central track also had a central split point, if you controlled the center, your troops that arrived there duplicated and then went forth each to the other 2 teams.
 
@aaron neither is better, just different game development goals and design decisions
 
3:06 PM
Dota 2 being obviously better :3
 
@JoshuaAslanSmith Try telling them that hehehe.
 
The MOBA style itself is based off of the classic arena "footmen frenzy" or "footmen wars" etc... that spawned many adaptions of their own.... And this is something originally found in Age of Empires 2 mods.
 
DOTA is really about knowing the characters and who is best against whom, whereas LOL has basically every character hewing toward a few archetypes and the game is really more about the metagame/teamwork than one character being better against the other
 
Yep , Thats correct to much an extent
 
And that in itself comes back to a tower defense.
 
3:07 PM
Its all about who counters whom
 
Which is also from Age of Empires 2
 
So DOTA fans say LOL is too simplified and generic feeling and LOL players say DOTA is too unbalanced and archaic
 
Only if I ever played AoE
 
But the "tower defense" itself is based on a mod for starcraft 1.
 
tower defense games go back before starcraft 1 man
 
3:08 PM
And I think that is the first incarnation and the source of all of this. :)
@JoshuaAslanSmith Well - yes and no.
Rampart was the first game to have tower-defense-like gameplay. But it is actually a mod to starcraft 1 that made it into the game it is today.
 
wasted 1 hour downloading 100 images for slideshow wallpaper only to find out that I downloaded in low pixel and they stretched on screen :(
 
Rampart was a game where you had to defend your castle, and each round you had to prepare your base in defense, which included towers, but also other things. and the game is from 1990, so not very advanced....
Anyway.. enough video game history for one day ;)
 
@inbarrose disregarding an earlier precursor as not being the originator simply because it was not as popular or advanced, doesn't mean it didnt influence those who came to make later iterations on the idea
 
Okay.. well in that case Pong.
 
/exit
/quit
/commands not working bbqs
 
3:18 PM
lol, there are not commands here brah
 
 
2 hours later…
5:26 PM
"Smiles," the old rhinoceros in the Central Park Zoo, has developed a crop of boils alongside her back and has become very peevish. NY1912
 
6:11 PM
yoo
 
hiya
 
Hello
 
whud up with everyone
 
6:27 PM
Work.
You?
 
6:39 PM
samsies
 
7:09 PM
Currently browsing pony tabletop images.
 
Grglblugr. drowns in boredom
 
 
2 hours later…
9:46 PM
update table set content = ''; is roughly how I just committed the dumbest mistake of my career. :(
 
@DampeS8N Ouch
Goodbye all data
 
I knew there should have been a where clause in there somewhere...
never code while exhausted.
 
@DampeS8N I have yet to make that mistake.
How much did you lose?
 
@Aaron thankfully it wasn't live. But it was in staging which is almost as bad.
@Aaron 180 rows.
Could have been much worse. But it was such a stupid mistake.
 
@DampeS8N Could be a lot worse. I know some people who work with me who have tables with billions of rows.
 
9:49 PM
premature line termination.
@Aaron We have those. Correctly, I am not allowed near them.
Actually. No one is. Which is how it should be.
 
That is why I don't want to work with DBs
I know I would f**k it up and delete everything.
 
 
2 hours later…
11:44 PM
The Scottish Falsetto Sock Puppet Theatre does The Walking Abbey.
 

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