last day (22 days later) » 

03:16
@BenHess this is the chat room for your question. This is a great place to discuss the monster you're proposing and make on-the-fly changes to it in response to issues that are brought up without bogging down the main site. When you respond to someone's questions, it's a good idea to tag them by using @<their username>.
@BenHess, if you recall, I had questions about what the sporeshrooms do specifically. For example, do they create cover? Can they attack? Do they have a healing effect? Etc. One of your later effects suggested that they are targetable creatures by virtue of having hit points tied to a constitution score as opposed as opposed to a flat number like one might see for objects.
@BenHess another issue that was raised by Theik was regarding the ranged capability of this monster. Do you have any thoughts on that specific issue? He's not wrong, this thing would easily get worn down by a ranger just using kiting tactics against it, which is a bit anti-climactic for such a high CR monster.
 
13 hours later…
16:44
I gave it the spore bomb attack to deal with ranged enemies. It attaches something to a target's head, which explodes after X amount of time.
Also, the sporecaps do not attack. their only function is buffing the toadstool.
17:25
If you're wondering, I got the idea from a game called "Don't Starve Together".
there's a link for the original source material.

  last day (22 days later) »