The Cactus Game Engine

General discussion about Cactus: (https://github.com/ShearOfDoom/CactusReborn); Subreddit: (http://www.reddit.com/r/CactusEngine).
3360d ago – Ethan Bierlein
10

export all events for this room

Starred posts

1 2 3
Jun 3, 2015 12:20
Hilarity ensues
Jun 3, 2015 12:18
We're sorry. Sometimes we get really off-topic in here.
Jun 3, 2015 12:15
Oy m8, il bust ur hed m8
May 31, 2015 22:45
We don't have deadlines we have fuuuuunnnnnn
May 31, 2015 20:59
All. Day. And. Night. Long.
May 31, 2015 16:26
[Zomis/Duga] Ping: Practicality beats purity.
May 31, 2015 15:35
Or that random person in the background randomly shorting cables inside the computer?
May 31, 2015 15:34
I like how we have never surpassed three stars in this room but like 1 out of 10 messages get starred
May 31, 2015 15:33
That's what the new programmer said when his boss asked why he only had written one line of code in a week
May 31, 2015 15:31
@QPaysTaxes sunrises are also pretty. But do you make games using sunrises?
May 31, 2015 15:28
The word "Potato" is the only word in the English language that begins with "p" and ends with "otato".
May 31, 2015 00:06
I've invented a new type of pass type: pass by person-being-difficult.... When you walk by a founder of Python
May 30, 2015 22:54
Haven't gotten around to testing, but the idea is there
May 30, 2015 21:06
LET THE GAMEMAKER DECIDE :D
May 30, 2015 19:13
I'm a penguin in real life, you see
May 30, 2015 18:43
I propose that we implement everything as a Python API. Later we can write a parser for the data and then just create new objects
May 30, 2015 18:24
Unity-ish
May 30, 2015 17:53
So is it ASCII art style games or is it like "You have reached a cactus. Would you like to eat it? [Y/N]"
May 30, 2015 17:22
Noo, not the s
1 2 3