Conversation started Oct 3, 2013 at 7:00.
Oct 3, 2013 07:00
@BESW Fallingwater seems a perfect inspiration, Is the mansion also secluded?
It is for us, if it isn't originally.
I have much more time on my hands today. So we can try to start playing if you want. I may have to take a few breaks though.
Well, dinner's a bit laxer tonight than usual, but I still gotta get food for my dad.
Let me go see when he wants to eat.
Okay, I'll make him some food and then we can start... might take a few minisessions to get through this, since both our times are not always our own.
If you want, you can start thinking about the obstacles you'd expect/anticipate/hope to run into while infiltrating and robbing Fallingwater.
Guards, locked doors, security cameras (do you care if they can identify you?), and...?
Oct 3, 2013 07:19
Well, firstly - I want to know what I am robbing. Secondly - I will probably want to come in at night etc... maybe I have some information on how many guards/security measures there are. Maybe I go during the day when Terry is out and most of his guards are with him?
Okay.
I'll give you the scenario, and if you want any of it changed we can talk it out.
Terry's family is in information technology, and your "employer" says they keep the really cutting-edge not-even-prototype stuff in a secret lab/vault under Fallingwater. It's protected by electronics, aquatics, and physical guards.
Night entry is a bad idea--security systems are tightened and the guards are expecting something.
Your "employer," however, can get you close: the guest house's multimedia entertainment center is being updated, and you can be infiltrated as one of the lift-and-carry grunts.
(If you fail to enter the house, the story stops, so I want to start you already inside.)
Fallingwater's guest house is inside the main compound, above and behind the main house, connected by a short stairway with trees trained over it like a garden tunnel.
You're going to be stealing something about the size and weight of a snowglobe. It's cubical and tech-y-looking with glowy bits and wires.
Unless you decide to press, your "employer" won't tell you what it is, just not to drop it or get it wet.
in that case
I most definitely need a bag I can seal it in (a wet-bag, the kind that keeps things dry...)
You'll be starting with The right tools for the job, which would definitely include a wet-bag. If you lose that aspect, you'll have to improvise.
do those tools include technician id/badge ?
I will need some way to initiate a dialogue that doesn't start with me running the other way from guards.
Oct 3, 2013 07:34
They certainly include whatever ID you needed to get clearance to enter the grounds as a heavy lifter.
If you want it to mean more than that, you can spend a Fate point at the time to say "Because I have the right tools for the job, I have a...."
sounds good.
did my employer give me some kind of map/plan/layout?
brb
I will be using these maps as a very loose layout plan.
that's pretty big
So yes, assume you're familiar with the layout of the house--Fallingwater is a famous legacy house, Terry's family wouldn't be able to keep its floorplan secret.
@trogdor I doubt we'll use all of it. The upper floors are probably not going to figure much.
Oct 3, 2013 07:39
I think the entrance to the vault would be hidden in the living room.
back
cool maps
whats the FFF ?
You start with three Fate points.
oh, my F points :)
Oct 3, 2013 07:48
I use O to represent empty stress boxes.
I change them to X when they get filled in.
Same for free invokes on aspects.
Someday @JonathanHobbs will have a lovely online table app for us.
I think we're ready to start.
excellent.
Under the pretext of helping install an entertainment center in Terry's guest bedroom, Sen has gained entry to the Fallingwater home. It is done in that rugged individualistic style which takes millions of dollars to make look posh. Now, armed with his wits, physical acumen, and the right tools for the job --but not nearly the right training or temperament-- he must make his way from the guest rooms down to the main house and into the secret basement vault hidden beneath the living room.
dramatic drum roll
Where am I right now?
Oct 3, 2013 07:55
Sen is in the guest bedroom, and an moment has been arranged for him to slip away.
Because this is a short game, and an introduction to the Fate system, I think that the best way to model Sen's movement from the guest bedroom to the living room is with a contest.
Okay, who am I in a contest with?
Presumably, my stealth versus the guards perception? Until I can slip away?
@BESW (and sometime I need to be asking people here what they want out of the app and working out all the things it needs to do that I'm missing :D)
@JonathanHobbs I may be able to help, I am a programmer.
Your goal is to a) get from the bedroom, down the stairs, into the main house and to the living room, b) without raising suspicion, and perhaps c) without being caught on camera.
@BESW Can we say that the guest house should have an aspect of "busy with workers" which would make my slipping away easier?
Oct 3, 2013 07:57
@InbarRose That makes sense.
I think I will first try to create an advantage.
Opposing this are both the terrapin guards who patrol the house and grounds, and the security system itself (cameras, locked doors, etc).
I recall I can attempt that while also performing the contest
Yes.
Each exchange consists of a set of opposed overcome rolls.
Before that, in each exchange, any participant may choose to try to create an advantage.
so I am in the bedroom right now - who else is there? where are the guards? are the other workers in on my plan? or just a few of them?
Oct 3, 2013 07:59
Failure, however, means they forfeit their ability to make an overcome roll that exchange.
Yes, I recall that.
The first with three victories wins the conflict.
@InbarRose There is one guard in the bedroom right now. The other workers have been bribed to ignore you and to create a simple distraction--this is why there is only one guard in the room right now: the other guard is desperately plunging the guest toilet.
Who else is in the bedroom?
Some workers and a guard.
@InbarRose (that may be appreciated at some point but I'm not sure when :D)
Oct 3, 2013 08:03
Okay, so I assume they are about to make some sort of distraction, and I am going to slip away as the guard is not looking at me. And I have to do it before he notices?
Aye. This is an opposed pair of Overcome checks. The guard is rolling at +2 to keep an eye on things, and you're rolling... whatever approach you narrate to make appropriate... to slip away.
Unless you want to create an advantage first.
no, the distraction was what I wanted to do.
In which case, narrate how you'd like to try to create the advantage, then roll to see how it turns out.
But now I don't get a free invocation
You can use Create Advantage to get a free invoke on an existing aspect.
Oct 3, 2013 08:06
really? cool
How does that work?
It's reasonable to assume the guard in the room (the one not plunging the toilet) has Too many people to keep track of. You roll to get a free invoke on that, taking advantage of it.
Because it's his aspect and he's trying to compensate for it, he'll get to actively oppose that with a roll of his own.
So what do I add to this roll?
How you choose to narrate trying to take advantage of his aspect will determine what approach modifier you add to the roll.
So: workers are trying not to laugh at the splashing noises coming from the bathroom, and a single terrapin guard is craning his neck back and forth to keep an eye on everyone.
Okay, so I will wait till the workers start distracting the guard a bit, and when he turns his head/body I will try to Quickly exit the room hoping he will not be able to remember the exact number of people because he has Too many people to keep track of.
Hmm.
That's kinda combining the "leaving the room" Overcome action (part of the contest) with the "setting up his distraction to make it easier for me to leave the room." May I suggest?
Oct 3, 2013 08:11
Well I was narrating the whole endeavor. Of course it should be broken down into parts.
Okay, gotcha.
So, is Sen Stealthily fading into the background (create advantage) before Quickly leaving (overcome)?
So, I guess first I give a knowing wink to one of the workers to start distracting the guard....
@BESW .. and yes... I guess those are the actual actions I will undertake.
Okay, so you roll 4d at +1 (Stealthily fading into the background of the scene) and I roll 4d at +2 (trying to keep an eye on everyone is part of the terrapin's job description).
Oct 3, 2013 08:15
damn!
4d
What happens now?
You have -2 and I have +3. That's pretty massive.
If we leave it at that, you either fail, or choose to succeed at major cost.
failing in this case means the guard presumably notices me slip away.
Oct 3, 2013 08:17
You can spend a Fate point to re-roll, if you can point to an aspect which would justify it.
and succeeding at massive cost means the guard will probably notice that I am gone later
@InbarRose Actually, you were just trying to fade into the background of the scene. You weren't trying to leave yet.
yes
would invoking "I am not a thief" give me a benefit?
If you just fail, the guard will get a free invoke on the aspect instead of you, and you can still try to slip away--it'll just be harder.
Which aspect?
Oct 3, 2013 08:19
@InbarRose I think that could work well. You surely don't look like a thief.
@BESW Exactly, I mean - I am a hired muscle/lifter/mover/carrier
I am probably indeed leaving the room to go get something (just not what he thinks)
@InbarRose Normally it'd be on Too many people to track, but that's hard to justify, so it'd probably go on his high concept Terrapin Guard.
brb 2 mins. phone call
You can invoke that for a +2 (not useful right now) or a re-roll (which will likely give you a result at least 2 greater than your current one).
Yes, I want to reroll
4d
Oct 3, 2013 08:22
So you spend one of your Fate points and get... +3! Nice, that's a tie.
so now we are tied
This toilet won’t stop! lol
When trying to get a free invoke on an existing aspect, a tie is good enough.
In Fate Core: When you tie, you get a boost instead of the situation aspect you were going for. This might mean you have to rename the aspect a bit to reflect its temporary nature (Rough Terrain becomes Rocks on the Path).
I'll use "S" to indicate a free invoke for Sen.
Oct 3, 2013 08:24
It's different in FAE ?
@InbarRose Right, but that's for making a new aspect.
> If you’re using create an advantage on an existing aspect... When you tie or succeed, you place a free invocation on the aspect.
This is true in Core and FAE.
excellent.
I didn't find rules for that in the SRD
wait, nvm. found it.
When you tie or succeed, you place a free invocation on the aspect.
Yeah, gotta scroll down a bit.
Oct 3, 2013 08:26
:)
Okay. cool. So I fade into the background? (ie: gain a free invocation of Too many people to track)
Aye. You are now able to take better advantage of his distraction.
Perhaps this means you're keeping to his peripheral.
And when he's glancing the other way, you Quickly make a break for it.
so this is round 1 of the contest
Yup!
Oct 3, 2013 08:27
oops
4d
4d
...
jaw drops
Well.. he is "bad (-2) at responding to surprises"
Oct 3, 2013 08:28
That seems reasonable.
So he's at +1 and you're at +2.
You get one victory in the challenge!
so that's the first sneaky footstep towards the door.
Would you like to narrate Sen's egress?
That's plenty for getting out of the guest house, I think.
One thing about Fate is that each roll can represent however much or little action or time as we want it to.
Casually glancing a knowing look towards one of the other workers, I start backing away Stealthily towards the door, once the guard looks away I quickly sidestep towards the door
May I suggest that you spend your free invoke, since you're unlikely to meet that guard again while it's relevant, and succeed With Style?
I thought I have to manage 3 wins?
Oct 3, 2013 08:31
To win the contest, yes.
But you just succeeded at an Overcome check by +1.
With the extra +2 from the free invoke you'll have succeeded on that particular roll With Style, granting you a free boost of your choosing.
yes
But I still need 2 more contest victories to leave this room?
No, we set the parameters of this contest as "get to the living room of Fallingwater."
oh!
okay. I thought it was to get out of the room I was in.
then I of course use my free invoke.
@InbarRose That'd also be totally valid--but a bit too granular for what we're doing here.
I think the action should be a bit more quickly than that.
Can I take the boost "Like a Shadow"?
:P
Oct 3, 2013 08:34
The boost should probably relate to what gave you the With Style--in this case, the distracted guard.
Perhaps he was so distracted that you managed to lift an official-looking clipboard on your way out.
"If you can't join them, confound them"
or...
I just looked at the plans for the house
the door leaving the bedroom goes past the bathroom, the guard is plunging the toilet there... maybe he put his radio/com/keycard/ something on the side?
I know exactly where I'm going?
@InbarRose Ooh.
Oct 3, 2013 08:36
Grabbed a com sounds perfect.
Maybe he took off his coat to work on the toilet
(Very Die Hard)
because.. its spring time....
@InbarRose I'll buy it.
and its cold
:)
This way I can blend in
for the security cameras
Oct 3, 2013 08:37
My coat says I belong, maybe.
Which one makes more sense to you?
They all seem like valid options to me, but I am not the one in charge of the guards decision of what to put on the side.
I think the coat one is better for a boost--it's easier to justify losing its effectiveness when you lose the boost.
awesome.
And I dropped a "missing coat" aspect on guard 2, if it ever matters.
you forgot to erase my fate point.
Oct 3, 2013 08:40
Ah, right.
You can edit the page too, by the way.
So, Sen slips out of the guest house on the garden stairs, shrugging into the much-too-big coat and cinching it up as tight as it'll go.
He's missed the patrol that comes by here, but he knows from the plans that it's got cameras.
It'd be a good idea to not be identifiable on camera, what with the police and the arresting and whatnot.
So I lift up my phone and put it to my face on the side of the camera, and casually stroll by, using my new coat as camouflage ( My coat says I belong)
If I use this boost now - do I lose it? So I need to spend a F point?
Sounds like lifting up the phone is Cleverly creating an advantage before making a Careful Overcome check for the exchange.
don't forget... Because I am an inveterate performer, I get a +2 when I Flashily overcome when I am being watched
Oct 3, 2013 08:43
@InbarRose Yes, spending the free invoke on a boost makes the boost go away, but not until after the action which the invoke is being spent on.
@InbarRose Ohoh. So you'll have to narrate how Flashily you're pretending you belong, once that comes around.
so... roll?
But if you spend a Fate point on the boost's aspect, the free invoke is still there so the boost remains.
Are you rolling for Cleverly hiding your face with your phone?
(Create advantage)
yes!
4d
jesus... worst luck today
Oct 3, 2013 08:45
Excellent. Placing aspects on yourself is easier, so that's vs +0 (I don't roll).
so, minor cost
Well, you're doing it Cleverly, right?
+2 -2 = 0
And the target difficulty is +0, so that's a tie.
> If you tie: If you’re creating a new aspect, you get a boost. Name it and invoke it once for free—after that, the boost goes away.
So you get a boost like --let's not get fancy, here-- Hiding my face with my phone.
perfect.
Oct 3, 2013 08:47
You'll want to use that free invoke ASAP because the boost goes away when it stops being applicable (IE, when you stop hiding your face with your phone).
and I invoke it to pass the long bridge into the main house.
Okay, so you're making a Flashy overcome check to pretend you belong, with your coat and your phone, so anyone looking back at the cameras won't be suspicious.
Please narrate why you get to roll Flashy for this.
so now I Flashily (making sure to not look like I am hiding) stroll accross the bridge, making a show of how I am probably talking to an old friend so I stop every once and a while to laugh and turn slightly out of view and lean on the wall to pretend to be looking at the phone (maybe a funny picture he sent me) and laugh again
crossing the bridge as if its nothing, not as if its a goal
Cool. The cameras are opposing with a passive +6 (they are relentless and implacable).
ouch!
so, +2 for boost +2 for stunt and now I roll?
Are there camera's in the living room? Will I still need the coat?
Oct 3, 2013 08:51
You're rolling at +5 because of Flashy + your stunt, with an easy extra +4 from obvious free invokes.
wait
right
+5 from flashy/stunt
and +2 from Hiding my face with my phone.
what is the other one?
You've got a free invoke on the coat boost.
@InbarRose There are cameras in the halls, but the living room itself is free from prying mechanical eyes.
So.. if I use that.. I don't lost the physical coat, but I will have to use a F point next time?
@InbarRose You lose the aspect if you use the free invoke, because it's a boost.
okay
I am just struggling with a seeming paradox here
Oct 3, 2013 08:54
There are ways to justify this--the coat gets ripped on a tree limb, for example.
if this were a different game, then wearing the coat would passively give me a bonus
It's a call, but in this case the passive bonus is being able to pretend you belong and make the roll at all.
I understand that using the coat for the story I can do once for free. but shouldn't I be able to use it with fate points later? I am still wearing the coat after all
Without it you'd need a different strategy.
@InbarRose In this case, choosing to use up the boost causes the narrative to make your coat no longer useful.
I see
Okay
I will do that
Oct 3, 2013 08:56
We will, at that point, decide how the narrative makes your coat no longer useful.
So I use the boosts and my +5 for a total of +9
Well, roll first.
woohoo!
Oct 3, 2013 08:57
Sweet pants on fire.
5 shifts
That's --without invokes-- +7 vs +6.
Five shifts... okay, you get this With Style and then some. Let's see...
don't I invoke first?
No, Fate never wants to force you to waste invokes or Fate points.
oh
So I still have the free coat invoke? cool! :)
I will use the phone invoke for +9 vs +6
to succeed with style
Oct 3, 2013 08:58
With Style means you should get a boost, or something similar.
Since you're keeping the coat... I have an idea.
I am all eyes
Okay, there are two things going on.
First, succeeding with style gives you TWO victories and you win the contest right here. That means you should get straight into the living room without further obstacle.
But I was going to have you come up against a locked door at the end of the path.
Buuuuuut.... you need to get yourself a free boost.
So:
Laughing at his nonexistent phone friend, Sen reaches the end of the bridge and the door to Fallingwater proper. The handle rattles slightly but doesn't turn: it's locked.
Sighing, Sen pockets his phone in the stolen coat so he'll have both hands free for the lockpicking tools he was given... and finds a Fallingwater keycard in the coat pocket.
what wonderful lu
The keycard neatly opens the door and Sen slips silently into Fallingwater, tiptoeing down the stairs into the living room.
Acceptable?
perfectly so.
I take note to put my phone back into my own pants though.
Oct 3, 2013 09:06
Good call.
Thus concludes the "contest" portion of the Fate tutorial. [grin]
 
Conversation ended Oct 3, 2013 at 9:06.