Conversation started Dec 10, 2013 at 16:50.
Dec 10, 2013 16:50
i actually like a filter from a website.. it was a kind of cross process.. so i made a grayscale image having a discreet gradients.. like rgb(255,255,255) rgb(255-16,255-16,255-16) .. rgb (255-32,255-32,255-32) upto rgb(0,0,0) approx..

then i uploaded the image... put the filter.. downloaded it... took the rgb color values from each distinct part of the gradient and substracted it from the original grayscale image... i now hope that adding the values to the same grayscale image will produce the same effect....
ok, it was way out of left field
but you know you watched it because damn did they have a great first 6 seasons
user41796
@Ampt You mean 4?
user41796
Battlestar Galactica is an American military science fiction television series, and part of the Battlestar Galactica franchise. The show was developed by Ronald D. Moore as a re-imagining of the 1978 Battlestar Galactica television series created by Glen A. Larson. The series first aired as a three-hour miniseries (comprising four broadcast hours) in December 2003 on the Sci-Fi Channel. The television series debuted in the United Kingdom on Sky1 on October 18, 2004, and premiered in the United States on the Sci-Fi Channel on January 14, 2005. The story arc of Battlestar Galactica is set ...
user55340
@blackbee I've gotta think about this a bit... currently thinking about some work code.
but... that is for distinct color values... like for (0,0,0) i have (48,10,41) and so on... but what about the colors like (0,5,5)... how do i get the corresponding values... so i thought curves may be a way to solve it... first plot the existing points and make the curve and then get the values from their... but i dnt know how to make a curve with that many points.... the brenstein basis function allows only the start point, end point and two control point....
 
Conversation ended Dec 10, 2013 at 16:55.