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58
If all your needs are covered, awesome, no need to dig deeper into git, your time would be better spent in learning something you actually need.
git is just a tool, when you'll need to do something you can't with a GUI app, you'll know it. Just keep in mind that github != git.
It's kinda sad this got to +58, it's just common sense... We have so many great answers that only get a couple of upvotes max.
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Most of the CLI-only features only come into play when you accidentally get your repository into a weird state and want to fix it. On the other hand, the most common way to get your repo into a weird state is to use advanced features you don't understand. If you stick to what the GUI provides, ...
5:30 AM

Matt Zandstra
Apress
Backed by a tireless development community, PHP has been a model of language evolution over its 10+ year history. Borne from a contract developer’s pet project, these days you’ll find PHP powering many of the world’s largest web sites, including Yahoo!, Digg, EA Games, and Lycos. PHP Objects, Patterns, and Practice, Second Edition shows you how to meld the power of PHP with the sound enterprise development techniques embraced by professional programmers. Going well beyond the basics of object–oriented development, you’ll learn about advanced topics such as working with static methods and properties, abstract classes, interfaces, design patterns, exception handling, and more. You’ll also be exposed to key tools such as PEAR, CVS, Phing, and phpDocumentor. What you’ll learn Write solid, maintainable code by embracing object–oriented techniques and design patterns Create detailed, versatile documentation using the powerful phpDocumentor automated documentation system Gain new flexibility during the development process by managing your code within a CVS repository and using the Phing build system Capitalize upon the quality code of others by using the PEAR package management solution Who this book is for PHP developers seeking to embrace sound development techniques such as object–orientation, design patterns, testing, and documentation.
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