@JohnMcDonald Looks like it could be improved very fast by creating a struct with a bunch of default values. And then refactor the overloads and update where ever it is called.
Now that I've learned some keyboard shortcuts this game I'm starting to feel much more efficient at piloting my ship and am enjoying the game much more
I can understand that there is a minimum number of characters (to prevent spam)
but at the same time I sometimes want to include a deal of information into my comments, and end up short by a few characters, and it usually ends up being when responding directly to users that have longer names.
t...
I'm working with a custom made content pipeline designed to work with the program Tiled (using the TiledLibrary found here). I am running into trouble with the MapProcessor class in the custom content pipeline, and would like to be able to debug it to find out what exactly is going on.
However, ...
I am embarking on a massive (image quality, file size, high frame count) project. I am still working on the basic engine, but have a big question that I would like answered before I begin testing. (It requires a lot of work to test, and possibly fail and have to recreate all sprite sheets, so an ...