Not really. Adventures are short and there's no rest (there's some small chngest to the rules for casting rituals). Lots of exploration and cool rooms, the adventures are very thematic and that's one of the things I like the most. Yet you have a different resource to manage: the life of your characters.
Throwing a character in an unknown room knowing that resurrection will cost you 15 minutes of the in-game timer? (Originally, out of game timer, but this will be a PbF so... no OOC timers) That's a thing. I know players who did a run of 10 different fourthcore dungeons with a pool of 50 rand…