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6:32 AM
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Q: Issue connecting animation to character in Blender Game Engine

JasonI've got a game engine with working movement, camera controls, etc. I've added a model and parented it to a moving cube and it worked fine. Then i felt it was time to add some animation to the model. I made some working animations (running) and the animation itself works fine on the 3d screen whe...

 
6:58 AM
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Q: how to curve part of an object

mk16I am making a sword and require some help. Up until now I have made swords in blender by making two meshes, one is the blade and handle the others the guard. Now today I am wondering if I can make the sword one mesh and if its possible to curve part of the mesh, the guard with out affecting the r...

 
7:41 AM
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Q: Rigid body - soft body collision

AndreaI'm trying to do a rigid body collide with a soft body using BGE but the problem is that the rigid body breaks through the soft body. I asked this before in another post and a really nice person fixed my file but he didn't tell me how to do it exactly. I tried to fix my problem with the hints th...

 
 
2 hours later…
9:12 AM
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Q: Cycles hair particles disappear after I comb the hair?

UtrainLike the title says i tried to comb hair particles in particle edit mode, but when i render the hair didn't show up. Any help will be very appreciated. Regards Putra

 
9:35 AM
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Q: Open Blender maximized by default

NeilOn my PC when I open Blender I always need to manually press maximize button on the window. Is this just something on my PC or is this how Blender starts? Is there anything I can do so that it's always open maximized?

 
 
2 hours later…
11:26 AM
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Q: game interior 3d models?

VladimirIs there any place where I can download sorroundings of a game as a 3d model or maybe there re some inspired artists where they put them for download. I'm trying to find rooms from Wall-e. Some rooms, or outside sorroundings or some interior sorroundings. Where can I find things like that?

 
 
1 hour later…
12:49 PM
0
Q: Duplicate particle system (not linked)

wyyI want to duplicate particle system(shift D), and make different Render objects. But after i change Object, it makes the same change in both particle systems ( original and duplicated). Somehow it's still linked.. ?

 
1:23 PM
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Q: How to autmate selection and assembly of clips defined in an input file with built in functions or (python) scripts

paoloI'm approaching the blender video editor and I'm wondering if there are built-in functions/available (python) scripts to automate the operation of cutting/assembling subscenes/clips indexed in a file. Meaning, suppose my director gives me an avi movie and a file containing a list of times t_1_in...

 
2:10 PM
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Q: Applying motion-capture (CMU bvh) to a non-standard armature: Rotation problems

user1238826I am trying to render a dataset for a computer vision system and I need multiple actions performed by different characters. Due to the size of this dataset, I need to create a workflow that could be run as a batch script (i.e. with minimal manual intervention). I started out with free characters...

 
 
2 hours later…
4:25 PM
0
Q: Embossing an edge-loop

P i This question follows from Constructing and bevelling a pie-slice I'm trying to bring definition to the top edge of a solid geometric object. First I go into edit mode, edge-select, CTRL+RightClick to select an edgeloop, and create a vertex group: Then I attempt to apply wireframe modifier: ...

 
 
1 hour later…
5:52 PM
0
Q: How can an animated object kept on the surface of an ocean?

stackerI tried to set the ocean as passive rigid body (collision mesh) and a boat as active rigid body. The boat falls through the ocean. Which technique is recommended for this? Ideally the boat would follow a curve and the physic simulation would calculate the orientation and level (z-axis).

 
 
2 hours later…
7:30 PM
1
Q: Create walls from a plane?

TheCodingTraceurI have a fairly simple question. I have a plane, as you can see below, that I would like to be the floor of a building. How would I quickly create walls from all of the edges? Thank you!

0
Q: Cycles light ray exiting the back of an object

ajwoodIs it possible in a cycles material node to get when a light ray is exiting an object? Use case: I'm using a fresnel input to mix transparent and diffuse shaders. I want to see into the object, but never out its back.

 
 
1 hour later…
9:01 PM
0
Q: Toggle Lamp Visibility Blender Game Engine and Python

rioforceI have this Sun lamp in my scene. I need to toggle the visibility of the lamp with the press of a button. I tried using the Visibility actuator, but it does not remove my lamp because visibility in the Physics panel does not apply to lamp values. I thought of a few ways of toggling the visibility...

 
 
2 hours later…
10:46 PM
0
Q: Weird static image when rendering?

Knuckles209cpI have everything in my scene working fine , but when i render my image is shows up like this? (Camera settings on the right)

 
 
1 hour later…
11:52 PM
0
Q: Creating Particle Hair...but it isn't working?

user2544743I have uploaded a blend file with a "Wind Blowing Hair Test" and it is my hope that perhaps someone can offer some assistance. I utilized a UV Sphere and applied a particle system along with a pair of "Force Fields - Wind" and the hair falls to the bottom of the sphere leaving the top bald while ...

 

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