I started the Spoil-Lair and the Fate chat, so I defaulted to ownership there.
I was granted co-ownership of the Not A Bar, because I'm around more than the room's creator and it's the kind of place that needs someone who can moderate it more regularly.
The prophecy is vague, and doesn't provide clear criteria for what "dominate" might mean, nor what the BESWpocalypse entails. Some say it's already come to pass.
I want to run a dresden-ish game but using the d20 system. I was wondering how to write up some of the characters, in particular wizards and knights? mainly their powers and the scopes of their powers
Did you get my Skype invite? I think it'd be better to do chargen in a Skype chat where Emrakul can see but we don't have to be careful about not sharing too much of the playtest with the public.
The document is mostly just setting-specific chargen options and ritual mechanics.
For specific setting... we get to choose what to do.
My Saturday group started with one guy who wanted to play a PC who was on the run for having broken one of the Laws of Magic, and the setting evolved out of that as the party figured out why they'd each be helping him.
....So we're in a remote gang-run island town of the coast of Hawaii.
We've got a samurai detective and a ninja chemist who each died on opposite sides of the same 17th century Japanese coup (which history does not remember), and were resurrected by Donar Vaderrung to guard the mage who's being hunted by Wardens.
The mage's crime? Using mind magic on a woman to whom objects speak whenever she touches them, to help her sleep at night.
We've also got a troll-blooded DJ who's going to butt heads with the gang because he's chosen their town as his turf; and a gang enforcer whose anger makes him set things on fire, so he's scarily zen most of the time.
I think, given the playtest limits, we should first choose our mantles (the nature of our characters' supernatural powers).
Then find a setting to fit that.
Both the PCs' mantles need to be in the same weight class, though; the playtest version of weight class isn't really built to handle variation in PCs that way.