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9:53 PM
@NathanMerrill I came across another io game that I think would be fun. agar.io The issue is the control scheme. I don't know how to write a bot that does continuous updates like the site requires. It's easy for humans, since continuous input is what we do. However, I'm not sure how to break up turns. Every 16ms? Every time you move x number of units? Every time someone gets close. Do you have a way you write controllers for this type of game? Or is this game too hard to use for a KoTH?
 

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