@NathanMerrill I'm writing the data type for points, and am unsure of how to say which player a point is affiliated with. Is there an id associated with each player somehow, or is everything reference based?
If you want the type (like the submission the bot came from), you call get Type
If you want to distinguish between multiple bots of the same type, then it's reference based
@JAtkin
Oh! FYI, your game class (and player classes too) has a Random passed to it (right before your setup method). This is so games can be determistically replicated.
Ok. Since I now think that only one instance of a bot will be on a board at a time, I think I'll go with Type. I should have this worked out soon and will push it to github if you want to critique it.
If you do want to pursue that goal, you need to make sure that submissions use it as well. (I've even passed a seed number to submissions of other languages as well)
But that's something you'd need to implement.
I've tried to make cross language as easy as possible, but there is still some work on your end