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10:29 PM
3
Q: Paragon "farming" 2.4

DalliumBlizzard has massively changed the mechanics of XP gain in 2.4, so the average player gets about as much as they used to, and 4 player XP farming teams get much less. This was largely accomplished by increasing the XP modifiers for higher GRifts and slashing XP bonuses on gear. In light of this,...

 
@Frank not even close. That question, and all answers, predate reaper of souls, let alone the most recent patch nullifying do bonuses. Nothing in there is useful to anyone anymore (you cannot play that version of D3 anymore.)
@JonathanDrapeau it's not even the same question. It has different answers. They best way to reach max level objectively ISNT Grifts, because you can't run Grifts until your max level. The best way to grind paragons is objectively Grifts: different answers, different questions.
 
It has different answers, but the question is the exact same. If they need updating, that sounds exactly what bounties are for.
 
@Frank if the questions sound the same, you must not play Diablo.
 
On the contrary, I've played it extensively; check my answers in the tag. At the end of the day, paragon is just XP at max level. Same concept, called different. The question is still the same.
 
10:29 PM
@frank The questions are, "how do I go from 59 to 60 in a game that, for all practical purposes, no longer exists," and "how specifically should I run Grifts to maximize exp/hour?" Even in the broadest possible sense, they have totally different contexts. "Gain experience" is a bad answer for the first, and doesn't attempt to answer the second. "Bounties/ NRifts" is correct but not really applicable to the first, and factually incorrect to the second. "Run Grifts" is factually incorrect for the first and doesn't attempt to answer the second. Neither question is as simple as "how I max xp/hr?"
 
If there was a different mechanic to gaining paragon levels, I'd say it's a different question. But XP is XP; its just going into a different bucket. How to maximize it isn't specific to paragon levels.
 
@JonathanDrapeau Because they're totally different? The "late game" from that question is "How do I get from 59 to 60?" Even if you remove the context and ignore the state of the game at the time the question was active, valid answers to that question are factually incorrect answers to my question. "What's the fastest way to reach max level" and "What's the fastest way to farm paragon" are a) distinct questions with distinct answers and b) each more specific than "how do I xp fast?"
@JonathanDrapeau why don't I edit the old question? A) Chris will get the rep, not me, B) such a comprehensive edit is prohibited by the edit policy, C) I'd never get an answer without posting a bounty, which I won't do on principle because posting a bounty should not be a requirement to ask a question, and D) they aren't dupes anyway.
@Frank there is a different mechanic; Greater Rifts.
 
But gaining XP is no different. Paragon levels don't require anything special; just the exact same thing as regular levelling. New mechanics mean the answers will change, but the question is still the same. And that's how we mark duplicates.
Either way, answers being out of date has never been a reason to allow a duplicate; that's literally what a bounty reason is for.
 
No @Frank, it hasn't. It sure as hell needs to be. And yeah, it's ONE of (not THE) reason to post a bounty. A terrible, elitist reason.
 
@Dallium I don't see it as elitist. I do see it as one of the many patchwork workarounds of the SE network.
Every site suffers from outdated answers. So far, there is no good answer to it. If you don't want to bounty it, you don't have to.
But it doesn't change the fact that that's how it currently works. shrug
 
10:32 PM
What I get from "bounty it" is that if someone has the misfortune of having a question that has come up before, even if the current answer aren't at all helpful, the don't deserve an answer unless they bounty it. I don't see how that could be anything BUT elitist. I'm willing leave the door open that I'm misunderstanding the intent, but that's sure what it sounds like
 
@Dallium It's definitely a failure for new users, who can't.
I agree with that. It's not very friendly, but it is what it is.
For such situations, Arqade relies on it's established members to do more, to help them out.
I've placed at least a few bounties myself for exactly that purpose.
 
I see this as a systemic problem, specifically in this Stack where things change all the time. It's not our fault as the community that the game changed, and it's not the fault of the person who has the question now, but our current policies leave them high and dry. The duplicate policy works great 98% of the time
but we are community moderated
 
Well, either way, you do have enough to bounty it. If you won't, for whatever reason, that's your right.
 
WE set policy, we can change it. I understand we can't prioritize new user experience over curation, and we absolutely shouldn't.
 
But it doesn't change the fact we don't allow duplicates.
 
10:37 PM
I feel like I shouldn't have to
 
We work with what we're given. shrug
For the most part, SE works well. I think that gives it some slack for when it doesn't work quite right.
 
We SHOULDN'T allow duplicates, I'm not saying we should (I sorta said that in the past, but I've reconsidered)
 
Good to see you come around on that point.
 

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