Workshop now has a MFSU, feel free to do whatever. Working on transformer upgrades and whatnot. The rednet cable method of RF -> EU is crap because of the exchange rate, we need something better. @Ieuan any ideas?
public void checkValidStructure (int x, int y, int z, int sides)
int checkLayers = 0;
tempValidStructure = false;
// this piece of code here does the complete validity check.
if (checkSameLevel(x, y, z, sides))
checkLayers += recurseStructureUp(x, y + 1, z, sides, 0);
It lets you specify permanent, temp and the amount. I can give or set. So thaumcraft warp <player> set 0 PERM followed by thaumcraft warp <player> set 0 TEMPshould clear all warp effects. Problem is, I think you pick it back up quickly the minute you open the thaumonomicon
So what I'm going to do is just place two warp re-setting command blocks in the workshop
@Ieuan What effect makes you crash? I had it with a combination of sunscorched and unnatural hunger which crashed my client 4-5 seconds after logging in. I fixed it with deleting all files and reinstalling MC.
No snow is a pretty good indication that I did in fact reset it. Phew.
I'm going to get into blood magic next probably. I'm pretty much done with any TC research I'm going to do, only things left is do more stuff with golems, make some spiffy armor, and a few of the more advanced tools and wand foci.