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12:33 AM
#%$^$%^@#$ my HP Photo"smart" printer refuses to scan even to the USB key because it's out of ink.
 
Turns out it still works if you do it from the computer over the network... Still a pain in the ass to have to walk back and forth for every page.
 
HP hires the best engineers
 
it's probably intentional to force buying more of their overpriced ink.
As it is, it drains its entire ink cartridges in the cleaning tray because we're pretty much only using it to scan.
Every time we turn it on it cleans itself and we're printing using the laser printer instead...
Maybe I should just write my own firmware. I got some Arduinos and FPGAs laying around...
 
12:52 AM
Hello
 
Anybody for a casual chat about game development ? :)
Need to rest my brain before a next round of coding.
And because Xml parsing is naggin me
 
Chat away
 
undefined reference to `Editor3DHandle::selection'

...What do you mean I have to define my variables?
 
I'm at the start of new 2D project. A lot of pixel art needed for that. Pseudo-3D sprites too with lot of facings.
I'm really thinking about writing a pixel-art shader for 3D objects :)
What are you working on ppl ?
 
1:01 AM
boring UI stuff :(
 
Hah, I'm working on not-boring UI stuff
 
I didnt get to any UI stuff yet
 
@JohnMcDonald nice
 
Im at data reading / deserialisation now.
 
I'm implementing control-point selection in my editor...
Program received signal SIGSEGV, Segmentation fault.
 
1:04 AM
@StephaneHockenhull Making a custom editor ?
 
Also: How's Tallowmere going @ChrisMcFarland? I haven't been around for a while
 
Working on a sequel again >_< lol
 
Ic
Again?
 
YAY! Sequel!
 
1:07 AM
Last year's efforts... art/animation style, didn't end up liking it, and the systems I was coding was too confusing
so took a break
back at things again now with lessons learned
Learned lots for good networking stuff last year though
 
The quest for Mr Bigguns's stolen hairball
 
hahahaha. I haven't actually thought too much of what he'll be doing
 
@StephaneHockenhull Something like voxels ?
 
So @ChrisMcFarland, what did you do for the art you needed for the game? I'm using LPC art right now, and thinking I might want to get some stuff commissioned
 
1:17 AM
3D geometry generation from 2D shapes
 
(Not yet, but sometime, maybe)
 
@JohnMcDonald I just use Photoshop
 
Ok, cool
It looks good
I've tried my hand at art, and it doesn't always work out
 
I have done art for games for last 20something years.
Now I only do it for my own pet projects.
 
I may try my hand at making some custom modifications to some LPC stuff, but there's already a lot out there, and it's free to use and sell as part of something (lpc.opengameart.org)
Hunh, cool
 
1:22 AM
Anyway it's great theres s much free game assets available on the internet.
No more need for dreadded programmer art ;)
 
I know a lot of guys who created whole project with free art stuff. And than once everything is finished they can decide to get some custom art and just replace it.
Good for whiteboxing too.
 
LPC is awesome for temporary art, but once you've seen it and know the style, you can see it in a lot of places, :(
eg: http://store.steampowered.com/app/431960/ (in the video @0:53)
And yes... I watched that far into the video, lol
 
Don't get me started with Steam indie crap :)
 
You mean how my game is going to make millions!?! :p
 
1:28 AM
I'm glad for Steam Direct ... Greenlight was a nice try to filter things out but looks like Steam could not find a way to make it work.
 
@JohnMcDonald and than you end up like Notch. Burned, in endless hi-life bender ;)
 
That doesn't sound so bad. hahah
 
does anybody knows good fast way to increase quality and reduce blur ?
 
@StephaneHockenhull I read their post but I didn't figure out wha the Steam direct is suppose to be. Compared to Greenlight (that failed SO miserably).
@yahoo5000 On an image ?
 
@Riva: instead of greenlight you pay a fee per game submission to Steam
 
1:30 AM
@yahoo5000 Reverse google image search
 
@JohnMcDonald !! :D
 
@Riva yes on image
 
@StephaneHockenhull How is that suppose to stop the tide of crappy cash grab indie games ?
 
John tried to google that could find anything there
 
@Riva: they wont have enough money to fund their flood of shovelware
... hopefully
 
1:32 AM
I'm affraid they will surely find a way :)
 
yeah, well, at least it'll be something...
 
@yahoo5000 Programaticaly or just with image editor ? I can do that for you in editor if you want that.
 
photoshop
not in code
 
Shovelware makers were probably gaming the Greenlight analytics
 
@StephaneHockenhull Thats the same "mentality" as Greenlight though :(
 
1:34 AM
Well, they need to figure out a way to keep the shovelware away while letting the good indies through.
 
I mean for a company that makes zillions, I would expect them to come up with something a LOT better.
Instead it looks like they just can't be bothered. :)
 
Riva this is full image i did everything only that part left
 
Ah. It has a bad jpeg compression.
You want to up-size it or just clean it ?
 
i tried to put on psd but cant do in here , i want to look nice and not blury as it is now
 
and wouldn't it better to just separate it to the text and icons and render it anew for particular resolution ?
 
1:38 AM
not sure what u mean ?
this is psd bit better quality www117.zippyshare.com/v/3UPEgdnM/file.html
 
I can just recreate it from scratch (in Photoshop or alike). But than you'll end up with a fixed-size image again.
 
recreate it would take a lot of time
was hoping to do in some fast way if there is any
 
well I will recreate it anyway. just by hand.
 
ok
 
it's the only way really to make it higher res
 
1:40 AM
oh. You can use a distance field technique...
or something like sai2x
hrm wait, how was that filter called .. it's not sai2x
2xsai
Pixel art scaling algorithms are graphical filters that are often used in video game emulators to enhance 2D graphics. The re-scaling of pixel art is a specialist sub-field of image rescaling. As pixel art graphics are usually in very low resolutions, they rely on careful placing of individual pixels, often with a limited palette of colors. This results in graphics that rely on a high amount of stylized visual cues to define complex shapes with very little resolution, down to individual pixels. This makes image scaling of pixel art a particularly difficult problem. A number of specialized algorithms...
 
that wount make it very good looking
@yahoo5000 do the fonts have to be the same ?
 
use arial and similar size delete old one and nobody notice
i was wondering Stephane way that would make it easier maybe photoshop have something like this too
 
k
 
Okay, so the source was waaaaaaaay too low to do a distance-field-like trick...
It worked fine for the top text but the bottom part didn't have enough pixels
 
Stephan try with psd its much better then jpeg
 
1:53 AM
essentially what you do is select by color with a threshold of about 33% and anti-alias and click on the white part, then fill a layer on top with white.
Then you create a layer under and fill it with the text color (like cyan) to clean up the color.
 
ok will try it tomorrow time to bed
 
Just recreate it.
 
^
And can we get a mod to clean up that star spam?
 
@yahoo5000 still here ?
 
:) Thanks past self:
Console.WriteLine("Every entity that has HitPoints is by definition Perishable, but {0} has only HitPoints. Please add Perishable.", name);
Debugger.Break();
 
2:03 AM
:D
Ok, time for more Xml parsing
 
Json is where it's at
 
It's the same thing.
 
Json + C# is awesome
 
I would write a parser.... but my binary files are already parsed, straight off the disk oooooooo
(see also: "I keep it raw, son!")
 
2:18 AM
...
 
flagged
 
2:37 AM
Dammit, does LiceCap install a virus these days? I need to record a gif, :(
 
@MickLH I'm of course working wiht 3rd party data. From Tile editor.
 
Ahhhrg, Any gif recording tool recommendations? LICECap was my goto
 
 
6 hours later…
8:44 AM
@Riva yes here
 
9:39 AM
 
10:17 AM
Whoa a raycast. That is insane.
 
@yahoo5000 Still struggling with the image ?
 
yep
 
I remade the difficult parts of it.
Where can I send you the file ?
 
anywhere storage or even here
 
no idea how to send files thru chat
the text you have to replace yourself, but this will help.
 
10:44 AM
@jgallant the power of unity magic!
 
@yahoo5000 Or send me the text and I'll put them there.
 
11:12 AM
i done that already tnx
 
 
1 hour later…
user92578
12:21 PM
All right so my old tutorial level was this separate "pre-story" boot camp level which didn't really make a whole lot of sense
 
user92578
I displayed it when the player started a new campaign and then the story intro cutscene after it
 
user92578
Yesterday I reworked the tutorial so that it instead the first campaign level and happens inside the prison
 
user92578
Which I really like a lot
 
user92578
The question I wanted to ask is what should I do with the story cutscene? I can see basically two options here:
 
user92578
1) Display it when a new campaign is started
2) Display it every time the game is launched
 
user92578
12:23 PM
Second option would obviously require a skipping thing
 
DH.
I prefer the first one, but make an option to let people watch it again somewhere
 
user92578
12:54 PM
Yeah I did that and it's great I think
 
user92578
Not really sure what to do about that letting people watch it again though
 
2:07 PM
@Tyyppi_77 I would do option one for this, even with skipping seeing the same cutscene pop up all the time can get annoying.
 
user92578
mm yeah I guess so, I haven't really found it that annoying in SMB though
 
I'm just thinking of games that launch with a cutscene, my thought is "Go away, I just want to play the game" lol
 
unskippable cutscenes piss me off
If I want to play your game and not give two shits about your storyline animations, so let me skip them
 
I don't mind unskippable cutscenes, unless it's one I've seen before.
 
I can't stand them sometimes
I have like 30 minutes to play a game
I sit down and spend 12 minutes trying to get into a game because they need to shove a story in my face that I don't care about, i just want to shoot people
 
user92578
2:13 PM
my cutscenes are short but not skippable
 
user92578
all can be sped to 2x speed
 
user92578
cool
 
@UriPopov Nice
 
DH.
Nice
 
next step step up the hands and look at Ik
also figure out the curves for the walk animation so that it works with this system
so much work
 
DH.
All of that just for your reaper woman game?
 
3:11 PM
yep
we pivoted to a steam release :D
 
3:23 PM
how did you do the IK?
 
3:37 PM
unity 5 has a build in IK solution where you can target the models bones
 
user92578
All right, next question: At the end of the game, the player picks up the villain's awesome plasma gun, and currently after that, I just spawn the player with a plasma gunin every level, but I can see that it might become slightly annoying
 
user92578
Maybe just a setting in the settings menu that unlocks?
 
4:19 PM
Is it possible to spawn the gun at the start of each level? That way the player has the choice per level without having to go to settings?
 
user92578
uuh I guess that would be possible yeah
 
user92578
good idea, thanks a lot!
 
^^
 
nothing is impossible, with the power of javascript
 
Wasn't so much questioning if it was possible, more of is it simple enough to do that it's possible within a reasonable time frame
 
4:27 PM
with javascript time is irrelevant
 
Sure, we'll roll with that
 
i just hacked you with javascript
 
user92578
jon, on a complete unrelated note, hit F12, and paste this to console: alert("YOU JUST GOT HACKED")
 
lol
 
user92578
 
user92578
4:31 PM
wtf is going on here
 
Bad geometry
 
user92578
Nov 30 '16 at 15:20, by jgallant
user image
 
user92578
is that for the tank thingy?
 
5
A: Point plotting with a line graph

jgallantYou can solve this with some basic trigonometry. I wrote the code in Unity, but the general idea should be the same. Consider the following image: We already have P1 and P2. Here is some code to calculate the rest with comments: //Get points P1 and P2 based on circles Vector2 p1 = ...

naw, it was taken here
 
user92578
4:41 PM
oh all right
 
My math powers are strong man.
thanks to javascript.
btw, @Tyyppi_77 there is a correlation between motivation level and age
 
user92578
that doesn't sound totally unreasonable
 
so hurry up man
you don't have much time left before your motivation is all gone
 
user92578
lol yeah all right
 
Would posting a question seeking more elegant alternatives to something I've implemented be considered a bad question?
 
4:55 PM
probably not
as long as it is not just "hey I did this -- whats the best way to do this"
Remove anything that could be conceived as an opinion based question
 
I;m 25 how fucked am I in the motivation department
 
roughly down by 20% or so
it is exponential
 
I was super motivated for my IK stuff until my gf showed up and made me go to lunch and a walk in the park and so on
after 2-3 hours all motivation was gone
 
@jgallant alright, thanks.
 
user92578
"gf showed up and made me go to lunch and a walk in the park and so on"
oh dude sounds so awful how do you even manage
 
5:00 PM
lol
 
well I was thinking about quaternions for the first 30 mins or so after we went out
 
Me and my girlfriend watched an old episode of Friends last night.. Ross, the nerdy guy, talks about how in the year 2030 computers would surpass the human brain, and we would be able to upload our brain into a computer.
The audience laughed, and everyone in the show told him to shut the fuck up
Then they proceeded to talk about literally nonsense.
 
he could be right man
 
He is right.
 
we dont know its not 2030 still
 
5:02 PM
and it wasn't funny.
 
I almost always get more work done when my wife isn't around, but there are definitely times where she is motivational.
 
you have a wife?
 
Yes. And kids too.
 
Wives, gf's.... what happened to the programmer stereotype?
Where all the introverts at?
 
it is still there trust me
 
5:04 PM
nerd is the new sexy my man
 
user92578
@MrPlow o/
 
I used to hunt for women on online sites, and my official position was "Programmer"
 
girld dont want a jock the want a Gates
 
Most women had no idea what that meant
One girl thought i programmed tvs
 
Introverts applies more to larger groups anyways (As in, they don't like larger groups)
I know a programmer who married a girl in large part because she programmed quick basic.
 
5:05 PM
honestly girls that can code are more fun to talk to
 
But are also quite scarce
 
indeed.
 
Where i work it's a sausage fest
 
It is like that everywhere, because the industry does not attract women
Similarly to mechanic jobs
Or any job with labor really
 
I've heard it traced to science and engineering is taught in a way that is typically more effective with men.
 
5:08 PM
that's bullshit
 
Genetically I think men are designed for certain things that women are not
 
When you think of physics, what do you think of?
 
And SORRRY if I offend anyone with that statement
But it is fact.
HOWEVER, men have been evolving to be very much more feminate
 
There's certainly things both men and women are designed for that the other isn't.
Being pregnant, peeing while standing up being two examples.
 
Indeed, however there are people that would rip your head off for stating that.
 
5:10 PM
like my best friends gf
super feminazi
to the point where the current migrant crisis in Europe is just reparations for colonialism
 
One thing that is pretty undeniable is that men are typically stronger than women.
But I certainly know women who are far stronger than I am.
I've heard that one reason women are less interested in physics is the fact that typically what is taught is kinematics, which is more interesting to men than women typically.
 
Sie
Anyone have any ideas how I can simulate water going through a pump and down a pipe? I made this thread with more details too: reddit.com/r/Unity3D/comments/5vcqgs/…
Something like this...
 
yeah, navier-stokes
i wrote a solver if you want it
you are going to need to modify it to add surface tension for the sideview
and gravity
 
Sie
I could take a look I guess.
 
5:29 PM
yeah
those guys are the paid solution to your problem
 
Sie
How hard would it be to implement it the free way?
 
oh they are free?
i thought it costed
 
ah yeah it costs
particle limit
 
Sie
The free version is limited to "More than 3000 dynamic particles".
Yep.
 
5:31 PM
you couldn't pull off a water sim with 3000, you would need way more
 
Sie
Ya.
 
yo jon what do you use to make gifs ? My thing makes 70 mb gifs and its crappy quality
 
listen to that music
holy crap man
@UriPopov GifCam
what are you trying to make a gif of? if everything is moving then its going to be huge as the diffs between frames are going to be 100%
He directly stole my level designs.. fucken cunt
 
my ik testing thing
 
wow
literally my levels
EXACTLY THE SAME LEVELS
 
DH.
Have you seen that dev making some bs games just to sell cards jon?
 
5:57 PM
oh i'm writing something up about this
 
DH.
I think his game is called Zup, and now he made a red remover clone too, with the same graphics
 
@jgallant level 63 I remember seeing on a kongregate game
 
dude, these are all my levels
I made all these levels
It took me a long time
 
Pretty sure it was Red Remover
^links to game
 
fuck you
 
they copied every single block position from my game
 
What? I'm just saying that's where I saw it
 
i'm talking about the level design
 
I know
 
EVERY SINGLE LEVEL MAN
 
6:00 PM
I'm saying that's not the first time I've seen that specific level
(63 that is)
 
yeah i get what you are saying
 
@jgallant I even remember some of these levels...
 
levels 50 and up are all me
i'm just gonna steal all his levels
lol
he has some original ones
thanks for that man
 
Probably not a wise choice in my opinion
 
what would you do?
 
Sie
6:03 PM
@jgallant Can you do any sort of DMCA takedown? I know that game play isn't really copyrightable but if he did copy levels verbatim maybe you have some kind of recourse?
 
Message on the video saying he copied the levels, link to your app as proof
 
its just a couple of levels the more i look at it
 
Not sure, but if I had a copyright he'd be getting a lawsuit.
 
60-70
he might be making more.,
 
@Sie this would fall under design though
Not gameplay
 
6:05 PM
Didn't people say your game copied one under the name of Red Remover?
 
Red Remover is pretty old, no idea when JG's game came though
 
i did copy levels from red remover, but I altered them
this guy literally copied them verbatim from me
man that music though
some of my level he tried to change because it didn't work with his physics system, hehe
 
"oops" lol
 
my implementation is ridiculously better
 
You spent, what, 6 months working on it?
 
DH.
6:10 PM
Your ropes were really good
 
i can't really bitch about it, considering I did the same
I added elements to my game though, like the conveyor belt, the distributor, the rope
bonus game, stars
and my music is better, and my sounds are better
his music+sounds are annoying af
i spent more than 6 months on it
 
I thought Red Remover had stars in it? maybe I'm confusing it with yours...
 
DH.
Red Remover only had Par
 
Ah ok
 
I took red remover and made it better
he took red remover and my game - and made it shittier
 
6:13 PM
lol
 
Sie
 
DH.
The same game dev had one where you could cut the objects, that one had stars IIRC
 
@jgallant sue him, copyright infringement for copying the levels..
 
it is laughable because I technically copied a bunch of red remover levels
 
6:15 PM
yeah lol their app is bad.
 
Yeah; wait for red remover to sue you :P
 
Anyone know of a decent matrix library I can use with Unity?
 
Sie
For a crappy food app their video has decent production value.
 
what kind of matrix?
Unity provides a Matrix4x4 class
 
I need 2xN
 
that thick indian accent. The jokes come by themselves.
 
Actually maybe not..
 
oh man youtube is getting a 500 internal server error
 
Youtube is down
 
Sie
6:29 PM
It's working for me.
 
Monkeys fixed it
 
DH.
Or they put new hamsters
 
the multiverse they were using to power the damn thing created their own multiverse
So they had to go in there and set things straight
 
6:57 PM
Hey :)
Is there a way to make 2 different apis camera synchron ? Or to simulate an other Camera ? For Example and GoogleMaps Camera and an Totally different one ?
 
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