In other words, how to do you set the 'mood' of the scenes you want the reader to imagine? Notice that the 'mood' isn't necessarily the emotional state of the scene but how it feels for an outsider, ie. the viewer/reader...
@DForck42 Tackle a project that specifically aims to suggest the visuals and kind of 'entice' the reader to imagine the scenes in the work as if shot in the style of this film.
@DForck42 I neglected the other aspects of writing for around 2 years trying to get my imagery right that now I can't even get people to flow well with a dialog and not scratch their heads.
@Mussri ahh. in the chat discussion yesterday @gracenote kind of hit on that subject, about initially setting up your environment/mood, and then allowing your characters and plot to shape and refine that world.
What it means is that, if I weren't clear yesterday, all I talked about designing plot, characters, and world, that should all be done in writing. It should be written out. Not just something you think about.
@GraceNote I'm a quantum-tunneled discovery writer. I don't do any planning or notes, except the occasional note of a piece of dialog or a good expository entence that happened to come to me during school day.
For example, I always 'felt' of the Lord of the Rings Book one as somewhat 'gray and yellow and green' while The Hunger Games was 'Green and Blue' and Harry Potter (1-7) was 'orange' and lastly The Mockingjay was 'black and red.'
@Mussri That's why I followed up with why I have none. It's "None today" because I can't think of anything to say, not because I'm withholding or anything.
@GraceNote I know. But you implied that it wasn't a part of your creative process -- "It's an important thing to be able to do but it's not one I've ever really tried to teach." -- so...
It all depends on how the organization of events fits the narrative structure. Remember that a chapter serves, if anything, a categorical break point for readers. A save point, if you will.
So the break must be at a point where people can put it down a lot easier than mid-page, but not all such points need to be chapter breaks.
Let's say you have a story wherein there are 4 nations. To deal with a threat, the protagonist must visit all of the nations and petition for help. An easy way to look at it is to do one chapter per nation for this starting segment. Or, you might figure that say, one nation (the character's home nation) gets its own chapter, but the other three are all done in a single chapter (even if the events of each nation compare to the first chapter in length).
In the latter scenario, while the three nations each take up considerable amount of time, they can still make sense to fit within one chapter on account of it still being the same pattern process for all three. In a way, it keeps it from feeling repetitive.
ok, so, i won't be working on my teddy bear short story in google docs.... every time i go into it and start working on it it decides it needs to "reconnect" and i can't do anything
@LadybugKiller Well, you want people to keep turning pages, but cutting it off in the middle just feels wonky, no? You want the sequence to continue without it to be interrupted.
Yeah, sure. Just the "put it down" is not something many people would advise (even though I write those breaks myself (and on purpose), but I wouldn't call me a successful writer)
In the other community I'm in, I'm yakking out writing advice a lot because they're all kids (relatively) and they're all "I want to be all good at writing!" so I want them to keep that heart and drive. That and it followed naturally from where I was telling all the artists to keep doing their work to hone and practice it.
I'm not as timid on, say, Gaming, because I'm pretty good at video games after let's just round up to 20 years worth of gaming experience. I'm certifiably helpful there.
Here? That kind of early fear that stops you from trying, stopped me from having really looked at the main site since its early days. I remember looking at a couple questions and thinking I could say something, but then I kinda turned tail and hadn't looked back.
SO I only asked for work, I haven't posted since job change. Game Dev I hid in the tag wikis because the last thing I'm going to do is give advice as a game dev with no products to speak of, and Meta is well, natural to me.