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12:00 AM
RELOAD!
[Hosch250/Rubberduck] 2 commits. 286 additions. 2 deletions.
[rubberduck-vba/Rubberduck] 1 issue comment.
[skiwi2/OLog] 1 commit. 13 additions.
[Zomis/Duga] 1 closed issue. 1 issue comment.
 
 
4 hours later…
 
6 hours later…
10:31 AM
hey
 
 
2 hours later…
12:31 PM
hey
 
hey @Phrancis
 
How is it going?
 
Pretty good, tough my body is still recovering from all the stress I guess
 
I know that feeling man; hey at least now the driving exams is behind you!
 
Yep, I'm so glad that whole thing is over now :D
 
12:42 PM
Next goal: Save up a few hundreds to get your first [old] car ;)
 
^^
I'm trying to find something decent though :P
Kinda modern and sensors would be great, but I don't think the latter is gonna happen
 
Maybe it's just the culture, but usually people around here, their first car is a hand-me-down from family (in which case it can be decent) or short of that, a semi-crappy car that cost less than $1000
Of course people who have great paying jobs right out of school can afford something nicer, but then again after university a lot of people have a lot of debt so...
 
Over here you can expect some pretty decent cars usually I think, a few K's comes a great way
First car of a friend of mine is an Opel Corsa, definitely not a bad one
 
Over here American cars lose the most value, I'd say especially Ford are quite common to find cheap cards in decent condition
 
I checked my driving lesson car to see if it was anything close to affordable...
 
12:48 PM
TTGTW, back in a bit
 
Mind you new it costs between 35-50K (second-hand probably somewhat cheaper), it's like 150 euro per month taxes, but I've seen insurance starting around 500 euro per month lol
The insurance is really the most expensive part I think
(Apart from the cost of buying it)
 
1:35 PM
Back
500 a month for insurance seems really high for one car
 
Like really really really high ^^
 
150 for taxes... I pay about that much for insurance, and we don't really have such a thing as monthly... I guess "driving tax"?
 
Not exactly sure how to call it, I know that vehicles that are not road-legal are voided from that tax, and it's relates to weight, co2 emission etc.
 
Ah
@skiwi did you see I wrote a script and question for your little statistical challenge from last week?
 
@Phrancis Yep, but I don't completely understan dit, at least nto last time I looked
 
1:41 PM
Ah ok :)
I just now added a screenshot of sample output
 
@Phrancis Got a link somewhere?
 
3
Q: Coin flips and Dice rolls in a stored procedure

PhrancisI saw a post in chat a few days ago, of what I thought was an interesting (albeit fairly simple) statistical challenge: By @skiwi: If I shoot once with 50% chance of target A and 50% of target B, and if I hit target A I have 95% chance to shoot again, then how many of target A will I hit on ...

 
Wait, it actually became a SR CR question? ^^
 
What's a SR question?
 
I now see that in the problem statement I wasn't exactly clear, if you hit target A, you can always shoot again, so it's not limited to two shots in total
 
1:54 PM
Yeah that's how I did it (I think) in the "dice roll" logic, as in, if you hit target A (or win the "coin flip") you get to roll again and again for as long as you roll within the win %
 
I'm not entirely sure
You have Target A and Target B, both 50% chance, then if you hit B it's over, if you hit A it's 95% chance to hit either A or B, both 50% chance, again
 
Let me roll it with 95% real quick
Oh
Now I get you. Yeah mine doesn't work quite like that, but the explanation wasn't completely clear
In a case like that then I'd probably write a short function to do the "coin flip" at 50% chance, then call that function repeatedly
 
@Phrancis Correct, not your fault ^^
PISNIP - Problem in skiwi, not in Phrancis
Now I understand why I didn't understand it and you probably understand why I didn't understand it too!
 
 
4 hours later…
6:11 PM
http://www.commitstrip.com/en/2015/12/15/youknow-com/
CommitStrip
Youknow.com
CommitStrip
1450203048
 
6:45 PM
Woah, what's this, sound-based physics?
 
 
1 hour later…
8:00 PM
Crap....
28
Q: JavaFX and OpenJDK

mdriesenI'm trying to decide whether I could switch to JavaFX for the user interface of my Java application. Most of my users would be using the Oracle JRE, which has JavaFX integrated these days. However, some are using OpenJDK (on linux). This (old) question suggests that OpenJDK deals very badly with ...

 
[Zomis/Brainduck] Zomis created branch travis
[Zomis/Brainduck] Zomis pushed commit b06c2eb5 to travis: Use to setup Travis releases
[Zomis/Brainduck] build for commit b06c2eb5 on travis: The Travis CI build passed
 
@SimonForsberg Is there an issue?
 
8:19 PM
[Zomis/Brainduck] Zomis pushed 45 commits to master
[Zomis/Brainduck] Zomis pushed 1 commit to master
[Zomis/Brainduck] Zomis pushed commit 98cb44fb to master: Add release details
[Zomis/Brainduck] Zomis pushed commit 32c97a14 to master: [Gradle Release Plugin] - pre tag commit: '0.0.1'.
[Zomis/Brainduck] Zomis pushed commit 10f402b1 to master: [Gradle Release Plugin] - new version commit: '0.0.2-SNAPSHOT'.
 
@skiwi OpenJDK doesn't come with JavaFX. Makes it harder to develop JavaFX on Linux
@Duga I'm not sure if this will work properly...
 
[Zomis/Brainduck] build for commit c5b43ac5 on master: The Travis CI build passed
 
Hmm okay
 
[Zomis/Brainduck] build for commit 98cb44fb on master: The Travis CI build passed
[Zomis/Brainduck] build for commit 10f402b1 on master: The Travis CI build passed
[Zomis/Brainduck] build for commit 32c97a14 on master: The Travis CI build passed
[Zomis/Brainduck] Zomis published release 0.0.1
[Zomis/Brainduck] build for commit 32c97a14 on master: The Travis CI build passed
 
@Duga WHERE IS MY JAR FILES!?
 
8:25 PM
Not where you want them ^^
Shouldn't @Duga notify about the Travis CI tag build too?
I'm pretty sure it doesn't say "pushed commit <commitHash>" then
 
[Zomis/Brainduck] Zomis pushed commit 6e06a87b to master: Make Travis use the correct gradle task
[Zomis/Brainduck] Zomis pushed commit 73d990a5 to master: Remove version info from build.gradle, use gradle.properties instead
[Zomis/Brainduck] Zomis pushed 6 commits to develop
 
8:40 PM
Don't know if I should be happy or happy: I was parsing Javascript variables previously to get certain data, and now I see that it's also available in meta elements on the OGame page ^^
 
[Zomis/Brainduck] build for commit 73d990a5 on master: The Travis CI build passed
[Zomis/Brainduck] Zomis pushed 1 commit to travis
[Zomis/Brainduck] build for commit 73d990a5 on master: The Travis CI build passed
[Zomis/Brainduck] Zomis pushed commit 9101ca9d to master: [Gradle Release Plugin] - pre tag commit: '0.0.2'.
 
@skiwi Not anymore. It only uses the hash.
 
[Zomis/Brainduck] Zomis pushed commit e350a5c8 to master: [Gradle Release Plugin] - new version commit: '0.0.3-SNAPSHOT'.
 
@SimonForsberg Ah okay
 
@Duga How about now?
 
8:43 PM
[Zomis/Brainduck] build for commit 98cb44fb on master: The Travis CI build passed
 
@Duga Where's your jar?
 
[Zomis/Brainduck] build for commit e350a5c8 on master: The Travis CI build passed
[Zomis/Brainduck] build for commit 9101ca9d on master: The Travis CI build passed
[Zomis/Brainduck] Zomis published release 0.0.2
 
@skiwi wait for it...
 
Gratz @SimonForsberg ;)
 
[Zomis/Brainduck] build for commit 9101ca9d on master: The Travis CI build passed
 
8:44 PM
@Duga Heureka!
 
(It even works)
 
Does it? I haven't finished downloading it yet.
 
So now for OLog I can copy your release script one day :P
 
It's not that hard actually :)
 
TTTTGTB
 
8:45 PM
gem install travis and travis setup releases helped a lot!
 
I'm new to the releases thing, but I know about the gems & travis yep
 
and then there was a bug with some gem so I downgraded a gem to a lower version. But if you encounter that error, just google it.
it wasn't the travis gem though. It was some error with the scheme "git@github.com" it said
I should probably stop having my FizzBuzz appear the first thing it does in Brainduck...
 
> It's been a long while since skiwi did some work on this project, it's wrong to have him appear as the one who publishes releases. Use the travis gem to setup a new release key.
 
It's been a while since I saw jacwah around...
@Duga No offense, @skiwi
 
9:09 PM
No offense taken ;)
 
@SimonForsberg you may like this question
0
Q: Normalizing forces for game physics

bazolaRecently I found the need to implement a normalization formula in a couple of places in my game, so I created some static methods inside of a class to do so. Is this the correct approach, or is there a better way to accomplish this? public class Normalize { //explanation of normalization fo...

 
@bazola will look in about 10 minutes.
 
9:33 PM
I have to say that I am a bit disappointed, not your greatest question, @bazola
 
This work PC doesn't even have Java...?
 
@SimonForsberg just too simple, or not explained enough?
 
9:56 PM
let me know if the edits help @SimonForsberg
 
@bazola I'd like to see some test examples.
 
fair enough, might take me a bit to get that going though. I've just been testing the old fashioned way so far on this project
 
 
2 hours later…
11:45 PM
200_success vs. janos: 16800 diff. Year: -2800. Quarter: +2252. Month: +893. Week: -90. Day: -15.
Mat's Mug vs. Simon Forsberg: 2553 diff. Year: +3443. Quarter: +710. Month: +473. Week: -215. Day: +75.
200_success vs. rolfl: 5828 diff. Year: +5081. Quarter: +3853. Month: +1878. Week: +345. Day: +170.
Loki Astari vs. Simon Forsberg: 2535 diff. Year: -3241. Quarter: -213. Month: +49. Week: -228. Day: -75.
 

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