« first day (953 days earlier)      last day (4001 days later) » 
00:00 - 14:0014:00 - 18:00

2:00 PM
is "give it a riddle where the correct answer is not to play."
::giggles:: I love criamon.
@JonathanHobbs oh, the other problem is that they're not particularly creative.
 
> House Criamon is secretive and mystical, concerned with finding the ultimate nature of reality, something they call the Enigma.
Neat
 
But if the genii actually get to the town? Well... barring [redacted], town turns into pancake.
@JonathanHobbs To find the nature of reality, understand it. To understand it, comprehend riddles like: "Why beer?"
 
@BrianBallsun-Stanton There is a completely NSFW Oglaf comic about some uncreative people...
 
@JonathanHobbs yeah...
on the other hand, these guys have a pretty obvious flaw. So...
My magi (@Magician) ended tonight by gearing up to take down the King of the Djinn...
after spending significant time challenging him to a battle of shiny shiny wits.
and the king going "Uhh... no? I have mace larger than you?"
Of course, kingy lost significant face over that rejection.
(And I keep using the word "detonate" when talking about ragweed's effects on these gents...)
which, of course, begs the question of what entails an explosion in the Aristotelian paradigm.
which is going to be an absolutely fascinating question next game.
 
Neeeeeerd.
 
2:06 PM
With joy and floppy hat.
 
@BrianBallsun-Stanton ... oh wow. And this is a system of physics that revolves around the idea of four elements and no atoms?
 
@JonathanHobbs yep
and discussing a different scientific paradigm is so much fun.
(You might tell that I'm a philosopher)
 
@BESW they don't just hand you the title Doctor.
 
@BrianBallsun-Stanton I had no idea honestly
Nothing has prepared me for this revelation
 
2:11 PM
@BrianBallsun-Stanton My naive consideration: an explosion is when all the elements decide they would rather stop being mixed in with each other and would like to be as apart from each other as possible and soon as possible.
 
@JonathanHobbs yeah, the trick is to find scholastic support for the idea of explosion. From that, all else follows.
 
I remember you saying something like this is standard fare for Ars Magica. So your sessions regularly involve discussing what is possible and how to make it happen?
 
@BrianBallsun-Stanton what kinds of things would have even caused an explosion pre-gunpowder....methane is sort of everpresent I guess
 
@JonathanHobbs yep!
@waxeagle steam explosions. Volcanos. Flour mills.
 
@BrianBallsun-Stanton oh yes, forgot about flour mills...hmmm
 
2:13 PM
which of course begs the question of "if a scholar doesn't care that a flour mill exploded. Did it explode?"
 
@waxeagle Bubbles popping are miniature explosions.
 
@zachiel yeah HonorHarrington@cadetsf (or thedeliverator)
 
(For realsy. I'm not being quirky in saying that.)
 
Just trying to think, we all have a picture of what an explosion looks like and feels like etc. But we live in a world where explosions are common.
 
Don't forget aliens. They explode all the time.
 
2:14 PM
@waxeagle yes.
The idea of the nature of explosion is a fun one
and very modern.
and relies on all sorts of stuff like inertia
which doesn't exist
hehehehe
 
I'm pretty sure explosions have been a lot more common for a lot longer than we're thinking.
Don't forget the fun you can have with yeast in sealed containers.
 
@BESW sure, but they may not be identified/studied as such
 
@BrianBallsun-Stanton The universe moves on until a scholar walks into the flour mill, examines the machinery, furrows his brow, and says in a puzzled tone: "This should already have exploded."
 
@JonathanHobbs yep.
This is why @Magician demands that Aristotle be a lich in my game, simply to be able to kill him someday.
And thus, he is.
 
Chemical explosions are easy and common. Water + acid, anyone?
 
2:16 PM
@BESW but recognizing them as an explosion?
Ugh, time to go dig out my aristotle.
 
@BESW That's an explosion? Water is a part of acid! I put hydrochloric acid in my pool the other day. No explosions!
A friend of mine into chemistry loves that. The more water you add to an acid, the more diluted and less potent it becomes. But without any water, acids don't work at all.
 
huh.
an explosion can be thought of as a rapid change in posture...
 
"Acid into water, and you're doing as you oughter. / Water in the acid, you'll be lying flat and placid."
@BrianBallsun-Stanton Which would actually expand the definition.
 
@BESW Acid is fudging weird.
 
No pun intended.
 
2:20 PM
well... ... mmm
 
@JonathanHobbs Acid in fudge? I'm not eating at your house.
 
@besw are you talking about group 1 elements>?
 
it could be a rapid change in substance, at which point the substance flies to the sphere that it loves...
Qualitative change is the change in
the nature of a thing, transforming it from
one substance into another.
 
@JoshuaAslanSmith I'm just quoting an old chemistry mnemonic my dad taught me. I'm not a chemist, or anything like one.
 
@BrianBallsun-Stanton ooh interesting so a flour mill explosion flies to fire?
 
2:21 PM
It apparently has to do with the unique nature of water: it unbinds molecules. Chemicals in water break apart and float about as atoms. Remove the water, and you may still have the same sorts of molecules you started with. That explains a lot of what we do with water, and why it works with water.
 
@waxeagle maybe...
 
Acid relies on that breaking-down mechanism in order to do its job.
 
@BrianBallsun-Stanton or rather the mill does
 
okay, point of order, talking modern chemistry + aristotealian physics will lead to great confusion
 
@BrianBallsun-Stanton Mission accomplished.
 
2:21 PM
@BrianBallsun-Stanton it's kind of both hilarious and awesome at the same time
 
@waxeagle well, we might say that the hot and dry passions of the flour are escaping, thus causing the mill to fly into the air?
 
@BrianBallsun-Stanton I need to have actually read Aristotle don't I? I'm 90% sure it was assigned...but I pretty much ignored the liberal arts part of my liberal arts education
 
@waxeagle this is deepest darkest wrong aristotle.
only people into the thing will have read it.
 
@BrianBallsun-Stanton oh see, that's the part I'm really interested in. I don't care about the stuff he was right about :P
 
The process of alteration is where the
properties of a substance are changed. A wax
candle alters when it is warmed, becoming
softer, and alters again in the cold, becoming
hard. These changes come about through al-
terations in the relative amounts of hot, cold,
dry, and moist particles within an object.
Natural philosophers recognize that all sub-
stances have a digestive capacity that is their
propensity to change, and a retentive capac-
ity that is their tendency to remain the same.
so... mmmm...
 
2:23 PM
philosophy is worthy of the time it takes to get into it
 
a rejection of the retentive capcity could lead to an overabundence of hot and dry particles which then seek their appropriate sphere.
leading to, the untrained, the idea of a roof lifting off, but in reality, is only the particles rejoining the sphere of fire that surrounds the world.
Moist
things also tend to be volatile and expansive,
filling the spaces in their surroundings.
hrrrr..
so yes, hot and moist.
but that doesn't explain a change in motion
the particles that compose flour in a flour mill are already in the sphere of air, and held down due to their love for the sphere of earth.
thus, an increase in their warm and moist particles would certainly lead to a desired expansion...
 
Cold water into cold acid = boiling hot acid
Chemistry is ridiculous
(and acid into water is fine. what)
 
@JonathanHobbs Sometimes, it really does feel like physics is just a massive troll.
 
::sigh:: I wish I could ask a question about this.
 
Philosophy se?
 
2:28 PM
Sometimes I wonder about people.....

Give em a simple Eye above the door puzzle and they want to break the door with a hammer.
 
@BESW was gonna say, asking on philosophy would probably be legit
 
@Novian That is a responsible and measured response to at least 80% of pre-4e puzzles.
 
The door of course being 1 foot of solid steel and 4 feet of stone.
 
@Novian Adamantine Pickaxe. Essential D&D adventuring gear for me.
I tend to , as a player, be allergic to doors.
@BESW maybe, but how to phrase it?
 
I as a player love breaking them.
 
2:30 PM
ah but lock spike makes doors your friend
 
but this is a mere text based puzzle.
There is a Fighter a Ranger and a Wizard. It is assumed they are all level 5.
The Fighter has his hammer, the ranger a great bow. The Wizard has a crossbow.
 
@BrianBallsun-Stanton "How do I make Aristotle explode?"
 
@BESW migrated to Arqade.se :P
 
@Novian It's a text-based puzzle? KILL IT WITH FIRE.
 
2:32 PM
The eye is shielded by an unknown translucent force. which gives off faint evocation and Abjuration.
 
@Novian yeah, hammer down the door sounds like the best option here
 
@BESW Its a post on another forum. not an actual text puzzle.
 
@Novian As a player my friend's DM once placed an angry dragon behind a door. Said friend's ally kicked the door down, and then said friend made haste to apologise on behalf of his stupid colleague for breaking the dragon's formerly very nice door.
 
The real secret: don't have a door at all.
 
There's a reason 4e decided to make Acererak a whiny emo badpoet.
 
2:32 PM
(The dragon was not actually angry before his door was kicked down.)
 
@waxeagle I like to go through the wall next to the door. It's usually safer and far less trapped.
8
 
@JonathanHobbs oh no in this one the dragon is in the passage and coming to kill them.
 
@BrianBallsun-Stanton very good point
 
... "Aristotelian Elements
In the Thinking of Ibn al-’Arabí and the Young
Martin Heidegger"
 
I wonder if GMs ban passwall.
 
2:36 PM
ooooookay. That's just... that's... that's like seeing the title "necronomicon" on a book
you don't open it, you don't read it, you just walk away.
Heidegger + Aristotle = SAN? What's that.
 
I know all three of those names. I feel like I rolled a +9 on my 4dF.
 
D&D Logic, "It says Necronomicon, Must be worth alot."
 
"History of Shock Waves, Explosions and Impact" ... huh.
 
@BrianBallsun-Stanton Does it start with a bunch of apes around a giant black monolith?
 
2:39 PM
wow. This is a thousand pages about explosions.
 
soo a Dan the pyromancer Book.
 
hweeee $550 ...
 
....*Brain Explodes in Shock*
 
Hah! the idea of impetus won't be invented for another century! Therefore it doesn't exist!
 
<---Isnt used to books costing more than 5-8 dollars.
Exeption: Textbooks.
 
2:42 PM
this is a book that you only buy if you need it.
with that said, it looks like an Awesome prop for next weeks game.
 
I have a question related question about a question I want an answer to which might count as a question appropriate for this site but might not. Also, question.
 
You just made a word meaningless. Congratulations, I hope you're happy.
@BrianBallsun-Stanton Link?
 
I want to ask how to make saving throws in 4e more challenging because they suck. Every effect has a slightly-less-than-50% chance of surviving to the next round, and that includes the round immediately after it was applied (in other words, more than half the time, if you even manage to apply the effect, it won't even reach the stage of doing anything).
 
@JonathanHobbs danger! danger!
@JonathanHobbs also, false.
saves happen at end of turn, effects happen at start.
unless you're very special, it'll always occur once.
but yeah, poke the save system at your peril. So many things are balanced on it. (It.. does suck though)
 
2:46 PM
Jumps in Time machine, Runs away Vworp Screech Vworp*
 
@BrianBallsun-Stanton Oh. I guess a lot of them do.
 
Crash
 
Personally, I slowly just stopped using save-ends effects at all for NPC powers.
 
@BESW What did you use for replacements?
 
@BESW and I avoid save-ends like the plague in my builds
 
2:46 PM
@BESW EoNT is nearly as effective
and it's far more reliable to me
 
@JonathanHobbs "Until end/start of your/their next turn" is just plain easier to track.
See also, "The target can spend a standard/move action to remove this effect."
 
yep. And tack on a sustain if you really want it.
 
@BESW What should I do when I want it to last multiple turns?
@BESW This I guess
 
Yes.
 
(or "til the end of the encounter")
 
2:48 PM
See also Brian's excellent suggestion.
"Sustain minor" = excellent use of an underutilized NPC resource.
 
@BESW also, a great way to make people interesting threats
save ends "meh. we'll ignore this guy"
Sustain minor "maaaybe it's worth taking an opportunity attack to bother him"
 
I'm also fond of Fun With Auras.
 
Which one?
oh
dammit. I read question, not suggestion
 
@JonathanHobbs ?
 
3 mins ago, by Brian Ballsun-Stanton
yep. And tack on a sustain if you really want it.
 
2:50 PM
because it is 12:50am
 
Combining auras and powers on multiple NPCs = some of the best gimmicks I ever pulled off.
 
... a year ago I would not consider this my-mind-is-beginning-to-stop-working hours of lateness.
 
@JonathanHobbs Hm. You appear to be in the same time zone. Interesting.
 
@Magician I am an Eastern Australian.
 
2:52 PM
@JonathanHobbs Yup, same.
 
@JonathanHobbs really. Syd?
 
Brisbane
 
Large crowd of standards/minions, one elite, and one solo. Give the elite an aura that deals minor psychic damage to each creature at the start of its turn, and the solo gets a 1/turn power that lets it teleport adjacent to a creature that just took psychic damage.
 
(because we could use more people excited by the idea of talking to walls)
 
@JonathanHobbs I believe Brisbane's an institute site of learning now!
 
2:54 PM
@Magician yes.
 
@BESW ( O u O) I like this a lot
 
@BESW Huh. I'm already forgetting all of my 4e tricks.
 
@JonathanHobbs I used it with a mind flayer and his mutant priest.
@Magician Does it sound familiar? [grin]
 
Aaaah. Sometimes staff-grade access to a world class university library is neat. It means I can get awesome props for my Ars Magica games.
 
Mind flayers are great, but I wanted him to absolutely dominate the battle in terms of player awareness.
So he popped up in front of everyone at the start of their turns.
 
2:57 PM
@BESW vaguely. It's one of those "at the front of 4e design" ideas. Too bad most players never got to see anything like that.
 
@BESW By everyone you don't mean all at once right?
 
@Magician Mmm. Your creature concepts really opened my eyes to the possibilities.
 
What you and me ended up running was a very heavy homebrew without any actual house rules :)
 
@JonathanHobbs At the start of each PC's turn, the priest's aura dealt the PC 5 psychic damage.
 
@BESW Oh my god you said 1/turn, not 1/round.
 
2:59 PM
The mind flayer then used his opportunity-action-equivalent teleport. Trigger: a creature takes psychic damage. Effect: you teleport adjacent to the creature.
 
@BESW What do you mean by player awareness?
The players always had to be aware of what was about to happen?
 
@JonathanHobbs The mind flayer had to be what they remembered from the battle, the thing that was at the front of their minds every turn.
 
Awesome, alright.
 
So I literally put him in front of their characters every turn.
Here, I'll give you the relephant pdf over Skype.
 
@BESW Hehe, cool. Yeah, setting up interactions like this was fun, and unique to 4e.
 
3:03 PM
It was actually bad for the mind flayer, because he was always in melee range and had already just used his opportunity action for the turn.
That was also deliberate: it made him seem cocky and like more of a threat than he actually was, and made the fight move faster because he was available for damage every turn.
 
I had a sequence of battles with salamanders, where rank-and-file inflicted ongoing fire damage, while pyromancers and the like had abilities that could only target people suffering ongoing fire damage.
 
@Magician I've done similar.
 
Consuming it for explosion, doubling it, turning it into a fire cage...
 
The same fight, the mind flayer was invisible to anyone dazed or stunned.
Guess what some of his minions could dish out?
 
@BESW slowed
 
3:07 PM
@BESW I'm now considering for my nerf-that-earth-elemental bossfight having a power/ritual that literally just nerfs him, but it takes move and/or standard actions to sustain, and the players have to divide their resources between (a) sustaining the power/ritual, (b) attacking Aatos whilst it's active, and (c) attacking the enemies attacking them
 
Hehe. Minions are special. Sometimes the best thing they can do is die. So you make their death a burst attack that removes flame resistance, and suddenly, no one wants to kill them.
 
@Magician Oh my god xD
 
@JonathanHobbs Wait, how did I not make that part of my training of you?
 
@JonathanHobbs In general, I found that wasting actions or even making a skill check as a standard action is boring. Players put all this effort into their combat abilities, they want to use them.
 
@BESW I consider myself still in the training stage. There's still time.
 
3:09 PM
@JonathanHobbs Oh, good. One moment, I have a Kobold Quarterly edition to send you.
 
Instead I'd suggest something like "invoke ritual: minor action. until the start of next turn you gain vulnerable 5/tier"
 
@Magician :DDDDDDDD
 
who's the brave soul this turn? :D
 
I love it.
 
Bloody "choose and die"
::muttermuttermutter::
"How do I generate angst at the table?" "Make only one PC be able to bravely sacrifice themselves for the good of all."
 
3:12 PM
@BrianBallsun-Stanton It's okay, they all get their turn if they want
 
See, that's just angst. That's... trivial. When said PC comes back with god-like powers seeking vengeance, then you have a proper guilt trip!
 
@Magician which one of my PCs did that?
oh right, Eep.
heh.
and, probably Seabhac.
Mon wasn't about that at all.
My PCs tend to be remarkably special.
 
rpg.stackexchange.com/q/25437/1204 I don't want to start an edit war but this edit that just got approved is bad. "Can the player use this power targetting his opponent, which would mean his opponent attacks himself?" - The power doesn't mean that, unless you also choose the opponent. "Can the player use this power targetting the player, which would mean the player gains an extra Melee Basic Attack against his opponent?" It doesn't mean that either, unless you also choose the player.
Or, target the opponent and choose the player.
It was clearer in the previous edit.
Because targeting and choosing are different here and this edit is using targeting to mean choosing.
 
clearly killing yourself is a daily power people.
 
@JonathanHobbs well, go edit it.
 
3:16 PM
Revuuuuurt.
 
you has plenty of rep, use it.
"Can you make an enemy themselves?" I think verb.
 
@JonathanHobbs I take at least partial responsbility for that one
 
@waxeagle you should.
 
@BrianBallsun-Stanton it was better than the text it was fixing, but it still wasn't good
 
@waxeagle that is not what the "approve" button is for. That is what the "edit" button is for.
okay, and now I'm a grumpymod.
g'night all
 
3:18 PM
I reverted it with modifications
 
@BrianBallsun-Stanton yeah, I screwed up. Hobb's edit from 2 revs ago should have stood
 
Goodnight Brian!
 
ttfn
 
@BrianBallsun-Stanton g'night
 
3:19 PM
@waxeagle That is Hobbses's, to you!
 
@JonathanHobbs :P
 
@JonathanHobbs Unhappy with making a word meaningless, are you now trying to destroy possessives and pluralization too?
 
@BESW Someone has to stand up to the tyranny of grammar, and wordify the unwordifiable.
2
 
@Magician Have you read the Thursday Next books?
 
@BESW I have indeed.
 
3:24 PM
I think Hobbs is trying to be a grammasite.
 
@BESW I was given this name to make people wonder how to use it in the possessive sense without implying plurality, and I'm going to use it
 
> Hobbs'
Done.
 
@BESW Hobbi?
 
@Magician I suppose that if we were to transitive verb him, you could say that when someone Hobbs something, he "Hobbsed it."
 
3:42 PM
ugh. can someone make: rpg.stackexchange.com/review/suggested-edits/3688 suck less?
and yay, sleep. need it
 
@BrianBallsun-Stanton it's a comment, I don't think it should be an edit
 
@waxeagle no, the answer itself
it's awful
 
ah
I don't know the system so I'm out
 
4:07 PM
@Novian tl;dr but the door puzzle is simple. "Let's damage the door until it falls" requires way less game time than to solve a puzzle. (And probably roughly the same in-game time)
Hobbs'? Wasn't the s' rule invalid for proper names?
 
@Zachiel Don't make me get out the "subjectivity of style" hammer again.
Invalid according to whom, in what context?
 
That's how my teacher taught me
according to English grammar
 
And my teacher taught me that split infinitives are something up with which she would not put, but that doesn't make it any more definitive.
There is no single English Grammar. There are conventions, which vary depending on context, location, decade, and opinion.
 
"You use 's except when the word ends by s and is not a proper name (where you use ')". This I was taught. (My teacher also said there are no words with two Ys in English. Mystify.)
 
Otherwise there wouldn't be any argument over the Oxford Comma.
The basic rule is "Are you using the conventions that will make it easiest for your audience to understand what you're trying to say?"
 
4:34 PM
@Zachiel trying to damage the door would take much more time. its 5 feet thick, 1 of which is solid steel.
The answer is to shoot they eye above the door.
with magic missle.
or dispel the wind wall then arrow it.
its not so much a door than a huge block in the way.
im trying to teach the others in my group that brute force may or may not always be the answer.
 
Yeeeah, see, there's a significant difference between a puzzle and effectively playing "What number am I thinking of?"
 
There are a few other ways to bypass it.
I belive there is a 3rd level spell that would allow the wizard to bypass the door itself.
there was the walls. he could burrow through.
he tried the floor. but the floor is solid.
 
That's also not a puzzle.
 
its not so much a puzzle then. its a quiz.
 
That's "did you bring the right kind of hammer?"
 
4:41 PM
I never bring the right weapon. I always carry 1 or 2.
depending on how many I need to do my thing.
adjust as needed.
or "Hit harder"
 
So you're teaching the group to carry as many random tools and resources as they possibly can, on the off chance they might come up against a challenge that responds to "you must have access to X" rather than to force or ingenuity?
 
Although I learned the hard way that sniping with blast globes at targets on castles was bad idea.
 
If force doesn't solve your problems, you're not using enough of it.
 
It may not have turned out as intended. I was trying "Use whats at hand to succeed"
 
@ObliviousSage Maxim 6: If violence wasn’t your last resort, you failed to resort to enough of it.
@Novian What you gave them was "I have some specific solutions in mind. Guess them."
 
4:47 PM
Its not like I thought of everything.
 
@BESW Sounds like a rephrasing of, "Why are your keys always in the last place you look? Because you stop looking after you find them."
 
"Use what's at hand to succeed" can't be taught using an encounter with pre-meditated solutions. It requires the GM to think on his feet and reward the behavior he's trying to encourage.
 
@ObliviousSage Keys are an elusive animal, put a beeper on em and lose the button that makes it beep.
 
i actually almost never have problems finding my keys; i put them in one place, and one place only
 
So do I. they seem to walk off.
 
4:50 PM
the last time i had trouble finding my keys it was because i had just worked the 14-hour night shift from Hell and i was so tired that when i got home i left my keys in the lock of my apartment door after unlocking it
 
woops/
 
so i unlocked the door, went inside, shut the door (keys still in lock), took off my shoes, and passed out face down on my bed for 10 hours
then woke up, started doing stuff, and said, "where the heck are my keys???"
after 10 minutes of searching, it occurred to me that i had been really tired and thus might have done something unusually stupid
admittedly that's better than the time i spent half an hour looking for my glasses before realizing i was wearing them (i'm so nearsighted i can't read normal text 4 inches from my face, so how i failed to notice everything was crystal clear i have no idea)
 
logic is lovely that way.
it seems to abandon you when you need it.
so do physics at times.
 
Physics is a treacherous bitch, much like its niece, gravity.
 
and Inertia is full of itself.
insert energizer bunny pun
ugh, im sleepy
and all I have to do is survive Psychology.
 
5:01 PM
@novian if you want to teach to your players that nov every problem can be solved by force, have a problem that can't be solved by force. I once had a Sphynx looking for competent people in a valley. She rewarded those who answered her riddle with a quest. You kill the sphynx? You don't get the quest.
 
was it a good riddle?
 
nah, you still get the quest, because it's a subset of your true quest: kill everything in the multiverse that refuses to acknowledge your absolute sovereignty
3
 
"Who stands in the middle of the church, near to the altar?"
 
...
 
it's a D&D-specific riddle, mind you.
 
5:06 PM
 
Man.
but funny.
@Zachiel hmm. is it that delayed blast fireball that I cast?
 
no. What's in the middle of the church? Literally?
 
an Aisle
or however you spell that word.
 
thats the correct spelling
 
ah good.
unless you have some sort of demonic aisleless church.
 
5:11 PM
or a church with an odd number of columns of pews
 
Dunno I don't go to churches very often.
I do know Pews are terribly uncomfortable.
Unless you can lay down then its passable.
 
chURch
The answer was "priest"
 
....
I just found out what an Ur-Priest was yesterday.
 
my group knew
 
I had a good one. its in a document on my computer though.
@ObliviousSage There are a few pokemon who do change their number of legs.
Namely the zubat line and Hitmontop.
I must be off. I have things to learn/sleep though.
 
00:00 - 14:0014:00 - 18:00

« first day (953 days earlier)      last day (4001 days later) »