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12:01 AM
Four Points RPG System SRD by Penflower Ink. Four Points is a setting neutral table-top RPG system, which focuses on player agency, narrative, characters and customisation. Do you like character-centered games, with not too much rules crunch? Are you looking for a game where dice rolls are rare but powerful? Then this is a system for you!
Come Rain Come Shine by Penflower Ink. A GM-less, collaborative story-telling and role-playing game, based on the Four Points RPG system, and inspired by Solarpunk.
 
12:39 AM
3
Q: Fall damage from being dropped by a Large creature

pestivalSimple question this time. Or maybe not. If I am a Large creature, i.e. over 10 feet tall, I am going to grapple someone and (assuming I succeed) pick them up. If I hold them up to the level of my head or higher and I drop them, they fall 10 feet, causing them to take 1d6 bludgeoning damage and f...

 
 
1 hour later…
1:52 AM
Y'know, even if Wizards capitulates entirely on OGL1.1 and upholds OGL1.0 in perpetuity, they'll have still won because it'll be hailed as a victory for the industry. The OGL was a sad imitation of an open license 22 years ago; it's so much worse today when we know what actual open licenses look like for TRPGs and there's at least a dozen robust CC-BY SRDs kicking around.
 
@BESW I haven't played either of those :)
This is also my first PbtA game.
But it's very much players describe what's happening until they fail a roll - then the GM narrates.
 
Oh that's--interesting. Hrm.
going live soon: Playtest Zero on Twitch. Come join us and see/hear some absolutely fantastic game designers talk about their cool games they've playtested at Playtest Zero!
@NautArch This is in keeping with a lot of PbtA principles as I understand them, yeah.
 
@BESW I am a big fan of this style, it turns out.
 
I like swapping control back and forth but I prefer not to define it as "failure is out of the control of the player who failed."
One of my defaults is that the less control a player character has over a situation, the more control I'd like the character's player to have.
 
With a GM that's in it for the story, it's a fun release (or is for us.) But that's hard to teach.
 
2:12 AM
@doppelgreener Just gonna leave this here for consideration
 
2:22 AM
@BESW I've got some stuff, about my parents and who gets to be recognized as part of immigrant communities, which I've been itching to talk with you about since I think you'd have insights. Are you available now or later in HTBD?
 
2:42 AM
@bobble I'm in and out for the next couple hours!
 
3:07 AM
@BESW I don't quite get what you mean (not that I'm disagreeing).
Why would anyone hail it as a victory? It doesn't seem to have any awesome features 1.0 lacked, though maybe they've been drowned out by the backlash. All it has as far as I can tell is looking more modern.
 
@Phoenices I mean, if Wizards goes back to 1.0 and never tries to update or change 1.0 ever again.
People are talking about that as if it would be a victory for the community.
 
Ohhh, that makes more sense. Thanks!
 
@doppelgreener that was a pretty well presented break down, thanks for sharing it. šŸ˜Š
 
The OGL1.1 is bad, no mistake. But OGL1.0 is also bad and always has been. I hope 3pp creators don't just settle for keeping the status quo, because this is an opportunity to leave all OGLs behind.
 
3:28 AM
@BESW if I can work from an existing bit I could make some tweaks and try and make something workable?
 
@AncientSwordRage Thanks, but I suspect that it'll be more fruitful to find a VTT (maybe Role? I haven't checked on its progress for a while) that will let me handle mancala and playing card props and character sheets all in one interface.
 
@BESW that sounds much better
 
3:43 AM
Role sent me an email yesterday saying they've added new voice features, so maybe it's time to check 'em out again.
 
4:20 AM
Is posting videos about the OGL snafu here a bit much?
I think everyone should watch DnD Shorts' most recent video on the matter, but I don't want to open the floodgates of people spamming videos here.
 
4:32 AM
@doppelgreener I also very much don't like that this statement was made anonymously by the company, rather than an actual spokesperson within the company. Absolutely faceless. No one there is willing to stake their personal reputation and image on the OGL response, given how much of it is horse pile.
 
 
2 hours later…
6:06 AM
4
Q: Does Nondetection + Invisibility keep you invisible to someone with See Invisibility?

LisaInitially I thought that the whole point of the Nondetection spell is to protect you from all variety of spells like See Invisibility. It sounds quite logical based on the spell's name. However, then I've realized that then Greater Invisibility + Nondetection would be extremely overpowered: you'r...

 
7:22 AM
3
Q: What's your best practice as a DM to "protect" your awesome campaign's mystery "against" the Divination spell?

LisaSome context: I'm a newbie DM running the Waterdeep: Dragon Heist campaign for my party. What's so special about this campaign is that it's full of intrigue / politics / betrayal and mystery. Also it's a city campaign, where the party has a "safe home", a tavern where they can rest and cast a "free"

 
8:02 AM
@BESW Since this is starred so much, can I get a mod to edit it? I used the wrong word; "agog" should be "aghast."
 
8:40 AM
LuchaAndLattes wrote on twitter that waiting for Wizards is waiting for the buyers to forget because that's what's always worked. "People stuck with the game after the Hadozee, firing the diversity consultants they hired for pointing out internal prejudices, MM protecting ZS, Gygax justifying indigenous genocide in 2005, etc. They have absolutely no reason to believe this time will be any different."
VioletRiotGames wrote a twitter thread "about Mixtape and the idea of very slow creation."
Dylan Grinder wrote a twitter thread about the "long history" of "overreach & anticompetitive practices" in the D&D franchise, that will continue with or without OGL 1.1
"On Game Jam Culture and Minimalist RPGs" by W.H. Arthur for Geek Native.
 
9:11 AM
Orion D Black wrote a twitter thread about bad community behavior in response to the OGL1.1.
 
9:23 AM
@BESW Like that?
 
Yes, thanks.
 
 
3 hours later…
11:58 AM
3
Q: Do feats that affect spells like Spell Focus apply to Spell Like Abilities?

Mr TumnusIf you have a spell-Like ability that allows you to cast a spell, are feats and abilities that would modify the spell if it was cast normally apply? For example if you gained Burning Hands as a Spell-Like ability would that gain the benefit of spell focus?

 
12:22 PM
@BESW oh, I forgot to get back to you about that! I'm not sure, I've got some life changes coming up. Will DM.
 
12:46 PM
I look forward to doppelgreener Dungeon Mastering šŸ‘€
 
 
6 hours later…
8:01 PM
 
8:23 PM
@doppelgreener The more I learn about the old and new OGL, the more I sense that what the community needs is not Yet-Another-Open-Game-Licenseā„¢, but rather a non-profit legal organization that works to protect the rights of content creators in the space. Just something like "if WotC/Hasbro/Paizo/etc. try to sue you over your legally protected content, we'll offer our services as your lawyers in court, and if we win, you don't owe us anything", etc., etc.
 
 
2 hours later…
10:15 PM
Codega reports how the D&D Beyond situation is unfolding on Jan 14. ā€œMultiple sources from inside WotC tell Gizmodo that the situation inside the castle is dire, and Hasbroā€™s concern is less about public image and more about the IP hoard the dragon sits on.ā€
Further, Wizards assembled a meeting in mid-December with about 20 creators. They presented the OGL 1.1 and offered them a sweetheart deal of WotC only taking 15% royalties in exchange for them signing on, which they were expected in that meeting to do. This backs up that OGL 1.1 was not a draft, like they lied that it was in the D&D Beyond post, but instead a finished version that was ready to go to market. (Nobody's reported to have agreed.)
 
10:46 PM
@Xirema I'm pretty sure there's a legal precedent for suing for court costs in situations where the suit is obviously frivolous too
although that might vary depending on the state/country
 
@trogdor Yeah but that requires you to win the original lawsuit (or have it be dismissed, etc.)
 
yeah
but I mean if they are just going after small non-profit creators to sink them with no basis in actual legal precedent then they can get stuck with the costs of the entire suit
it's better than nothing at least
 
@trogdor yeah anti-slapp! if a lawsuit is baseless, you may be able to get it thrown out of court under anti-slapp laws and have the plaintiff pay your legal fees and possibly additional fees on top as punishment
 
yeah
obviously I mean, it doesn't apply to everything
 
right
 
10:54 PM
but without it we would be seeing a lot of frivolous suits from larger companies to crush competition with legal costs and the time court cases can take
well we would be seeing more of them anyway
I'm sure it still happens
 
In the USA, there is no federal anti-SLAPP law so it's state-by-state. For example, Wizards is in Washington which passed an anti-SLAPP in 2010, had it struck down by the courts in 2015, and passed a new one in 2021.
And you've still gotta have the resources to challenge the suit in the first place, hoping to get reimbursed if you win. And Wizards has materially contributed to making the TRPG industry a place where small-press and independent publishing is not a livable profession, much less self-publishing--in part because the OGL itself is an anti-competition tool.
 
11:10 PM
@doppelgreener yeah, anti-slapp might not be so helpful for this because it's not a matter of public concern, but there are fee-shifting provisions in copyright law that are useful when someone starts going a-trolling
 
@BESW yeah that's why I said it does vary by state
 
The OGL never was much of an open license; most of the rights it grants are rights the 3pp already had. The OGL is a promise that Wizards won't SLAPP you for using those rights, if you promise not to use other rights that Wizards wishes they controlled by don't.
@doppelgreener I wish this was the case, but if I had a nickel for every person who thinks that their friends calling them rules lawyers means they know what "unauthorized agreement" means, I'd have a LOT of nickels.
 
yea you're right
meme was more topical than accurate
 
This is why Paizo invoking the "spirit of the OGL" for their ORC is so risible, especially since in the same breath they invoke Dancey as a reference for their understanding of the spirit of the OGL. Dancey, who described the purpose of the OGL in 2002:
> drive support for all other game systems to the lowest level possible in the market, create customer resistance to the introduction of new systems, and the result of all that "support" redirected to the D&D game will be to steadily increase the number of people who play D&D
 
this meme needs another train ramming through that one
 

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