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7:00 PM
even better
 
Now you should definitely nuke all of us
We are all sinners for helping AaronMiller
@hyper-neutrino Can you move this to another room dedicated to cursed stuff?
I have some more ideas >:)
 
Nah, it's quite on topic here
I dislike the idea of moving things out of the room, unless they're truly disruptive
 
You can create a new one dedicated for cursed language ideas but the current conversation belongs here, IMO.
^^
 
Aight
 
7:06 PM
^ That popped up when I tried making a room called "Cursed language features" lol
 
I wish you could clone messages to a room without moving them
 
tbf it always comes up though
@RedwolfPrograms Would be cool

 TheMostCursedRoom

Room for discussion of the Cursed language and it's features |...
 
I put the bookmark in there so at least there's some context
 
Good idea
 
I didn't get any feedback from the sandbox... does this challenge look okay to you? codegolf.stackexchange.com/questions/231681/…
 
7:14 PM
Seems like it's a bit close to a dupe of some other KotHs
 
I had a look at some of the suggested dups, didn't see any which looked like the same dynamic
 
I don't think it's an exact duplicate, but it's a pretty similar concept to lowest unique number, simple race, and probably a few others.
Any of the more trivial optimization-based KotHs like this are likely to be close enough to not add much new. It's probably unique enough to not be closed as a dupe, though.
 
Well that's something :p
Now if only someone would play it :p
 
KotHs are one of the more "risky" types of challenges in that it's not unlikely only a few people will bother to compete, despite them taking significantly more work to create than a typical challenge :/
 
Fair play
 
7:27 PM
I'm working on a simple submission to get things started
 
The really frustrating thing is that I've only just really worked out the infrastructure for one. with a more complex challenge that fell on it's face. I hoped something simple and small might get more casual interest
 
In the future, especially since this is already written in JS, you might want to consider making a browser based controller. Anything to lower the entry barrier is good for getting people to try it out.
 
You mean something like this? ajfaraday.github.io/Thud/dist/index.html
(Customize > Select a client > Edit)
 
That would be the more complex one. I could certainly put something like that together for Nose Poker
 
7:30 PM
There's a few other things to keep in mind, like the length of the post, that can influence how complicated a challenge feels (which is often more important than how complicated it actually is)
This one's just been posted, it might be that people are waiting for someone else to submit a bot first or just haven't gotten around to it yet
 
I think the main reason I didn't was because the game itself doesn't need any UI
I could try shortening Thud, I suppose
 
UI's not even the main thing (although it's nice to have). Just having a way to easily run games from the browser, maybe even with a system to auto-fetch the answers, goes a long way toward making bot-designing less painful.
 
That is in place for both, running each minute while my computer is on
 
@AJFaraday I liked the other KotH you did, but I had no idea where I would even start putting together a bot for something like that, since I have pretty much no experience with KotHs.
 
Unrelated, I wouldn't recommend auto-checking for things like randomness or eval. Just disallow them in the challenge, and nobody will use them.
 
7:34 PM
@AaronMiller You could try modifying one of the examples?
Well, both are in place, eval as a safety thing, mostly.
 
(And there's somewhat easy ways to bypass any of those if someone were trying to actually be malicious)
 
@AJFaraday Where are the examples?
 
Yup, if you go to the ui https://ajfaraday.github.io/Thud/dist/index.html
Click Customise, select a bot, then click Edit. You've got the code to play with
 
I think I'm going to write a CGCC blog post (or maybe even a 2 part series) some time soon on KotHs
 
I'd be interested to read them
Woo! Dumb ogre has been imported
 
7:39 PM
There's a lot of stuff I've learned, both from older members of the site and making my own KotHs, that's currently only in my brain or the tag wiki.
(For anyone who hasn't read it, I'd recommend checking out the tag wiki for KotHs since there's a lot of good stuff there)
 
That's the first I've heard of it, could be very handy
 
And if anyone has any tips to add to it, those are also appreciated!
 
Thanks, I will if I think of any that aren't there
 
@AJFaraday Thanks, I'll check it out.
 
Hmm, it seems it takes a while to updage github pages
 
7:44 PM
It might be caching if the change is CSS or JS only
 
it's a js file the widget is grabbing
 
Did you know: Visual Studio only recently got 64-bit support!?
(VS, not VS Code)
 
Interesting, when was that?
Didn't the latest major release come in 2019?
 
Wait what
You mean I've been using a 32-bit app? Blech
 
7:51 PM
You've been using VS? Blech
 
Well, I've used it like 5 times in the last two years
 
You've been coding? Blech
 
You? Blech
 
Blech
 
imagine existing
 
7:54 PM
I wish existing was something I had to imagine instead of actually doing it
 
:(
 
8:15 PM
Just downloaded the 2022 preview of VS, and wow is it bad
Maybe I'm just too used to IntelliJ by now, but the UI seem really unintuitive and it's very slow
 
Anything advertising "Our 64-bit upgrade" is probably not worth using lol
 
tbf it's a preview, but the 2019 one also had an unintuitive UI
 
8:38 PM
16
A: Community Ads for 2021

Jo King NOTE FROM CM TEAM: As per the guidance in the original post, this ad submission will not be selected to be displayed on site. To be more specific, this is an ad promoting a knowledge sharing or collaboration platform, aimed at technologists.

Hmmm
I suppose it's fair enough, as SE provides us advertising space for free. Still feels off tho
 
You know what they say: Beggars can't be advertisers
 
 
1 hour later…
9:53 PM
Can you shift an uint128 using << in the normal way in C?
 
10:14 PM
Yes, apparently
Why not just try running it yourself? :P
 
@user because I have a bug and can't work what is causing it :)
thank you
@user can you try it with something bigger than 2^64?
 
1 min ago, by user
Why not just try running it yourself? :P
 
@user how do I make a constant bigger than 2^64?
 
@Anush I can only shift it up to 31 bits - any more than that and it goes to 0, so maybe not
Or maybe I'm just using the wrong data type
 
@user use %lld
 
10:18 PM
Ah
 
oh wait
no that's 8 byte so it still only goes to 2^64
 
That iddn't work :(
 
oh right
we've been through this lmao
 
To quote one of our respected mods, "dfhjkshkgjlh"
 
@user ah!
 
10:21 PM
@user That's wrong, see HN's messages
 
Is the problem the shifting or the printing?
 
Printing
You'll have to print each part separately or something
 
Ah ok. So you can shift any amount?
 
@user It "shadows sanely" :P The first let x=0; creates an immutable variable x assigned to 0. Then let x=x+1; creates a new immutable variable x, but references the previous value of x to calculate its value.
@Anush Why do you insist on using such a non-standard under-supported feature in the first place lol
Anyway, shifting arbitrary amount does work
 
@Bubbler thanks!
 
10:35 PM
@Bubbler Huh, I expected it to error, but that's certainly a lot better than Python
 
W....what happened to JoKing?
Their pfp is...different
 
Cool, I tried writing to a random byte in a JPG and it changed up the color and stuff
 
JPG's pixel data is not localized IIRC (it uses Fourier transform or something), unlike PNG where you can change each pixel if you know where the corresponding byte is
 
11:02 PM
Just came upon this Sandbox draft, and I have no idea whatsoever why I ever made it or what I was planning to do with it
 
11:59 PM
Anyone want to turn this into a challenge?
 
Representing \$x^2 - 1\$ as [-1, 0, 1] is little-endian, right?
 

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