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1:18 AM
For those of us who care about Crawfords tweets and their officiality as rules answers, I found a quote in this UA article:
> Jeremy will continue to provide official rules answers on Twitter (@JeremyECrawford), as well as in the new Sage Advice segment in the Dragon Talk podcast.
Which is annoying for the "they were never actually official" line that gets thrown around
 
2
Q: In 5e, how can I offset the disadvantage created by not having a “big three” save proficiency?

RainI made a homebrew class. (I’m happy to share any details anyone deems necessary or even the entire class if it isn’t against the rules.) It’s a cha-based class which, for flavour reasons, has a variable secondary ability (depends on subclass). One subclass uses int, another uses str and the other...

 
Actually, having read some of our Q&As on the topic, my comment above was largely mute. Feel free to ignore.
 
Ben
2:02 AM
Seasons greetings!
 
 
2 hours later…
4:23 AM
@Someone_Evil Yeah, that UA was before the January 2019 update of the SAC, which is where the "Crawford's tweets are not official" change was made. Previous versions of the SAC did say Crawford's tweets were official, but it was changed.
 
5:17 AM
@heather Nice! One of us, one of us :D
@Ben Grease on seatings!
 
 
1 hour later…
6:28 AM
3
Q: Is it obvious to an opponent that a Barbarian has entered Rage?

SteveI had a look around but couldn't find an answer to this. Is it obvious when a Barbarian begins to Rage? A canny opponent might know of a Barbarian's rage ability and therefore, if they determine the Barbarian is indeed raging, employ strategies that make the Rage fade i.e. not attacking and using...

4
Q: When do the extra turns from Time Stop happen?

user61052Time Stop says "you take 1d4 + 1 turns in a row". My question is, when do the additional turns happen? Here are two scenarios I can think of. Scenario 1: The caster casts time stop. This immediately ends the caster's current turn and begins the first of the additional 1d4+1 turns. If this wa...

 
7:09 AM
6
Q: What happens if a character casts the Time Stop spell again while time is stopped from a previous casting of Time Stop?

Medix2I'm wondering what happens when casting time stop during time stop - especially given that the rule on combining magical effects exists: The effects of different spells add together while the durations of those spells overlap. The effects of the same spell cast multiple times don't combine, h...

 
7:48 AM
0
Q: This question shouldn't be closed/looking for reopen voters

Please stop being evilIn D&D 5e, is it at all possible to create half-subclasses? is closed as Too Broad. It's not. It's also not unclear or opinion-based. It could benefit from better wording, especially in the title, but that's not enough that it should be closed right now. Can we reopen it?

 
 
1 hour later…
9:11 AM
1
Q: What happened to levels 11-20 in the mystic class?

AsteroidFox3369I am referring to the mystic class presented in Unearthed Arcana. As far as I know it's not a prestige class like the rune scribe.

 
10:05 AM
Morning folks
 
10:23 AM
[wave]
 
10:45 AM
urrrgh I'm still writing the first draft of my Community Jam submission.
 
 
2 hours later…
12:17 PM
2
Q: Are creatures affected by the Slow spell if the character who cast it does not know their exact location?

DemitriDMWe had a little problem last session. Here's the scenario: there are enemies in the area of a darkness spell that the PC has never seen but has heard. He casts the spell slow on the area that includes the monsters. How is this situation adjudicated? Are the creatures in the area of darkness (wh...

 
 
2 hours later…
1:55 PM
@V2Blast Did you previously have a comment on this question stating how it's a poor question because it's basically asking an answer to read through every book? Or perhaps I'm misremembering things
Actually, now that I realize D&D Beyond can just filter spells to get the results, it's not really a large amount of effort, nevermind then
 
2:24 PM
howdy howdy!
 
Hello. I don't think I'll ever get used to the back-to-back holidays, it's very draining, though fun and rewarding
 
@Medix2 yeah, definitely draining. and my dad isn't doing well so that's adding a lot of stress.
 
Oh no, best wishes your way then, I do hope it all gets better
 
Thanks...not sure it will.
but anywho, not really sure how to handle this question
There's a meta about it, but OP didn't start it so i'm continuing discussion under the question.
 
Yeah I'm unsure as well, though I've prepared an answer describing how this is basically already done with pre-existing classes/subclasses
Which I think answers the question, so I've voted to reopen it, as, well, that means it's answerable
 
2:34 PM
@Medix2 They seem to want to know if someone has successfully homebrewed a balanced class that allows selecting more than one subclass during progression.
I'm not sure how a preexisting class/subclass would answer that.
 
Like Champion Fighter gets an additional fighting style
Which seems to be the exact thing they want to implement
 
Hmm
 
@NautArch I read it more as "Is this doable without breaking the design, balance, rules of the system"
@Medix2 I think they want the two subclass-option-thingys to be 'bigger' than fighting styles are
 
^^
 
Wouldn't that be too much stuff then?
Like, wouldn't it be just objectively stronger than the Champion subclass if they get even more?
 
2:38 PM
@Medix2 That's a point an answer should cover (IMO)
When you look at balance, the total value of stuff a character gets should be (roughly) equal. Shifting the amount between main class and subclass is already fine
Fighter subclasses are already quite small compared to say cleric subclasses
 
@Someone_Evil Right, but the only way to know that is if someone has done it and tested it.
 
So you would just* need to template the class with two equal slots for subclasses and with a total 'class power' that's on par with the base classes
 
@Someone_Evil *but it's those details that matter for answering the question.
 
@NautArch Shifting it to that perspective seems like it might make it fall afoul of 'shopping'
 
@Someone_Evil Yeah, i was thinking about that, too. But I' mnot sure what other perspective there is.
It's either "can you do this"? which is a simple YES. Can you do this and remain balanced is harder to answer if you haven't done it.
 
2:46 PM
You can remain balanced if you balance it like any other homebrew. It would probably require more work because you have more modular pieces, but that's nothing new either
 
@Someone_Evil That's my hunch, too. But an answer of "Yes, as long as you're careful" seems not actually helpful, but we can't go more than that, either.
 
I think experience in game/homebrew design can go into a bit more detail on what to be careful of, but yes, it'll be a lot up to the designer
 
@Someone_Evil Right, but that starts to fall into the problem that the answer is a simple "yes". but that leaves out the difficult part of how. So it's an answer, and it's the one we can give, but it's not necessarily helpful.
 
3:12 PM
I think a useful answer can be given to the question, but I don't quite feel up to the expertise of giving it (at least not a full one). I'm also on rep cap for the day :)
 
@Someone_Evil I'm not fully convinced one can be given without having done it themselves if specificity is required.
But I also think the answer is clearly "yes".
 
@NautArch There being few people who can give an answer isn't a reason to close a question is it?
 
@Someone_Evil No, but verifying what is actually being is asked is a reason to close it (which is why I did.)
It's unclear what's being asked/wanted answered.
 
And now I wish I could retract my reopen vote, but alas
 
@Medix2 meh, i'm not too worried about it
if it gets reopened, we'll just have to keep an eye on answers
that's the worst cast scenario is it attracts opinion-based answers and needs to be closed.
 
3:24 PM
Yeah I don't think my answer of "This is similar to Battle Master and Champion Fighter so you can do it" is quite enough anymore
 
OP may come into chat after they finish lunch and we can help figure it out.
 
3:39 PM
Which room were folks talking about the rise of skywalker in?
 
4:05 PM
Hi! I know I'm late, but I'm here in case anyone's still up for discussing my question. @Medix2 Not the exact thing I want to implement. If the fighter got two martial archetypes, then it'd be the thing I want to implement. @Someone_Evil seems to have gotten it right.
 
Yeah but getting the entire set of features from two different archetypes is simply better than picking one archetype.
Would these half subclasses each provide multiple features/benefits?
 
Yes, but fewer than a full subclass would.
 
I think I'm just unsure how different your implementation would be from, say, Battle Master Fighter Maneuvers, Champion Fighter Additional Fighting Style, Eldritch Invocations, and the Mystic. Though the latter two both have level-gating/level-requirements to balance the options out.
 
To take the fighter example, a martial archetype provides benefits at levels 3, 7, 10, 15 and 18. Maybe my class's half-subclasses would only provide benefits at levels 3, 7 and 10 (or level at which it's chosen, level at which it's chosen + 4 and level at which it's chosen + 7).
 
Ah that makes sense then, I'll keep up my search for an official subclass/class with a similar mechanic then
 
4:14 PM
I'm aware of how the mystic works, and that could be one way to achieve it.
Maybe your half-subclass grants weaker features at lower levels but stronger features at higher levels, so when you pick one it's roughly equivalent to a subclass at lower levels and when you pick the second one you get a stronger version of the benefits it would have provided if it had been the first one instead.
If that makes any sense.
I tend to overexplain things until they become less clear, haha.
 
That sounds close to how warlocks work, right? Their patron and pact boon are independent, and (can) grant extra features at various levels.
 
at what level do you want to have the second subclass picked up
 
@Rain Thanks for popping in! Can you clarify if you're just asking if it's possible to do or if you are wanting something...more?
 
I mean, it's definitely plausible to design a class with these progression mechanics that is relatively balanced with other classes that already exist
 
@MikeQ Yeah, it's similar. But as a warlock you're stuck with one pact and one patron; you draw from two different pools when choosing, which simplifies matters because you don't have to worry about one choice being significantly more powerful than the other.
 
4:25 PM
and it is already the case that the balance between some classes varies depending on level
 
@NautArch I'm just asking whether people think it's possible to do without breaking the balance. I realiase that asking how to do it would violate the rules of SE.
@Carcer 11–13.
 
okay, so it's a midpoint thing
 
Yeah.
 
@Rain Hmm. I mean, my gut is that you can probably do it and an answer of 'yes' is going to be 'right', but not exactly helpful.
THat's like asking "can I build a rocketship to leave the earth". Yes, yes you can.
 
I think you might still be able to reason to a justification that it's definitely possible by comparison with the warlock
 
4:27 PM
The question doesn't violate any rules, it's just a bit open-ended, and a Q&A site may not be the ideal place to answer it. That said, these sort of questions have been asked and answered here before.
 
@MikeQ Do you have an example? Did they go into 'how' to do it?
But yes, @Rain This absolutely doesn't violate any rules :)
 
or even just by multiclassing
 
I definitely think it can be done. And I at least would be left pointing to pre-existing somewhat similarity to Champion and Warlock and multiclassing and maybe Mystic but that's generally considered OP so not the best thing to compare to
 
@Medix2 Well, talking about mystic and how it's not balanaced may be an example of why it's not possible.
to play devil's advocate :P
 
To maybe answer the question: It does get a bit confusing with how to measure two independent subclass progressions, if they begin at different levels. 5e classes/subclasses aren't really designed like "skill tree" progressions that you see in other RPGs.
 
4:30 PM
Mystic was a fiasco because it has too many options, which allows it to fulfill any sort of role, and nearly every option is really good. That's pretty easily avoidable, which is nice.
 
In my head what you're going for is already functionally pretty similar to just going ten levels in one class and then multiclassing ten levels in another class, you'll still end up with halfway progression through two subclasses and if you've designed those classes from the start with the intention that's how it's done then they shouldn't be horribly imbalanced
 
@Carcer Does that mean that multiclassing in the same class should therefore be okay?
 
@NautArch "if you've designed those classes from the start with the intention that's how it's done then they shouldn't be horribly imbalanced" which the original classes were not designed with/for
 
yeah, that's kind of the problem with existing classes and multiclassing as it is
 
@NautArch There are some theoretical design questions, but they have stricter criteria and are more focused than the question we're currently referring to
 
4:32 PM
@Medix2 Gotcha. THat's what I was saying at the start with the question. THe answer is almost definitely a simple YES.
BUt given that's the question, i think we can edit to clarify and then i can submit the final reopen.
 
in the knowledge that you only get to pick one subclass, they don't have to make individual subclasses particularly level-balanced, and it doesn't matter if they more front or rear-loaded than each other
 
actually, no edit is necessary now that we've confirmed that's the question (I don't htink)
That question is clearly just asking if it's possible. That's answerable.
 
@Rain It could help if you provided some sort of example, even an incomplete rough draft, of how you propose this homebrew class would work
 
Yeah, a good/great answer would explain that it's possible while drawing on or talking about some things to avoid or utilize, probably drawing comparisons as well. At least, to me that's what one would be
 
@MikeQ And that would be a great next step. To work on it and then provide the homebrew-balance review with an initial assessment from yourself @rain.
 
4:34 PM
[mumbles something about hexblade dips]
 
You stop that (sarcasm)
 
@Carcer That's... an interesting way to look at it. Thanks for the idea. @MikeQ Will do, just give me a few hours to get some actual uni work done and draw up a draft for the class. :)
 
Take your time. There's no rush.
 
@Rain Please take a look at this meta question on how to ask a good homebrew review question and take a look at the related links in the comments of the question, too.
 
4:55 PM
Will do.
 
 
2 hours later…
6:57 PM
@KorvinStarmast Didn't want to add to the comments, but if they can't cast spells at all while inside the slave pen then not having a focus is the least of their problems :)
 
7:07 PM
Had the first session of our one-shot last night. I think it went pretty well, but I need to get better at on-the-fly generating Encounter Maps. Also, a Nature Cleric stacking Shillelagh and Spiritual Weapon is a surprisingly powerful character at level 3.
Hopefully we'll be able to wrap up this weekend, or calling it a "one-shot" will start to become much less accurate...
 
7:26 PM
@NautArch I understand that, but that restriction exists with or without a focus ... if the party chooses to try and escape, and not try to go for the various items being held by the drow there, then their lack of a focus is not that big of a deal ... while lack of weapons is.
How the wizard, if there is one, gets their spell book is another issue...
 
8:14 PM
@Medix2 Wasn't mine, but there was indeed such a comment by a different diamond mod (dunno if they were one back then) that I deleted because it was arguing against close votes that have long since aged out.
 
hello everyone.
 
> "My daughter is going to America"
"A bird ??"
10/10 conversation
(stolen from a comment under that video)
That gave me a real-life chuckle. Definitely one of the weirdest moments of a fairly weird show.
XD
 
8:32 PM
I've never even watched the show... Only clips like that
lol
Tower of Time is free on GOG for the next 2 days: twitter.com/GOGcom/status/1211650959530758144
 
Not sure if this is relevant to anyone else, but GOG's prices are showing weird to me. It the price in my local currency, but with the dollar symbol. It's correct on the actual page on the game, but I was wondering why Super Hot was discounted to $ 93.5, which seemed a little pricy
 
@V2Blast all i can get from this is that japan previously had a prime minister who was a cartoon cat
 
@Someone_Evil hahaha
@V2Blast Is a good show if you like humorous slice of life (I do). I just recently finished it actually.
@Yuuki That seems like something that Japan would do though doesn't it?
 
@Rubiksmoose If you like humorous slice of life and aren't put off by a constant barrage of sexual innuendos (although nothing graphic or truly content warning worthy occurs), I'd suggest Seitokai Yakuindomo.
One of my all-time favorite anime(s).
The first episode of the second season is literally line after line of risque one-liners for a full four minutes.
It's magnificent.
 
@Yuuki Ooo! I mean innuendo isn't my most favorite thing, but if done well...
It looks great. Added to my list.
 
8:48 PM
Huh, some combination of logging in and refreshing the page appears to have fixed the currency issue. Saves me writing them a support ticket
 
8:58 PM
@Someone_Evil Swedish Krona?
 
@DavidCoffron Norwegian ones, but yes
 
9:15 PM
2
Q: Are special abilities with listed costs multiplied by 1.5?

47948201My understanding is that you can basically "combine" magic items, but the second one costs 1.5x as much. So a ring of invisibility at 20,000 gp can be modified to also act like a +1 ring of protection for an additional 3000 gp. Alternatively, a +1 ring of protection at 2000 gp can be modified to ...

 
9:46 PM
[ SmokeDetector | MS ] Bad keyword in body, bad phone number in body, messaging number in body, potentially bad keyword in body (282): CURE FOR ALS FOUND by William Sophia on rpg.SE
 
9:59 PM
Can somebody help me do some quick research? The New Deal Network is an online resource for Great Depression era documents, but I can't find a functioning version of it online.
 
@BESW Hmm... A cursory bit of googling results in the same. newdeal.marist.edu and newdeal.feri.org both seem non-functional. This seems to be a cached version of the latter's main page, but all the links point to newdeal.feri.org so they don't work.
Other search results just point to one of those two sites
 
The archived version seems to function somewhat.
I'm not sure if it is enough for what you want though
 
There's a picture of a bookmobile boat in this article which is sourced from the New Deal Network, and I want to find out more about that if I can.
(Also I'm hoping for pictures I can legally use in my Community Jam project.)
 
user15026
This is all the New Deal site has for that picture: web.archive.org/web/20070614015519/http://newdeal.feri.org/…
 
user15026
(looks like this site is only useable through wayback machine, it's super broken now)
 
10:12 PM
Well, it attributes ownership to the FDRL. [goes there]
 
FDRL = Franklin Delano Roosevelt Library, I'm guessing?
 
Yup!
 
@BESW Sidenote: that picture of the bookmoburro™ is still really awesome
 
(I'm confident of this because the "Franklin D. Roosevelt Library" is specifically called out as a resource for the New Deal Network photo library.)
 
user15026
"Created by the Franklin and Eleanor Roosevelt Institute (FERI) and maintained by the Institute for Learning Technologies (ILT) at Columbia University. Thomas Thurston, project director and Web developer."
 
user15026
10:14 PM
So I am digging into that, but so far it looks like they remember to pay for the hosting, but it doesn't look like it gets maintained
 
@Rubiksmoose I know who it is now! The biblioburro guy is Luis Soriano, from Colombia, and his donkeys are named Alpha and Beto.
 
@BESW biblioburro is much better. And yay! Nice that we have the names for awesome people (and animals) doing such wonderful things.
 
user15026
Because a lot of the failures are 503 which means it can't find the server, and I suspect there's just no server for it to find - using the Wayback Machine might be the only way to view the actual side.
 
There's a documentary about him, which PBS has blocked in my area. [sigh]
 
> maintained by the Institute for Learning Technologies (ILT) at Columbia University
C'mon Columbia! Step up your game.
 
10:17 PM
I'm writing a traveling librarians thing for Community Jam.
 
user15026
@Rubiksmoose ooooh, that as a thing apparently dissolved in 2015
 
user15026
so that's likely why it's weirdly broken
 
[face/palm]
 
user15026
Well, at least we have that part of the mystery, no maintainer = loooots of broken windows
 
FDRL has a Flickr that was active last year.
 
user15026
10:22 PM
They have a digitized collection: fdrlibrary.marist.edu/archives/collections/franklin
 
yeah, I've been struggling with that.
They also have digitized photographs.
 
user15026
yeah, it's....not really laid out well or easily searched
 
user15026
sighs And this is why I want to go into Library Technology!
 
user15026
because AAAAAAAAAAAAAAAAAAAAAAAargh
 
@BESW It appears to be blocked in my area as well. I think it might be that the streaming rights have expired :|
 
10:30 PM
oof
 
I can't find any hint of it anywhere for sale or otherwise.
 
10:42 PM
I can see this 17-minute clip (CW: children discussing traumatic experiences) and this trailer.
 
@BESW Same
FWIW, I emailed PBS and POV and I'll see what they say.
 
Thanks!
Right now I'm looking for non-Kentucky resources to quote in my write-up for the Community Jam.
Going forward I'll be looking for more research and images to draw on as I mechanize the material.
 
I'm sure this has been asked somewhere but if I cast a fireball spell and the enemy chooses to try to counterspell, do I wait for them to roll to succeed or not before I counterspell their counterspell?
This is 5e btw
Would I know what level they cast counterspell at?
 
We have a Q&A for this!
27
Q: Can you decide to counterspell after another counterspell has failed?

Gael LImagine the following situation: Bobby and Tommy, 2 characters with the Counterspell spell prepared, face against Freddy, an evil priest (who does not have Counterspell). Freddy casts a high level spell. Bobby attempts to counterspell it (and must roll to do so) and Tommy does not react, believin...

@Eternallord66 There's nothing in the rules that would give you the information about what spell level something is being cast at, so defintitely not for that.
 
That's not the same thing
 
10:56 PM
@Eternallord66 Oops! You're right.
 
Yeah, it's close though
 
@Eternallord66 I don't see that question asked anywhere so you can probably ask this on mainsite and get some answers that way.
I may have missed the dupe though, if so, someone will find it.
 
Ok i'll try it.
 
@Rubiksmoose If so, I've also missed it. I think it's on good grounds to be asked
 
yeah, if a question exists but we can't find it... that's what dupes are for, to make it more findable.
 
11:17 PM
I'm unsure whether it's a duplicate of "What do I know, when deciding whether to cast Counterspell?", it just so happens that the spell you're counterspelling is counterspell
 
10
Q: In Out of the Abyss, one character requires an item yet starts with it confiscated. What should I do?

ThePuzzlerThreeI am running Out of the Abyss, and there is a cleric in my campaign. This cleric requires his holy symbol to really do anything. However, you do not start with any items in this. I don't know what I should do about this. Should I give him the holy symbol? Should he find it in a shop? Please help ...

 
@HotRPGQuestions We might need to keep half an eye on this one. It has that s-word in the title.
 
"should"?
 
35
Q: We should talk about the word "should"

Someone_EvilOccasionally a question gets asked that is approximately of the form: I have this problem, what should I do? or I have this problem, should I do X? These are then closed as opinion based, reworded into something like What are the advantages/disadvantages of doing X? before bein...

 
@goodguy5 Thou dare speak write it?
 
11:22 PM
@Someone_Evil The real solution is to download a program that replaces any text instance of "should" with empty space
 
"what / / I do"
bah, how do I enforce three spaces
 
Use the braille blank character
 
you don't know that ascii off hand, do you lol
 
2800
 
That isn't ASCII then, that's unicode you got there
 
11:25 PM
What ⠀⠀⠀I do
 
ty
 
Oh the ASCII, yeah no clue there
 
btw, I've never been able to reliably enter in unicode characters
I've read and tried dozens of times, but it never comes out right
 
Full Unicode isn't reliably supported
I don't know how much the spread of Emoji have helped that (it has at least made a block of it more relevant to people)
 
🤙
I did go ahead and install the emoji keyboard chrome plugin
 
11:28 PM
There's also the problem that eASCII (ie. 128-255) varies by region/country
 
A lot of the Unicode things, I don't know the numbers just the muscle memory at this point... I type a lot of non-standard-English characters
 
I have the most useful ones on my keyboard (æøå) and typically do the rest by latex command as needed
 
Latex is helpful, I just happen to need a lot of other things. This is what happens when you do both mathematics and linguistics, a whole host of symbols needing to be typed up
 
I use é a lot
 
Good ol' 0233
 
11:55 PM
^_^
and 0252 because it's a one character smiley face
 
Are the rules from Xanathar's assumed to have been playtested or have some level of merit beyond "somebody's untested houserule"?
 
ü
@Medix2 I mean, they're definitely assumed to have been tested.
 
Well my question was marked as a wrongful duplicate.
 
Oh, could you explain why you feel it isn't, apologies (I can revert it after all)
I'm unsure how those are different. "When do I cast" is just a different way of asking what you know?
If you cast it before learning what spell they are casting then you don't know what spell they're casting
 
You should probably edit it to clarify how it isn't a duplicate
 
11:58 PM
There is no way they are duplicates. One question is asking what we know, my question is asking when we counterspell a counterspell. The first question has nothing to do with counterspelling a counterspell.
If you read the full question the last sentence is how you know.
 
Or rather I'm unsure how "would I wait to see the outcome of the counterspell" and "Do I know what spell is being cast?" are particularly different.
 
The first question is about what you know in game. My question has nothing to do with that.
 

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