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4:41 AM
Mithical has unfrozen this room.
2
Q: What are the probabilities of rolling doubles in a pool of d6s?

TheDragonOfFlameI am thinking of designing a ttrpg, and as a dice rolling system I was thinking of a system where players roll a pool of d6s. Any roll that results in multiples of the same number is a success, and is more successful the more of the number rolled. To design the system fairly, I need to know proba...

14
Q: What is the statistical difference, if there is one, between attacking twice (action and bonus action) and attacking once with advantage?

Joel DerfnerIn our 5e campaign, I'm playing an 8th-level Rogue (Arcane Trickster) with the Crossbow Expert feat, which (among other things) means I can shoot twice in one turn: once as a bonus action and once as an action. We're also using the alternative rules from TCoE, which means I can aim as a bonus act...

5
Q: Statistically, how high a roll should I use Empowered Spell to reroll for damage?

Joel DerfnerHere's the language for the Metamagic Empowered Spell: When you roll damage for a spell, you can spend 1 sorcery point to reroll a number of the damage dice up to your Charisma modifier (minimum of one). You must use the new rolls. You can use Empowered Spell even if you have already used a diff...

15
Q: Seeking a maths formula to determine the number of coins in a treasure hoard, given hoard value

AddamereLots of online generators will gladly spit out hoards that are heavily inclined toward higher-denomination coins, gems, and other, highly-concentrated instruments of wealth; I want to go heavily into the mid-denomination coins for some treasure hoards, especially where mechanically and/or themati...

8
Q: How can I get "Number of dice in pool A higher than highest of pool B" in anydice?

HypergardensWhat I'm looking for is this: pools A and B roll Xd6 and Yd6, respectively. The result is determined as follows: The highest roll among all dice is rh, and the pool it comes from is Ph. The other pool is Pt, and the highest roll from that pool is rt. The magnitude of the result, R, is equal to...

15
Q: Is it true that Reckless Attack renders AC boosts less effective?

BrondahlI saw someone arguing recently that A) Barbarians should always RA. and B) Assuming A) is true ... then it's a waste of time for a Barbarian to try to boost their AC. I assume that the case for B) is supposed to be "since they've got advantage ... they're so likely to hit you that the AC boost is...

8
Q: Modelling "rolling d6 >= charges left expends a charge" mechanics with anydice

HypergardensYou have X charges left. Rolling a d6 equal or over the number of charges left depletes a charge. How many uses do you get out of a starting X charges? e.g. 1 charge, 1 use left. 2 charges, rolling 2 or more depletes a charge.

12
Q: How do Challenge Winners Earn More Coins?

vicky_molokh- unsilence MonicaI think I'm having trouble understanding the way the coin economy works in Challenges, or maybe I'm missing something. COINS GENERATED ❍ Each losing Pool generates 1 Bonus Coin per die rolled regardless of Success. ❍ Each winning Pool generates a number of Bonus Coins equal to the total sum of a...

5
Q: Restore Balance vs Cutting Words: Which more effective when an opponent has advantage?

DomI'm preparing a clockwork soul sorcerer/lore bard for a high level one shot (17 lore/ 3 clockwork soul). The combination seems very versatile for a support character. One area of overlap between them is being able to use reactions to affect the results of opponent's roll. Both Restore Order and C...

10
Q: How strong is this stat generation method? Roll 20d6, drop 2 lowest, assign groups of 3 dice for stats

SypherienIs this imbalanced for character generation? Roll 20d6, drop 2 lowest, assign groups of 3 dice for stats. Context: We have tried multiple character generation methods in our group and I have come up with a system (emphasis not on me inventing, might have read somewhere). I am okay at math, but no...

8
Q: What comes close to 9-again in V5?

BazhellWe want to port our old Vampire the Requiem game into V5. What would be a good analogue for the 9-again mechanic? Would it be more dice, would around 2 suffice, or is that already too much? Maybe the ability to add an extra success if successful?

8
Q: What is the chance of failing all three saves of the spell Flesh to Stone?

BBeastThe spell flesh to stone is a powerful way to eliminate a target. However, it calls for multiple saving throws, a complication which makes determining the chance of success or failure challenging. To quote, You attempt to turn one creature that you can see within range into stone. If the target'...

12
Q: Are all the combinations of items in Dungeon Wordle possible?

AncientSwordRageI recently picked up Dungeon Wordle from the Wordle Jam on itch.io, and I was really impressed... But the way the game 'randomises' what item you get for a given day, is based on the answer to the Wordle puzzle for that day. Given the table in the Dungeon Wordle pdf (which I won't reproduce here,...

3
Q: Can I get some help on calculating damage per round in my homebrew, that mixes d20s and d6s?

MLee17I am tweaking my homebrew RPG and trying to determine various Damage Per Round through an Excel spreadsheet. Here are the details: A single players always roll d20 system where 20 is a auto hit and 1 is auto miss. There is no additional roll to damage. Weapons have static Damage and Rate of Fire...

2
Q: AnyDice: Nested highest/lowest function

kandoI understand how to keep highest or lowest die every time: \ Keep highest \ output 1@2d6 + 1d6 output [highest 1 of 2d6] + 1d6 \ Keep lowest \ output 2@2d6 + 1d6 output [lowest 1 of 2d6] + 1d6 but how can I take lowest then highest? Something incorrect happens under the hood when I perform eith...

4
Q: Plotting average result against a variable

ThanosMaravelI'm trying to figure out how to create an odd dice curve - specifically, odd when plotting between an axis of average result versus amount of dice (so xd6 gets 3.5 for x=1, 7 for x=2 and so on). But, I can't figure out how (if?) anydice can let me control what the plot axis will be, or how to wor...

4
Q: How do I get the sum of highest rolled dice normalized for dice count?

ThanosMaravelMy goal it to model a system where you roll xd10 and get the sum of the highest result you got (so "6, 3, 5, 5" becomes 6 and "4, 4, 2, 4" becomes 12), and then see how each extra die increases the odds ("is an extra die more valuable when starting at 3d10 as opposed to when starting at 5d10?") I...

 
Oh god the post notifications X)
Alright, so I haven't removed any duplicates from this, but......
╔═════════════════════════════════════╤════════╤════════╤════════╤════════╤════════╤════════╤════════╗
║                                     │   AC 0 │  AC 11 │  AC 13 │  AC 15 │  AC 18 │  AC 20 │  AC 25 ║
╠═════════════════════════════════════╪════════╪════════╪════════╪════════╪════════╪════════╪════════╣
║               Level 1 Hand Crossbow │ 12.700 │ 11.400 │ 10.100 │  8.800 │  6.850 │  5.550 │  2.300 ║
║           Level 1 Hand Crossbow Adv │ 13.650 │ 13.390 │ 12.870 │ 12.090 │ 10.432 │  9.002 │  4.290 ║
I forgot to remove the rows that are impossible (this character takes the Sharpshooter feat at level 4, as a Custom Lineage that took Crossbow Expert at level 1).
But should be fixed now.
Gonna do one as an image, with some color coding to compare against the baseline, but that'll take a little bit to format.
 
5:28 AM
Crap, the colorization didn't transfer when I copied it. >_<
 
6:15 AM
😣
........
Aaand Imgur shrunk the file
Alright, just gonna hotlink to the file
THERE
THAT WORKS
 
6:33 AM
For reference on the colorization:

Dark Green: damage is more than 125% the baseline
Light Green: damage is more than the baseline, but less than 125%
Orange: Damage is less than the baseline, but more than 75% the baseline
Red: Damage is less than 75% of the baseline.
 
 
16 hours later…
10:21 PM
0
Q: What are the odds of rolling high all the time?

SeriousBriSo, I have a suspicion that a player in an online game is... being creative in the way they call their dice rolls. I play with them in several games, and in 2 games I have convinced the DM to enforce online rolling, but in the 3rd game that is unlikely to happen. Today I noted all their D20 dice ...

 

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