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10:41 AM
posted on September 21, 2021 by Mario Hawat

The second part of the GSoC 2021 roundup series, this time overviewing projects tackling two of Blender's powerful editors: The UV Editor and the VSE.

 
 
4 hours later…
2:20 PM
Anyone see this? Could it be the new open alternative to CUDA for general purpose GPU computing?
I'm excited. Here to hoping it grows to be the true brand agnostic, high performance alternative that OpenCL never managed to be
 

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