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12:00 AM
@RadishoftheOpera Well I'm working on blender stuff
I can't always help with other peoples projects, I have my stuff to do to
 
join the club
ok thanks :)
 
12:29 AM
@RadishoftheOpera Sure, what sort?
 
@NoviceInDisguise like textures you'd find on a zeppelin. metal floor, some wood..., catwalk mesh maybe.
 
Cool, I can do that. Alpha channel for catwalk, or alpha texture separate?
 
@NoviceInDisguise preferably in the texture: thanks a ton man
sorry, got carried away with the whole starwars idea :P i.stack.imgur.com/yMlsZ.pngRadish of the Opera 1 min ago
 
x-fighter to the rescue!
 
@GiantCowFilms hasn't seen those yet :O
 
12:35 AM
what?
 
2 mins ago, by Radish of the Opera
sorry, got carried away with the whole starwars idea :P i.stack.imgur.com/yMlsZ.pngRadish of the Opera 1 min ago
 
okay.......
what that got to do with me
 
you haven't seen the movies, right?
 
I haven't . . .
 
1:03 AM
Can a kid have a little help with his homework?
...
anyone?
This is... serious?
...
I have exactly ONE WEEK to finish this assignment
 
@Nefer007 are you referring to your question ?
 
yeah @Chebhou
 
so the Tie has to be always in front of the player
 
Kinda sorta: it just has to move in front of the player like an idiot. However, there's another problem: how can one create a bullet so that it's aimed at the player's hitbox at the time of creation only?
 
maybe you can just assign the same controls to it so when you move the player it moves with it
 
1:13 AM
no no no, it has to move slowly on its own
it's not a fairy, but still
it'll just be standing there dooping about
 
for the bullet make another object that follows the player and track_to the hitbox ( he always orient to it ) and make it fire the bullet instead of the player
 
hmm... I'll try that. Thanks!
 
@Nefer007 are you allowed to use scripts ?
 
yeah but I suck so badly at them
 
ok, avoid them : )
 
1:22 AM
what is Track To?
yeah that didn't work at all. Chow.
 
@Nefer007 will test and post if i find something
 
2:12 AM
What do you guys think of my washing machine? It automatically dumps out the load when it is done :-)
 
Does it come in GCF GREEN as well as XTTT
@X-27 Not a bad rig :D... now you need to add a custom property to control the drum spin speed
 
@X-27 and you'll have to pick them from the ground and wash them again : P
2
 
@Chebhou well, you should have the basket ready beneath the machine...
@GiantCowFilms I took great pains to make the mechanical part awesome :-) modeled the motors and everything.
 
Nice
@X-27 I want it to fold the clothes, make that rig
 
the doors are glass, (but I couldn't have made a gif in rendered mode)
@GiantCowFilms Now that would be complicated....
@GiantCowFilms would you be so kind to post the Hex value of GCF Green?
RGB would work, but Hex is eaiser
 
2:32 AM
Find GCF post, sample color
Why would I make your life easier for you when your doing me a favor, eh?
:P
(I don't know)
 
do you use the same color every time?
is it green at 225 and red and blue at 0?
@GiantCowFilms is that correct?
 
Yes
Go for the squiggle color
 
that will be highly ugly...
I think we will keep it XTTT
 
@X-27 You have a problem with ugly?
I want it in green
throwTantrum();
 
2:47 AM
seriously?
 
Yes!
maybe down down the saturation a bit
 
uh....
 
and give it a metal shader
 
that is pure GREEN
that is XTTT
perhaps GCF Green would work, slightly modified.
 
3:20 AM
@Nefer007 use the logic brick "edit object" and set the type to "track to"
@X-27 does it come in radish red?
and how is it weighted so the whole thing doesn't tip when the barrel pops out?
And @X-27 I really like you lighting setups, could you do one for my BGMC entry?
 
3:38 AM
we did it boyz
2 years active
not one day missed
ayye
 
 
8 hours later…
11:28 AM
@iKlsR That's impressive!
 
 
3 hours later…
2:43 PM
@NoviceInDisguise tahts why he makes the big bucks
 
lol
All I have to do if I get cold in the morning is close the door and hit F12
Finally made a near decent sidewall texture
 
@GiantCowFilms ?
f12 prints my stuff
what does it do for you?
 
In blender it renders stuff
 
2:58 PM
o. how does that make you not-cold?
 
Does your computer not give if heat when rendering, lucky fellow?
 
lol, mine ups the temp by 10 degrees in as many minutes
 
xps with radeon 230-d. gpu renders like a spring breeze off the ocean
 
@RadishoftheOpera Yep
@RadishoftheOpera And gets about as much done . . .
 
@NoviceInDisguise wanna bet?
 
3:00 PM
How is your benchmark time?
 
I'm rendering this guy at 4k, since I'm cold
 
@NoviceInDisguise Mike pan scene?
 
3:01 PM
i'll have to render upwards of 10 to warm a single toe, so there.
 
10 samples only o.O
 
@NoviceInDisguise I'm pretty sure somebody has already benchmarked my GPU, lemme check
 
@NoviceInDisguise 10k you lemmon
sheesh...
 
IK . . .
My GPU is a GeForce GTX 470
Works OK generally . . .
 
At 4k you can read my saftey warning
 
3:03 PM
pshhh. I upgraded
 
Its pretty funny
 
Now you gotta post a screenshot
 
i wonder what happens if you render the default cube at 1million...
 
@NoviceInDisguise I'll post it when its done
 
@RadishoftheOpera I don't have a default cube anymore, I saved my own default scene
 
3:05 PM
NOooo
 
well kudos for you then.
 
That is sacralidge, your outta the cult man!
(cult of noob)
 
The default cube must live on!
 
(sacrilege)
 
I'm disappointed.
 
My computer is slow here
its rendering
 
@GiantCowFilms It does, in my memory, and the eternal existence of previous releases installed on my machine
 
I managed to hit enter before any text even showed up...
 
3:07 PM
1000000 samples ^^
the room falls silent....
 
I rendered voluemtrics at one mil once!
 
:O
and you could cook eggs on your PC chassis.
 
@RadishoftheOpera Seee the bottom of this post
11
A: How to render lightning in Cycles

GiantCowFilmsTo create your lighting start with a mesh, you will need to add thickness to it, so apply a skin modifier, enter edit mode, and use CtrlA to scale the "thickness" of you mesh until your satisfied with you lighting. There are now to approaches, the not so great looking and very very slow materia...

 
Now for one billion :D
 
3:10 PM
lol yah right
 
We should do one sample for each dollar in the national debt . . .
 
so NID, you ready for BGMC?
 
My dad doesn't let me leave my comptuer on over vactaion, otherwise I would.
 
@NoviceInDisguise It rises faster then my computer could render a sample
 
3:11 PM
@RadishoftheOpera Sure . . .
@GiantCowFilms IKR?
 
@GiantCowFilms my dad doesn't care what i do to my computer.
 
@RadishoftheOpera BGMC?
 
Blender Game M_____ Competition
 
Ah
I'm still fighting this tire
 
Blender Game Making Challenge
 
3:12 PM
That's what it was
 
@NoviceInDisguise ?
 
I'm starting to have trouble breathing its so hot in here
 
who was where/
 
@GiantCowFilms open the door again
 
3:12 PM
#drysauna
 
The air is very dry
 
@GiantCowFilms #Mt.Doom
 
#MordorVacations
 
@NoviceInDisguise I could make it wet by throwing some water over my computer
 
3:14 PM
#SwimmingWithSauron
 
Risk of electrical shock probably . . . they should have warning stickers ont ehm
 
Lets see if it steams before it reaches anything expensive
 
ewww. just grossed myself
 
how...?
 
@GiantCowFilms put a pot on
 
3:14 PM
nah
 
#NachoCheeseHotspringsDotCom
 
37 secs ago, by Radish of the Opera
#SwimmingWithSauron
 
@NoviceInDisguise XD
 
Sadly it isn't a place :/
 
My 4k Tire is too big!
 
3:15 PM
i would not want to see Sauron, Lord of the rings, in swimming trunks. :(
 
g2g, brb
 
@NoviceInDisguise cya
 
user image
3
There is my 4k tire!
a bit compressed
Can't read the warning though
Lemme go macro!
 
@GiantCowFilms Saftey Warning: the trus nay fef lon crzzzmin...
 
@GiantCowFilms Very nice tire!
 
3:22 PM
Thanks
took forever to get that sidewall texture right
 
It looks good!
 
Now I have to do the hub cap
D:
 
I enjoy doing those generally
 
I already blocked it in
But I have to sub surf it
and model the manufactures logo
 
Logos can be hard
Find an SVG version and import that
 
3:26 PM
This one isn't to bad
 
I think you can convert to a curve
 
That can or cannot work
and you always end up with terrible topology
 
Depends, sometimes you have to trace it yourself.
@GiantCowFilms True
 
3:37 PM
conversation dies
@cegaton the real issue with parenting is that with all those children around you have to obey child labor laws. No I can only blender for 1 hour a day, then I have to watch TV for the rest of the day :D
 
lol, children are free labor more like it. (at least from my experience)
 
@GiantCowFilms lol
 
@cegaton wanna join the game project?
I finishged the armature with animations
 
@RadishoftheOpera thanks, but I don't have much time.
 
That's fine, thanks
 
3:54 PM
@RadishoftheOpera List of needed textures please? And deadline
 
Catwalk mesh
wood floor(scuffed)
rusty-ish metal
blimp canvas

deadline: next week
oh, cement
 
@RadishoftheOpera Did you look at all the texutres pixar realised, there may be a few of those in there.
With a little bit of work they could become game ready
 
I can't use premade
 
ikr, sucks
 
3:58 PM
@RadishoftheOpera Cool, I can do that
 
great, thanks!
 
What res? 1024x1024?
 
I'd go for at least 2048, but personally I like 4096px. You can always downscale if you need
Since vince can always make it lower
 
OK
Good idea
2048 is what I'll go with I think
 
4:19 PM
@NoviceInDisguise honestly I wouldn't know, I think we'll have a better picture of how much we can cram in once most of it's done.
 
@NoviceInDisguise BTW, rule of thumb for texture size: twice the res of the output image
 
rule of thmb for games is whatever fits, put it in.. Muhahahaa
 
@RadishoftheOpera Here you go, this is my backup start up file in case I accidentally save the user preferences and ruin it. pasteall.org/blend/36202
@GiantCowFilms I'll probably put in my nomination just so I can say I was in the first election, but there is no way that the mighty SPAMKING-27 could ever be on the right side of the standard. :-)
 
4:41 PM
@X-27 thanks!
it's got teeth.
 
no, just errors in the shadows
that same kind of idea
this one is better
@RadishoftheOpera pasteall.org/blend/36203
I have weak lamps pointing up also to cancel out more of the un-realisticness
 
ok, very nice, thanks!
 
what is the general idea behind your entry?
 
for some reason they haven't moderated it for post yet, so it's not showing up, but basically, you're a aguy with an enormous bird-head sneaking around on a blimp trying to assassinate a war mongering frog.
 
lol
 
4:53 PM
don't ask why, I don't know.
if you want to help witht he story line, I'm open to suggestions.
(as in help)
 
I was thinking about this for my general idea- you are a pilot who is flying a new stealth jet out of enemy territory. this has top secrete technology on board that must escape at all costs.
 
oh, and as an aside, you blow up the blimp.
@X-27 flying a new stealth blimp
:D
 
lol
Jet
 
are you entering?
 
or mech, they look more awesome
mabey, mabey not
 
4:55 PM
@X-27 mech jet-powered blimp.
 
I'm trying to make my fluid simulation for my washer. When scaling a domain, do you do it in object mode or in edit mode?
 
if you aren't can I steal your idea?
 
Sure
 
except, with a blimp instead.
 
uhhh
ok...
 
4:56 PM
@X-27 object scales all the liquid.
try edit
 
k
I don't use fluid much, so I really hope this works :-)
 
I've never used it, seen the tuts though.
 
I usually only watch tutorials if I'm trying to do something I can't
 
@X-27 Me too
 
WHY?????
can fluid not use animated objects?
perhaps it will only be full of cloth.
 
5:11 PM
@X-27 thousands of pairs of pants.
 
make it like a mary poppins bag, just keeps dumping
 
or socks, with no matching pairs
 
many-colored-toweles.
 
 
2 hours later…
6:48 PM
lol, this site on Murphy's Laws is pretty funny.
You cannot successfully determine beforehand which side of the bread to butter.
XD
When a broken appliance is demonstrated for the repairman, it will work perfectly.
Had experience with that one . . .
The clothes washer/dryer will only eat one of each pair of socks.
Too much fun reading those . . .
lol
An expert is someone with an opinion and a word processor.
That is a good one
 
7:15 PM
@NoviceInDisguise so funny ! I'll be for a long time there
@cegaton i think we should write Question/answer how to install addons this happens all the time
 
@Chebhou feel free to include the image in your answer though
 
@cegaton thanks , I have searched but didn't see it
 
@Chebhou you should submit the add-on to be included in trunk, I think others will find it useful.
 
I will try that
 
7:45 PM
What addon?
 
4
Q: Is it possible to save all rendered images (in the render buffer slots) in one operation?

Bryson JackI have a different render in all eight render buffer slots. In the UV/Image Editor there is an option to “Save All Images” but when I select it, nothing happens. How do I configure the save path and save all the images that are in all the slots in one operation? If "Save All Images" is not for th...

 
Oh cool!
 
 
3 hours later…
10:50 PM
Making slow but steady progress . . .
 
@NoviceInDisguise I really like your work !
@NoviceInDisguise do you sketch this ahead or just go through modeling ?
 
I sketch in my mind first, basically block it out, but no pen-to-paper unless I am planning something I can't work on yet or a very complex part of a current project.
I tend to try and keep out of the way of creativity
I'm not sure how I will implement @RadishoftheOpera's toaster . . . he challenged me to do it
 
and add a big radish posing beside it
 
11:49 PM
XD
 
grrrrrrrrrrrrrr. this isn't wotking.
I made a good drawing but I can't get the stupid thing to look right.
so frustrationg.
@NoviceInDisguise can I see how you made the image to drive the feathers on your chickadee?
 
Just a texture applied to the emitter mesh
 
but how did the texture look. ive been working on this bird for hours and all I can get is $#!?
 
Unwrap it and apply it so it looks good as a mesh, then add hair . . . there isn't a whole lot more to it. Got a screenshot? I might be able to pinpoint exactly what is giving you issues
 
one second
NZhSO
just needed to put that there for a minute so I can remember until my freakin computer starts working again.
 

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