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3:08 PM
@Ramillies @Night2 Do you reckon that bots need to know the round number?
 
3:21 PM
They can count it for themselves if needed, can't they?
(Actually now I'm not sure if you let the bots save anything across the rounds, so maybe not.)
 
4:01 PM
How would bots save anything? It would be cool but bots would need to be able to edit files on beta-decay.github.io
 
4:15 PM
Or maybe each bot can use localstorage
 
I would suggest passing current round and max rounds to bots
You could allow them to use window.localStorage or provide them a storage class and that would allow for counting round numbers, but if your maximum round number is going to change in the future, you would need to pass that
So passing round number along it could be logical. It will increase performance as well since each bot doesn't need to separately store, retrieve, increment a number.
 
4:33 PM
Agreed, I've added it
 
5:11 PM
Do you know if we should delete comments below a SandBox post when they are irrelevant after a post update?
 
5:30 PM
@BetaDecay, I meant across the rounds of one game, and not files, just something like the botNotes in the Gold Collectors KotH.
Anyway, passing them can't break anything.
@Night2, I delete them if I see such a comment of mine.
@BetaDecay, I think that window.localStorage is a huge overkill. Storing things across rounds of one game is useful to keep state, storing things across multiple games probably isn't so much.
 
I've deleted them since all of them seems to be addresses or we talked about them here.
 
Yeah, I just cleaned up mine too.
 
6:40 PM
@Ramillies Meh, if people want to use it they can, but there's no obligation to
 
6:59 PM
Of course.
 

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