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1:49 AM
@El'endiaStarman I figured out how to create a linux version of my game (I think), but I don't know how to test it without making it live. The only option I can see is to spend another $100 to make a dummy game for testing purposes, and never release it to the public
Any thoughts? I could also use that to test a mac version. I feel like that shouldn't be necessary, but I can't figure out how to set up a dev package that's hidden from the public
 
2:22 AM
And googling isn't revealing any answers?
Top two results for "steam dev testing".
 
thanks :( I didn't see that while looking through the steam documentation
I mean, it's very helpful, I just feel stupid for missing it
 
Documentation sometimes often sucks. [shrug]
 

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