(As a side note, I do understand that the current currency also puts our faith in the government not to print huge amounts of money, something that is pretty hard to replicate in the gold world)
On a related note, I remember reading this short story from SMBC about introducing scarcity into a post-scarcity world as a means of creating value. smbc-comics.com/comic/2012-12-24
I don't think there's any etymological relationship, but in English, there's nothing that we "back draw". ("Back fill" gets close.) Instead, there are drawbacks and we draw back the string on a bow, draw back the ammo in a slingshot, draw back one's arm to throw, etc.
Hence my question. When you have a bow and arrow and you pull back the string to fire, what do you call that?
The conventional wisdom, thanks to researchers like Malcom Gladwell, is that 10,000 hours of work/practice in a single subject basically defines an expert.
@NathanMerrill so if you work 52 weeks a year at 42 hours per week, this results in roughly 2000 hours per year. so you'd say there are people who put more than 5 work-years into those games?
@flawr Let me put it this way: I recently saw a headline basically saying that 20-30 hours a week of gaming is an addiction. I've done that in one weekend with LotRO. Multiple times. In a row for months on end.
My wife did make a good point when I showed her that headline last night: it's really more about whether it causes problems in/with the rest of your life. When I played LotRO all day Saturday and Sunday, I didn't really have a social life. I still got okay sleep and I still went to church. My gaming didn't interfere with my life, and I eventually lost interest in that specific game.
Yeah. I have a brother in law that spends all day playing video games. He says he wants to go back to school, get back together with a girlfriend, go more to church