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1:06 PM
Playing the new Timeless format on MTG Arena... the fetch lands alone add a lot of depth (e.g. "when do I activate the fetch?"). And that's not to mention the much higher power level.
(Timeless allows essentially everything in the game, the only exception being rebalanced versions of cards that exist in paper, and uses a restricted list like Vintage rather than banning cards)
Obviously, as someone who only started nine months ago with virtually no experience outside of Standard, there's a lot to learn. Nonetheless, I somehow managed to win my first two Timeless games.
(absent a specific need, the best time to "crack" a fetch is on the opponent's end step, for a shock land entering tapped)

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