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00:39
@Dennis Need Runic compiled again. github.com/Draco18s/RunicEnchantments/tree/Console
 
11 hours later…
11:19
@A_ If it isn't even proven to add and primality check, would anybody use it?
That being said it is not required, but make sure it's not terribly unusable like HQ9+ or it probably won't be used
 
7 hours later…
18:49
Also, in my opinion, 1000 interesting languages is much more impressive than 1000 languages
9
19:19
ez just add every ais language
2
19:33
@Phlarx - that leads directly to the question: 'How do you define an "interesting" language?'
20:33
@JeffZeitlin I fully realize that's not really definable, and I didn't intend it to be.I personally think languages with closed sets of capabilities (such as HQ9+) are uninteresting. By closed sets of capabilities, I mean that the author has explicitly envisioned everything that that language is capable of.

However, different people have different opinions, and that's fine.
Maybe it's more important that at least one person thinks it is interesting, or at least N%, but regardless the claim will only ever be purely academic.
My point, I guess, is that while should try to get as many languages on TIO as possible, getting to a milestone just for the purpose of getting there isn't quite so worthwhile.
 
3 hours later…
23:39
@Dennis When was the last time you updated Q#? I'm surprised you didn't catch that the HW broke because it now issues a deprecation warning to stdout ._.
I'm working on an update tho
I changed the Hello World. It should work just fine.
Maybe it got cached for me
I got an old one
When you clicked the Hello World button?
Yeah
...I think
Unless you had a window open since May, I'm not sure how that would be possible.
23:46
Maybe I clicked a permalink and my mind just tuned it out
._.
¯\_(ツ)_/¯

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