5:10 PM
@kimholder ha! I've had a similar experience once (it was calculating diffraction patterns) so I know just what it's like. Suddenly I'm sitting there and I... can't... do any of the things I normally do!
Luckily I had found some old SF paperbacks at an English used book store earlier, so I took a little vacation.
Can you use the GPUs of your computer to do the rendering (assuming that's what you are doing)? It's a lot faster than the CPU but only some computers and some programs can do it.
5:32 PM
@uhoh i was using image magick, as the images are too big to even open on my computer. I don't know if it used my cpu or my gpu, but the bottleneck in most cases anyhow was that it was using a special format that memory mapped the image to the hard disk, because otherwise the operations were aborting.
that's where this odyssey is at right now. A moon with exaggerated topology that is as detailed as my computer can take in real time, but not really very satisfying. The image used to generate the topology has twice the resolution as anything else available, but my computer has trouble handling it if i smooth it out and give it the vertices it needs to display well.
5:50 PM
the processed images are now available for download on moonwards - moonwards.com/project.html#assets
6:02 PM
i suppose they encoded them that way so they would be compatible with GIS software? i don't really know.
so i do have versions that were resizes as 16 bit PNGs, and in the process, a large number of new shades of gray were created.
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Transcript for
Jun9
Jun '1811
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Moonwards
about moonwards.com and the Virtual Moon Colony project