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12:11 AM
@ToxicFrog likewise but games like Satisfactory and Factorio are good for me because i can play them a bit when i don't have the time to get immersed in a game like with an RPG, generally when i'm waiting for my mum to want me to put her to bed or when i know tea is going to be ready
 
 
2 hours later…
2:39 AM
@Ronan So I think the cats capture messages must trigger a little too early. Just did a double hunt, and I think the cat told me to cap it just slightly too early on both Monsters... Not sure though, since I didn't try capping. But basically if a monster limps or is flashing on the minimap, they can be captured. Cats message popped up before either of these happened.
But only shortly before
 
 
1 hour later…
 
2 hours later…
5:38 AM
0
Q: How do I set a glitched text on a sing in Minecraft?

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6:34 AM
0
Q: Gta san andreas wont recognize save file after reinstall

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2 hours later…
9:00 AM
Morning chat!
 
@Wipqozn I worked out that the reason I couldn't use mega potions was because the action on the wheel is to craft mega potions, even though they're default set to auto craft. Because good game design
 
Sounds like you added that manually
The default wheel only has usable items
 
I don't even know how to change things on the wheel
And when googling it someone else had the same problem and their screenshot shows the craft megapotions option in the same place as mine
 
Did you have Mega Potions?
If you have none, the action automatically changes to crafting them instead
 
Yes, I had 10, hence why the craft option was xed out
 
9:12 AM
Then a bug is more likely, if you say you didn't change it
About capturing... what happened exactly?
 
The cat told me I could capture them before they were ready to capture, so I wasted my one pitfall trap and then timed out
 
Just to make sure, the trap worked properly and you used two Tranq Bombs?
 
The trap worked yes
I have no idea what tranq bombs are, the game never tells you anything about them
 
Ah
Yeah, they're needed for capture
 
See, good game design
 
9:17 AM
Every other game I've played has had a short tutorial at the start of the first capture quest, plus they give EZ Tranq Bombs in the supply box
I assume Rise is similar in that regard
 
I don't think I've seen any in the supply box
 
Oh, I guess this wasn't a capture quest
Generally the game gives you a capture quest early on to serve as a tutorial
 
Nah
 
On one of the easy monsters like Arzuros
 
The only reason I was trying to capture is because this monster was running away every 30 seconds for the last 10 minutes
 
9:22 AM
But yeah, you need both a trap and tranq bomb to capture
 
I said this on saturday, but this game is the most "things just happen" game I've ever played, and it's a AAA one
I guess I'll go to the internet to find out how to use this basic mechanic then
 
"Things just happen"?
 
I have no idea what causes anything in the hunts, and in the hub the game will occasionally tell you to go over somewhere and I'm like, sure I guess
 
For example?
 
And I don't know what any of the value in the side mechanics are, do I need more buddies? No idea
How hurt to monsters have to be to start limping, why does it say parts broke off but I can't find them, how much damage is needed to ride a monster, why does the radial wheel just not activate occasionally, what causes max stamina to decrease?
I've been trying to use the hammer and apparently you can stun enemies with it, but I've got no clue how
 
9:28 AM
Ah, that kind of thing
 
That's like the whole game
 
Well, at least you don't need to worry about not finding parts
When you break monster parts, you simply get additional rewards at the end of a quest
In the reward screen, they're under bonus rewards, and if you select them it'll say "Break monster's head" or something like that
 
So what are the pieces that turn up on the floor and you need to pick up
 
Generally those are called "shinies" in the community, and they drop from special actions
 
And that's a different thing
 
9:31 AM
Sometimes the action IS to break monster parts, sometimes it's to interrupt certain attacks
Break rewards generally give you the monster part you broke
You break a monster's wing, you'll probably get a wing in rewards
But shinies are generally tears or scales
They're more generic
Shinies also drop when monsters attack each other
 
Plus I have no idea if I'm just not using the weapon correctly or if I need to upgrade it, because there's no indication of when my gear isn't good enough for a hunt
 
Stamina decreases naturally over time, sort of a hunger system
You should always upgrade your weapon when you can, and definitely upgrade if you're timing out
Upgrade your weapon for faster hunts, upgrade your armor to prevent oneshots
That's usually my rule
 
But I want to try out a bunch of weapons, and I don't have enough stuff to upgrade all of them
 
Upgrading one of each weapon shouldn't be too expensive in terms of materials
Or you can gather the materials needed for the next upgrade by using the weapon itself
So you'll get practice with the weapon too
 
Should I stick with the top most upgrades? I'm assuming they'd be the most balanced, but you never know with this game
 
9:35 AM
"Top most" as in at the top of the screen in the weapon tree?
 
Yeah
 
Which I guess also means the first one in the list of available upgrades
 
Like the Kamura route
There's also bone ones available
 
The basic Kamura, ore, and bone weapons are generally solid
They might not always be the best option, but they're simple enough. No element, no affinity to worry about, and ore and Kamura should have good sharpness
They're also usually crafted with easy to gather materials
Oh yeah
Something that is not mentioned anywhere near enough ingame
The Hunter's Notes have a lot of information about weapon mechanics and such
Too many times I've seen people try to get into Insect Glaive or Charge Blade and completely ignore their main gimmick because it's hard to discover by experimenting
 
I did the first couple of hunts without realising there's third attack button because the game only tells you about a and x
 
9:40 AM
With Hammer?
I'm surprised the game doesn't tell you, charging is extremely important
But I think it might be in the training area
 
With long sword, but I've also never received any tutorial for the hammer
 
But yes
 
The only place it mentions zr is in the combo list when you're in the training area
 
Hunter's Notes has all the information
I think there should also be a button guide in the upper right? I'm not sure, actually
 
With the number of text popups I got in the first half hour you think it'd be in them
 
9:45 AM
@Ronan @Wrigglenite How hard do you feel MHR combat is? Does it feel hard?
 
I have only played the demo and I've played four other games in the series so I don't think I can give a proper answer
 
In what way? It's not tricky to press the buttons with the right timing, but I do get knocked over quite a lot because I don't know when they're going to do which attacks yet
 
You could try asking in the Monster Hunter chatroom, there are a few people who actually play
Oh yeah @Ronan only specific types of damage contribute to riding monsters
Jumping attacks, damage from other monsters, and wirebug moves
 
Yeah I know that bit, I was trying a bunch of that but they never became rideable
 
Not even once?
 
9:56 AM
Not in that hunt no
 
The first time should be relatively simple, but the second seems much harder
I think it's just a matter of hitting them more
And hitting weakspots
 
@Ronan Does it feel like Dark Souls in that you need to play really well and you get punished heavily for failing?N
 
Well I'm salty that I wasted an hour yesterday, but I didn't have any trouble with the 1 and 2 star hunts
 
Because I've got a bit of an impression from all this "the game barely tells you anything" that they've tried to borrow certain aspects from that game, but picked those that are most annoying, like barely explaining anything
 
(For the record, Monster Hunter is older than Dark Souls)
I wouldn't say Monster Hunter punishes heavily for failing
 
10:02 AM
yeah, I know the series is older
 
Quite the opposite, you don't lose much from even a failed quest
 
I get the impression that the game is trying to keep people who have played the last games interested, so me coming in fresh I'm a bit lost
Yeah I still got rewards, just it wasn't marked towards my completed quests
 
And the game has plenty of tutorials and information, but for some reason it's obtuse about presenting that information to you
The Hunter's Notes has explanations on a lot of stuff
 
10:24 AM
I did something dumb in Monster Hunter World, I think. I sold all my weapons apart from 2 or 3 before trying any of them and now I've found the weapon I thought I wanted to use isn't as fun
 
I'm not sure you can sell the basic weapons in this one
 
Basic weapons are very cheap to craft
 
 
1 hour later…
11:39 AM
@Wrigglenite The first capture quest is further along in this one. I can't remember when, but I was surprised how long it took to get ask me to cap.
 
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@Wrigglenite @Ronan This is exactly what I was going to suggest for weapons. I used these lines to of weapons for a large chunk of my playtime.
@Wrigglenite The hunters notes and info pages are fantastic.
@Ronan Dealing damage to the head will inflict "KO" damage on a monster. Inflict enough of it, and they'll be stunned. Every attack from the Hammer should inflict KO damage.
@Wrigglenite I didn't even think to mention this. That would certainly do it.
 
11:55 AM
@Wipqozn Ah, there we go
@Wipqozn I think in older games the side slap used to not deal KO damage, but every attack does now
 
12:15 PM
There's also a more general idea of how statuses work
Attacks that inflict statuses do so by applying a small amount of "status damage" every hit, and when that amount reaches a certain threshold, the status is applied
 
0
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After that, the status is harder to apply again
 
12:42 PM
-1
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1:34 PM
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2:01 PM
Bad news. the 12 year old son of my coworker caught COVID, and it's likely he'll have it too
 
2:24 PM
0
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3:23 PM
0
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4:18 PM
-1
Q: How to complete the lunar pillars Terraria Console

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4:45 PM
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-1
Q: Why do answers turn blurry when downvoted -3+?

loan_2314I have saw this before, but now I want to find the bottom of it. Answers that are blurry I have seen downvoted massively (-3 or more), and a answer of mine (edited from a comment) became one of them. Does it turn blurry for the less chance of views, or what?

 
5:18 PM
@Lazers2.0 @Wipqozn @Wrigglenite I've lost my patience
Also @Unionhawk @Dragonrage
 
Did you notice that all of the other person's edits were approved by the question author?
 
Because they might not know better
 
5:34 PM
(sigh) I feel like posting a snarky/angry response, but I also don't feel like getting suspended for a day to a month.
 
5:45 PM
-1
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0
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6:11 PM
@MBraedley "Standard" main site escalation is Warnings (usually multiple warnings) -> 1 week -> 1 month -> 1 year.
Emphassi on "standard". well more like "a rough guideline"
basically you wouldn't get suspended for a one offsnarky reply, unless like it was really out there. That said don't leave a snarky reply.
 
I decided to wash my hands of it when I flagged it anyway.
 
6:48 PM
-1
Q: Why are some of my answers downvoted?

loan_2314Sorry, and yes, this is legitimately more than 2 times I would post a question like this, but I just need info for the future. So, answers like mine in this question are downvoted, just like any other. I included all the backup information I will need for the answer, and followed the recommendati...

 
7:31 PM
@MBraedley What on earth. That chat was... surreal
 
Like, a user that has been here for more than 10 years and has over 100 questions and answers in various minecraft tags is telling you, a user that's been here for a month and a half with no (publicly visible) minecraft posts, that you are wrong, and yet you just ignore that user and gaslight the OP. Good decisions, all around.
 
Right? And, from both of them, the attitude of "Well, we're just going to ignore the evidence and decide for ourselves what the truth is."
 
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8:03 PM
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8:33 PM
ooo I got a cross the pond westbound slot
EHAM/KBOS departing 2021-04-24 15:00
 
9:19 PM
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10:08 PM
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