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1:58 AM
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Q: Pathtracing line and point primitives?

wandering-warriorSo I'm in the midst of implementing a path-tracer. I have chosen to use Assimp library to load models and scene information. According to it, it will provide mesh data and meshes may contain point, line, triangles and polygons primitives. It gives the option to triangulate polygons but I don't k...

 

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