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5:20 PM
@Zibelas Only if you made $200,000 in the first place.
5:41 PM
yeah, I know - their game achieves $200,000 in annual revenue
6:34 PM
Also apparently this came with an increase in fees on the paying tiers. 😖
 
1 hour later…
7:50 PM
If you have a million downloads and less than $200k revenue, you're failing already.
:D
that's what 20 cents a download?
someone did a plot of how you could be cost money in a way that was dangerous, and the cases were pretty sparse and unlikely.

Still a bonehead move on Unity's side, but it wasn't relevant to that many people.

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