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1:14 AM
@FreezePhoenix Hey there
Yay, doge is going up like crazy
 
 
12 hours later…
1:20 PM
Good morning people!
 
@AlexandreVaillancourt Good afternoon
 
@TheMaskedRebel I'll keep that for later :D
 
@AlexandreVaillancourt Have you heard of the horned snake
 
Nope
That's interesting.
 
Tarantula cosplayer
2
 
1:30 PM
What's disturbing is finding an earwig in my washcloth.
 
2:13 PM
2 messages moved to Trashcan
(correct)
 
Just in general: freaky/scary/shocking imagery should be shared behind links warning about their content, not embedded right here in chat with a warning next to them (it's a bit late for the warning at that point).
 
Yeah, ok, makes sense.
 
2:41 PM
@PearsonArtPhoto Hey!
 
:)
 
@PearsonArtPhoto ahoy! o/
 
2:53 PM
Wow, guess I can't lurk anymore:-)
 
no lurky murky
:P
 
I really should get back to game development sometime...
These days all I seem to be doing is streaming game playing.
 
@BlueBug hey!
 
@AlexandreVaillancourt hello my man lol
@PearsonArtPhoto the downfall of the game dev
All I do now days is eveything else but game dev :P
 
3:04 PM
LOL
But hey, I almost have a monetized YouTube channel.
That's actually an accomplishment.
 
BTW does anyone know about Google Map Android License? Is it ok to use it for a business ap?
@PearsonArtPhoto you do? How do I not know about this? lol link me plz
 
I mostly just play space games, or make educational content about space.
 
@PearsonArtPhoto oh, nice! :D
that's awesome
@PearsonArtPhoto both great kinds of content
 
In 2-3 weeks when I get my schedule and sleep patterns sorted out I'll be studying unity and beginning game dev myself for the first time in several years.
 
3:07 PM
These days I'm doing a series about the hows and whys of sending humans to Mars
 
I look forward to Colonial Space Trader
 
I still want to do some game development, but... I haven't figured out there.
LOL. That one might actually happen.
 
I always thought an economy game in near-future with slower-than-light relativistic time travel would be interesting
"I can deliver a shipment to Alpha Centauri in 5 days of crew time, but the ship will arrive in 80 years on Alpha Centauri"
 
If I do something, it will be a solar system scale.
It's one of 3 concepts I've been playing with for my future of game development.
 
I never really appreciated X Trucking Simulator, but then I played a cargo ship in Elite:Dangerous
which is kind of the Space Trucking Simulator
 
3:11 PM
That is the last real game development type thing I seriously did.
Although not really that much of a game, just a simulation using Unity.
 
@doppelgreener You have a weird schedule?
 
@BlueBug I looked into the google maps API a bit, you can use it for commercial apps but they have some fine print, stuff like "you can't use business locations on someone else's map"
and if you have high API usage requirements they have custom business plans
 
@AlexandreVaillancourt not too weird but it's offset by a couple of hours and leaving me burning the candle at both ends sometimes and unable to do exercise in the morning
it's not how i need things to be
 
There is always Open Street Maps
 
@Jimmy I can't use business locations on my map? Does it mean I can't locate business of that of other people on my ap? :( I can't find nearby restaurants and banks?
That sounds weird...
 
3:18 PM
You can use the Google Maps API and display a map, but there are some odd restrictions.
 
urrr
 
I think the big thing is they don't want you to use the data on the site, but you can insert a map.
But I could be wrong.
 
3:32 PM
@doppelgreener Bah! Exercise! Who needs it!
:P
 
Guys what would be a good stack to ask a question about managing a facebook page?
 
webapps.SE
 
you see I sort of have a issue with a former employee who is still listed as working for me
and would like to be able to remove that from his profile but I cant seem to find a solution at all
shit is so fucked
 
I don't think you can change anything from his profile. That would be odd.
 
well no. But I should be able to see and aprove a list of people who say they work for me
 
3:47 PM
That or superuser
 
since I own the page. It's like you being taged in a photo and being able to remove the tag
 
Ok, the issue is that on your company page, that guy still appears as working for you because he had set it in his profile?
 
on his profile it appears that he is working for us
the actuall page does not show that
 
Ok, I would thing there is nothing you could do about this, but I may be wrong... What kind of issue is it causing?
 
well so far fb support says the same thing
@AlexandreVaillancourt I dont really want to get into the issue to be honest
 
3:55 PM
yeah I used to have "Astronaut" as my job description on LinkedIn, and NASA never complained to me that I wasn't actually an astronaut
 
user4704
If it is "his page" that says he still works for you... there's nothing you can do about that, really.
 
user4704
Like his LinkedIn page, his Twitter page, et cetera.
 
it's his profile
 
user4704
Yeah; he can claim he is the God-King of East Jabip on his profile pages on various social media. There's not really much you can do about that.
 
user4704
There isn't much the God-King of East Jabip could do about it either.
 
4:03 PM
welp
ok since there is nothing I can do might as well not worry about it
 
Hello!
@UriPopov You shouldn't worry about it anyhow.
Hello bornander!
 
4:24 PM
@UriPopov All right, sorry about the bad situation though, must not be a pleasant one.
 
5:11 PM
Hey guys!
 
How are you guys? What are you working on?
 
doin ok
I don't have any personal projects going at the moment, and my work stuff is pre-contractual investigation, so it's secret.
My last release is doing well in terms of users on Steam though
4300 unique users
 
That's great @Almo! I mean, secret stuff, that adds an air of mystery!
:P
 
5:28 PM
Not bad!
 
5:50 PM
:)
 
6:05 PM
Guys, a meta question. How do you handle all of the stuff for game design and game coding that you bookmark and you'll totally get back to later?
For that matter, how DO you go back to them later instead of just binging more?
 
6:17 PM
Also, imagine a JRPG-like game where you control a lot of units per party, perhaps with multiple parties, with a big part of the gameplay consisting of scripting your units to act on their own
What's a high-level architecture of that you'd use? My idea so far is to have "script" elements with various priorities run in sequence for every unit every turh
like for some kind of healer "[prio 9] if any wounded around, heal the most wounded; [prio 5] debuff the strongest enemy"
 
6:37 PM
@AlexMitan You mean that when you surf the web and you find interesting tidbits here and there?
 
7:00 PM
borrow some techniques from "agile" development.
keep a backlog of tasks, categorized by type. Break big tasks down into 1-hour subtasks. every week/2 weeks, etc. define a "sprint", with some measurable goals, and put enough tasks in that sprint
 
This could work. The main thing here is to tackle exactly one thing at a time, and try not get distracted by some other things.
 
example: "Sprint 1 (2 weeks): get basic framework for game operational. Using placeholder art, prototype movement for game. Tasks: 1) render squares on the screen. 2) take user input and move squares 3) have basic collision detection to prevent sliding through ground"
if any of those tasks seems like it would take more than one hour / one sitting, break it down into subtasks
Then at a higher level, you can schedule "researching and prototype" sprints in between "develop core features" sprints and "bug fixing / refactoring" sprints
also, one thing I've found made a big difference is keep a "done" log every day as well as a "TODO list"
even if your "done" thing for the day was just "deleted 5 lines of unused code and removed a global variable" having it visible is good positive reinforcement
there's other tricks, like having a backlog of "10-minute" tasks for when you don't have enough time or motivation to work on something serious
 
@Jimmy Great idea!
 
 
2 hours later…
9:01 PM
@Bálint Yup, damn good price too, with the sale and coupon code. They didn't have the GPU brand you were recommending, but I was advised by a hardware geek that the GeForce(R) GTX 1060 6GB GDDR5 should be fine. Went with the i7-8700K 3.70GHZ 12MB for an extra hundred, figuring it might extend the life expectancy by a year or two. 240GB WD Green SSD + 1TB SATA III combo that I was advised will not be wonky.
 
@DukeZhou Oh wow
Those are actually really nice specs
 
I bumped up the GPU one notch b/c I realized it probably doesn't make sense not to go 4K on the monitor, especially when they had an 27" IPS for like $279
 
Yeah, makes sense
Do you know how to install windows on an SSD?
A couple of settings have to be changed in the BIOS
 
Windows 10 Home is actually pre-installed (hopefully on the SSD. I've been advised I want Android Studio, Photoshop and the other software I'll be using most on the SSD)
 
@DukeZhou what MoBo did you go with?
 
9:07 PM
@DukeZhou You want almost everything on it, that has to load stuff
But nothing, that writes a lot
So don't put your code there
 
@Pikalek ASUS PRIME Z370-P ATX w/ USB 3.1, 2 PCIe x16, 3 PCIe x1, 6 SATA3, 2 M.2 SATA/PCIe
 
Games are fine
 
(was the default)
 
@DukeZhou ... "Patent-pending SafeSlot Core fortifies PCIe slots preventing damage caused by heavyweight GPUs" sign of the times I guess
 
lol
as long as it's patent pending...
 
9:09 PM
jokes aside, seems like a nice board
 
Also, make sure to point the download, document and other built-in folders to the HDD
 
I need to do a new build soon myself & shuffle my machines down the line.
 
good point!
First time I ever bought a windows tower was back in the 90's, exclusively for playing Doom II
This time around, I'm going to have to avoid any immersive games until I get our AIs up to snuff
but it's a good feeling to know I'll finally get to try Far Cry: Primal at some point
(I love caveman games)
 
 
1 hour later…
10:24 PM
Yay, I got buoyancy working in unity
There's just one little problem
 

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