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5:08 AM
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Q: SRTM data represented in 3D using Unity Terrain

Dhaval PatelI am new to using Terrain height maps in Unity. I'm trying to use real-world terrain height data, using sources including: The US Geological Survey (files like N24E054.hgt) Google Maps (SRTM hdr files, tfw files, and tif files) I want to import this high definition terrain data into a Unity ...

 
 
9 hours later…
2:35 PM
@GabrieleVierti Maybe the use of the windows store is painless? Dunno :P
 
it sure is ahahahahahah :D
 
 
3 hours later…
5:14 PM
The Windows Store is the worst.
3
 
for what particular reason?
I mean I believe you but i'm curious
 
The store itself is... questionable software, from a features and usability perspective. A lot of its backend stuff is real wonky and slowly eventually consistent, and such.
Developing against it, basically making UWP apps, is a righteous pain.
Dealing with sandboxing, swapping sandboxes, et cetera, is all awful.
Diagnostics tools, awful.
 
5:39 PM
wow
:(
 
Tim Sweeney was/is pretty critical of the UWP ethos. Sad to hear that it's also a tire fire on the technical side.
 

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