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12:00 AM
RELOAD!
[Minesweeper] New Users: 8, Games Played: 71, Bombs Used: 40, Moves Performed: 8306
 
12:20 AM
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:19:54 [CHAT] IvenBach: Once land has been filled in can it be undone?]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:20:18 [CHAT] Vogel612: umm ... I think it's not undoable, n]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:20:28 [CHAT] Vogel612: but don't quote me on that]
 
Now providing excess Rocket Fuel to the LTN at the utility tech card production
requesting said rocket fuel basically instantly launched two rockets :D
 
12:50 AM
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:48:30 [CHAT] Vogel612: sigh... and suddenly it's way too early in the morning again...]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:48:42 [CHAT] Vogel612: non-breaking refactorings take so much time ...]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:48:56 [CHAT] IvenBach: That's why I end up breaking stuff so much.]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:55:51 [CHAT] IvenBach: Deadly trains...]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:56:36 [CHAT] Vogel612: through a fully charged tier IV energy shield as well]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:56:56 [CHAT] IvenBach: how cruel would it be to have a train constantly crossing the respawn point?]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 02:59:20 [CHAT] Vogel612: very...]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 03:04:08 [CHAT] IvenBach: Did simon say he had a self sustaining matter creating loop?]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 03:07:20 [CHAT] IvenBach: Map theory is used to figure out how to send the trains to which stations?To path to take is determined by an algorithm that determines the shortest path?]
 
1:22 AM
@IvenBach Graph theory is, yes.
Next steps: getting some beefed up rocket fuel production that doesn't rely on a precarious balance for oil products... As in: don't use light oil for rocket fuel, it's unintuitively limited
 
@SimonForsberg Splunk Alert: MFE Unusual amount of activity - [count:6907]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 03:32:29 [CHAT] Vogel612: Night]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 03:32:36 [LEAVE] Vogel612 left the game]
 
2:15 AM
@SimonForsberg Splunk Alert: MFE Long SQL Query - [max(runtime):663319, avg(runtime):663319, min(runtime):663319]
 
2:26 AM
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 04:25:18 [CHAT] IvenBach: I am now orders of magnitude more afraid of trains than creeps. At least with creep death I'll know where I was at. Base sprawl + speeding trains leave it much harder to find.]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 04:31:03 [LEAVE] IvenBach left the game]
 
3:26 AM
I found my new favorite toy in factorio!.
 
4:15 AM
@SimonForsberg Splunk Alert: RejectedExecutionException - [count:6]
 
 
3 hours later…
7:54 AM
h y
 
8:10 AM
@Duga @Vogel612 Is it U-238?
Aug 2 at 13:29, by Simon Forsberg
When I logged in, there was an ongoing depot alarm for U-238
@Duga @IvenBach @Vogel612 Nope, not with the modpack we're using. There's no waterfill among these mods.
@Duga @IvenBach Yes I do have, it's quite south. In the south-eastern area somewhere but not at the border
It's marked on the map
@Vogel612 The rocket fuel production near the rocket launch uses ammonia I think. Can probably be scaled up
@IvenBach Which is what?
 
Do you just keep the game running even if nobody is present?
 
8:30 AM
@skiwi No. It's automatically paused when everyone disconnects.
The little monster was online for some hours by herself and she probably didn't take care of the alarms but just let the trains go, so that's probably when Uranium got spread out in the base.
 
 
2 hours later…
10:15 AM
@SimonForsberg yeap, it does. I wanted to start shipping stuff in, though.
I already replaced solar panel and superlight structures
both need to go through some remaining resources, but removing that and adding two more intermediate warehouses allows removing the balancing secondary warehouses and cleaning up the belt spaghetti quite a bit
I'm tempted to build a full Rocket Fuel area. It could even be combined with the lithium production and be based of hydrogen chloride
 
Is Rocket Fuel considered as Vehicle Fuel? If so then we could also use it for trains if we have enough of it :)
 
last I checked it was, not sure if that's been removed by krastorio
 
Does vanilla even have different fuel-categories? (besides Nuclear Fuel)
In vanilla you can use any fuel in a car for example I think, in K2 you can't.
 
@SimonForsberg nope
you can burn wood in a car, I think
 
Exactly
 
 
1 hour later…
11:38 AM
@SimonForsberg Ah nice, otherwise it would be more chaotic I guess
 
Definitely.
 
 
2 hours later…
1:15 PM
@SimonForsberg Splunk Alert: RejectedExecutionException - [count:1]
 
1:30 PM
@SimonForsberg Splunk Alert: MFE Unusual amount of activity - [count:8143]
 
2:15 PM
@SimonForsberg Splunk Alert: RejectedExecutionException - [count:1]
 
2:42 PM
hey everyone :) Have a nice day :)
 
3:13 PM
Hey all. My task for today is to write a Postfix calculator in Java using a Stacks. Should be fun. I always wanted to do a postfix calculator.
 
3:34 PM
@SimonForsberg it involves launching a purple projectile with a heavy rocket launcher.
 
@SimonForsberg Splunk Alert: Factorio activity - [_raw:=== Log closed 2020-08-07 17:34:09 ===]
 
@IvenBach Oh, anti-matter I suppose?
 
@SimonForsberg Splunk Alert: Factorio activity - [_raw:=== Log opened 2020-08-07 17:35:37 ===]
 
@brug I'm considering improving my Factorio mod "Advanced Combinator" to use some infix/postfix/prefix/whatever calculator features.
I just need to find the motivation for it
It's crazy how many Factorio updates there's been recently. It seems 1.0 is really approaching! Just one more week!
Here's this week's FFF: factorio.com/blog/post/fff-359
 
Wooo
@SimonForsberg I find motivation lacking for things that aren't required these days.
 
3:38 PM
Good news is that all mods that are compatible with 0.18 will be compatible with 1.0 also! No mod-updates needed!
@brug I find motivation lacking for a lot of things.
 
1.0 is happening?
 
Operation “Move the mother-in-law to another state” is in full swing. Hoping she does it so she’ll not be just down the street.
 
@skiwi Next Friday!
 
@SimonForsberg Will anything substantial change or is it basically 0.18.x?
 
4:10 PM
@IvenBach Ahahaha we're looking at my parents-in-law to construct upstair and "moved in" with us!
 
4:22 PM
My parents live a couple of states away. 10/10 would recommend.
 
4:57 PM
@skiwi It's 0.18 but with a few new features.
My parents live 1-2 hours away. 8/10 could be farther.
 
5:25 PM
@SimonForsberg Yup. 14 hrs is perfect.
 
wow you all are on either bad terms or surprisingly good terms with your parents / in-laws...
 
@Vogel612 My parents are conservative Trump supporters who own the home my family and I live in. I'd say it's complicated.
 
14 hours seems too little... unless that is by plane?
 
No by car. I look forward to expatriating to your side of the pond. That should be the distance I need.
Maybe then I'll come out.
 
5:46 PM
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 19:44:33 [JOIN] DaddiesLittleMonster joined the game]
 
5:56 PM
@Vogel612 You're on neutral term ?
 
I've actually been able to enforce the boundaries that mattered to me, and that worked out okay. But I wouldn't be able to deal with my parents living in the same house as me
it's a 30 Minute walk between our places and they basically could throw a stone onto my doorstep from their respective way to work if they cared to
has the advantage of keeping visits short enough to not be annoying for either party :)
 
6:21 PM
unrelatedly @SimonForsberg does that seablocks mod require Bob's and Angel's?
 
@Marc-Andre She's a good person. A good person that lived with us for an extended period of time when first married. A good person that will make me happier if she does move hundreds of miles away.
<smug-AF>When your own children, my wife and her sister, complain about their mom you know it's #NotJustMe</smug-AF>
 
bleargh ... unit tests that don't fully set up their preconditions are bad
this is like ... the third test that fails because my local configuration is loaded instead of a mock or even the defaults
because SOMEONE thought that configuration loading should access a single hardcoded path.
I'm glad that SOMEONE is not me, because being extremely annoyed at myself yet again is not helpful
2
 
7:00 PM
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 20:58:17 [JOIN] Vogel612 joined the game]
 
oh boy ...
@IvenBach the little monster has made a bit of a train chaos by putting a train into manual at the advanced tech card station
 
7:11 PM
@IvenBach Oh I just thought it was funny we were looking at the opposite of what you're doing!
@IvenBach Yeah ahahaha
 
@Vogel612 Thanks for the ping. Am occupied with work.
 
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:17:46 [CHAT] DaddiesLittleMonster: Vogels here]
 
it was easily fixed, it's just that it keeps happening over and over ...
 
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:18:16 [CHAT] Vogel612: yes, hello little one :)]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:22:33 [JOIN] IvenBach joined the game]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:23:09 [CHAT] IvenBach: @Vogel612 thanks for the ping. I reviewed with my little one about putting trains back into automatic mode and sending them to the depot once she's done with them.]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:25:11 [LEAVE] IvenBach left the game]
 
7:28 PM
@SimonForsberg youtube.com/watch?v=zaaTZkqsaxY is so much cringe it's horrific. SMH at the extent of #Muricuh stupidity and voting.
 
@IvenBach Not available in my country :(
@Vogel612 My parents used to be quite over-protective, at least my mom.
 
Axios interview that was on HBO. Probably loaded to another location. I didn't know about it.
 
@Vogel612 I think Seablock requires B&A, yes. At least I've never played without them. If you're interested in it, I'd strongly recommend playing through a regular Bob & Angel map first. (I'm willing to host one if you're interested)
@Duga @IvenBach Just note that there's multiple depot stations. We have a sorting system for the trains there.
 
7:44 PM
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:42:42 [CHAT] DaddiesLittleMonster: Weeeeeeeeeeee]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:42:50 [CHAT] DaddiesLittleMonster: Train erreens!]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 21:42:52 [CHAT] Vogel612: hello little one :)]
 
Why is it that every time I watch John Oliver, I get more scared about America?
I'd better go watch some Sarah Cooper instead...
Yeah that didn't help.
 
Oh no, a musician just burst in through the door confidently twirling a treble clef.
2
 
8:04 PM
@SimonForsberg Current day #Muricuh education.
 
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 22:10:10 [CHAT] DaddiesLittleMonster: I cleared the trees]
 
@SimonForsberg Block in my country! Like thank you HBO for blocking your content. Great way to profit from me...
 
8:31 PM
hmm ... fluid burners can't burn matter.
 
@Vogel612 You want to get rid of matter?
 
there was a 4-waggon train with matter in the last three
 
You could just make it into anything and put it into a crusher. But I don't see why you want to get rid of matter in the first place
Oh
Build a special matter trash somewhere?
that is, a bunch of containers that we can fill up
 
I just updated the existing trash to have four containers (in case something like this happens again) and then manually cleared the fluid system
 
@Vogel612 Sounds to me like that means that there's a matter requester somewhere not specifying length of the train. Maybe the electronics?
 
8:34 PM
yea, I updated those
not sure if it's the only place, though.
 
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 22:36:46 [CHAT] Vogel612: little one, you don't need to create train routes here]
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 22:37:01 [CHAT] Vogel612: we have a special thing that does that for us]
 
9:26 PM
I have to say, watching videos from DEFCON is rather interesting, and reminds me never to buy an IoT device.
 
9:39 PM
Bloody hell. My Jenkins have lost my minesweeper-server project... why!?
 
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-07 23:39:11 [LEAVE] DaddiesLittleMonster left the game]
 
There we go.
 
10:00 PM
Created a new Rocket Fuel production based on Ammonia, needs only iron plates and water to run, how nice :)
Also fixed a few minor and major train havocs
 
Train Havocs sounds like it could be the name of a game.
2
 
added a dedicated glass production at the silicon production facility to deal with the fact that sand gained as side-product of imersite refinement is not sufficient to support both the scaled lithium and the glass needs
added a small provider chest for steel
now removing the obsolete on-premise production of solar panels and superlight structures at the rocket and then heading to bed
 
@Vogel612 Sounds like that can be done easily with just some matter :)
I'm starting to read @Vogel612's notes about what he does in Factorio as commit messages.
 
it's kinda exactly how they are intended
though I should maybe actually formulate them like good commit messages
 
10:19 PM
@Vogel612 Way better than my commit messages.
 
Complete advanced assemblers for advanced tech card engine unit production

This finishes the scaling of engine production for advanced tech cards by replacing the existing tier three assembling machines with a loader-based setup for advanced assemblers.
Such a replacement can and should also be done for electric engine units to eliminate the bottleneck for research
^ that's a "good" commit message. It's still kinda bad, but it's better than the changelog from before
 
Awesome :)
Did you remember to factorio-git push ?
 
I think it was Janos that linked me to a "guide to writing good commit messages" a while back
 
That's at least the one I tend to refer people too, I probably saw someone in the 2nd post it a long time ago
 
@SimonForsberg yes that one
it's in my bookmarks now, so I don't need ot remember where t find it :)
 
10:30 PM
Unless you have as many bookmarks as @skiwi has tabs
 
10:49 PM
by the by: I just saw a train at a station that had an LTN run that exceeded it's total capacity
 
@Vogel612 Huh? Are you sure? Can you take screenshot?
 
too late, I just sent it on it's way because the next one was already waiting
 
11:06 PM
@SimonForsberg Splunk Alert: Factorio activity - [_raw:2020-08-08 01:04:48 [LEAVE] Vogel612 left the game]
 

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