1:35 AM
8 hours later…
9:08 AM
@KorvinStarmast Replied to the roll20 forum post with the amounts of XP you said we got. BTW, Bron just hit level 4 after that fight - since we haven't long rested (though we're probably planning on taking a short rest at the start of the session, I think), I assume Bron's max HP would go up but his current HP stays at what it is after the fight?
2 hours later…
11:18 AM
11:55 AM
regarding which, I do think you're sort of overcomplicating loot+selling it, in a sense. normally I'd just give exact gold values for basically all loot that has any monetary value right when the party gets it, and then it's easy to just add it all up and split it when the party gets back to town
rather than having variable values/ranges for some stuff, and other stuff that requires finding a specific seller (that approach makes sense for, like, a magic item or something similarly super-expensive/valuable - but it mostly just adds tedium for most mundane goods)
12:19 PM
@V2Blast it was my desire that all of that be taken care of on the forum between sessions, but that simply isn't happening. the other piece of it is, 'normal' commerce at the moment is likely to start a riot. Were the mood of the town less of a mess, it would likely have taken place as you say.
something I don't really find interesting at all (shopping/haggling/etc.) Me either, however the organized way to deal with that is before I get "into role" and we'd already had the council meeting. did that take too long, in your estimation?
The disposition of the exotic weapons was supposed to be a part of the council meeting, but I felt as though it was dragging, and I wanted to move things forward. I thus had no interest in Ignaz wandering off to have a private meeting with Keledek
I'll send Jacob a PM and maybe do a retcon of a meeting with him and Keledek during the afternoon while you were all at the Wicker goat. Likewise for any of the party; we can flesh a few things out via retcon in PM between the town council meeting, the lunch you were served and the rest before the Keelboat Captain was ready for you.
12:37 PM
@KorvinStarmast I think the council meeting itself was pretty quick. the slowness/awkwardness there was mostly in trying to resolve the other stuff after council meeting but before leaving
and since we were literally (offered to be) escorted straight to the council meeting right after we docked, there was no real opportunity to do anything else before the meeting
@KorvinStarmast It wasn't at all obvious to me that it was intended that we resolve the selling of loot and all in the forum itself. what the post said about handling stuff between sessions was: "it would be nice to have a little interaction on RP stuff so that when we start, we can be moving into an adventure"... and I had no idea what that meant
Also, even if narratively "normal commerce" isn't happening, from a gameplay standpoint that doesn't prevent most buying/selling from being handwaved away and reduced to "remove X from your inventory, add Y gp instead"
12:57 PM
@V2Blast OK, great critique, good point in party integration. FWIW, my comments in that regard last night were mostly directed toward Jacob; I apologize if you felt they were headed your way. And that fact that I am not being clear in my points on the forum means I need to be much clearer and get some feedback from the group; same page and all that. But the amount of back and forth on the forum for this game is a whole lot less than we had in the previous two games.
@V2Blast There was some opportunity as you all came in toward port for all three of you to discuss with each other what to do before the ship docked, and I basically saw no interaction. Maybe I should have done a better job of prompting you all in that regard ... hmmm. More food for thought.
Unfortunately for me, I was mostly focusing on "setting the scene" to reflect the significantly (bad) change in the mood in the town since you all discovered Darkeyes' death, the fist fight at the bridge, and the hanging and all of the rest, with the big signal/flag being used was the dwarves changed status, the Messages of "beware" and LT Knight's hard case attitude toward the crowd.
9 hours later…
9:53 PM
@V2Blast Fishermen fished, miners mined, farmers farmed, merchants merched. Now and again a small band of adventurers might show up and head to the mansion, to be never heard from again. There's be a festival now and again, put on by (usually) the rich folks, and fetes put on once a quarter by Gellen Primewater.
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